Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

StarSector-Ships
15 Comments
Gordon-Rebellion 22 Feb @ 10:32am 
kinda familiar in mindustry art
996领域大神 31 May, 2024 @ 6:15am 
new B
roger 4 Mar, 2024 @ 2:22am 
我草,圆
Bane882266 13 Jan, 2024 @ 1:17pm 
So good!
musicislifelol 31 Dec, 2023 @ 10:01am 
bro you need to fix the shield placement on the sunder
Space_Lettuce_OG 27 Dec, 2023 @ 9:20am 
NICE
少年 24 Dec, 2023 @ 6:42pm 
我草,远
777ImpaledDemons 4 Dec, 2023 @ 2:09pm 
real
夜空中の银河A 30 Nov, 2023 @ 8:04am 
玩远深玩的.jpg
Zonxle 17 Oct, 2023 @ 5:50pm 
do you play with mods.....
DStarUwU 16 Oct, 2023 @ 11:27am 
im currently trying to make a ship in starsector using the ship making of cosmoteer cause I cant sprite and I see this xD
Gwen 15 Oct, 2023 @ 3:31pm 
Nice, they look good .

A few general points on Cosmoteer ships construction. I hope they can be helpful :

Sunder, non functional ship
- There is no path between the front and the back of the ship. Consequences :
* The thrusters clusters at the back can't be supplied with batteries , the ship can't move .
* The HE Missile factory can't supply missiles to the launcher

Non showstoping remarks :
- No storage, so we can only supply what Iron & Sulfur the HE Factory can hold , which is enough for just 25 missile
- In Cosmoteer, the small shields can project through armor, but the large shields can't . So this shield only protects against shots threading the needle between the front spikes.

I had other remarks about non Non showstoping details concerning the other ships, but Steam doesn't handle comments more than 1000 characters long.
Zoobas 15 Oct, 2023 @ 7:26am 
+
Redcon 14 Oct, 2023 @ 3:03am 
Great Job!