Door Kickers 2

Door Kickers 2

Operation Skenderbeu V: Cabin in Logs
7 Comments
Rake5000 31 Dec, 2023 @ 3:39am 
Cool idea, but the invisible walls and limited visibility and difficult manouvering in the forest areas all took away from the fun for me. The house was nice. I think this map would work a lot better without the experimental forest mechanic. Love that you experimented with something new. Haven't seen any map yet that has profited from trying new game mechanics though, except for a few multi-floor maps. But even on those I've encountered many game breaking bugs. The maps I liked best usually leand heavy into the already tried- and tested gameplay and won with great map layout.
Bile Titan  [author] 6 Oct, 2023 @ 7:37pm 
@Ozymandias This one is a trial for that mechanic which built for stealth. When the delta was released with the new vanilla mechanic I may rework this map.
Ozymandias 6 Oct, 2023 @ 2:03pm 
I like the map but the forest mechanic doesn't work very well. Keep trying, not sure what to recommend. I found it frustrating.
Bile Titan  [author] 4 Oct, 2023 @ 5:46pm 
@windwalker129 thanks, fixed now
windwalker129 (Canis) 4 Oct, 2023 @ 11:30am 
Great map. But I can't find the evac zone?
I'm not quite sure, maybe that's a rescue zone in the map, but QRF actually need a evac zone?
Bile Titan  [author] 2 Oct, 2023 @ 5:15pm 
@Osemaj13 THX, fixed now
Osemaj13 2 Oct, 2023 @ 12:20pm 
Amazing map but I can't seem to find an evac zone? Thanks