Arma 3
ROUT - Lythium
2 Comments
Skull  [author] 17 Nov, 2024 @ 1:34pm 
At the officer at the base is an option to 'recall' the squads of AI. That can be used to 'unstick' the group. It will delete the group and create a new, full group at the base.

Group members should have an option when looking at them to set their loadout. It only allows setting them to one of the loadouts defined for that faction (like rifleman, ammo bearer, sniper, etc).

I'm not sure exactly what heli loadouts would be. I've thought I should figure out how the pylon system works so I could add that to the aircraft, but haven't done that yet. If you have a specific loadout you want, you can use the garage (available at the office in the base). I think the garage allows loading and saving maybe, not sure.

If those aren't at all what you are talking about, let me know more specifically what you're thinking.
Kyrasdad02 17 Nov, 2024 @ 12:28am 
This is great! Just needs a couple things. Loadouts for aircraft / helis and set loadouts for ai group members and ai use vehicles. Oh and a unstick feature for ai that get stuck