Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But if you want resources for a map, you should check my other addons. I've got plenty of models and materials that will be useful for creating maps.
garrysmod\models\lordtrilobite\starwars\props
The other is that you might have placed your base in a shaded area like I mentioned before. If you place it in a dark location, then yeah, it will be dark since it's shaded like a prop. If you put it in a sunny location such as on the grass, in flatgrass, then it should be lit normally. If the base is placed in a half shaded area, then some modules might be dark. While it can be a bit annoying, that's perfectly normal and just how the shading engine works. So try spawning it in differently lit locations.
Could you maybe post a screenshot if that doesn't work?
It's completely unsuitable for use in the Hammer editor and will not yield good results.
how did you not watch a star wars movie?
its good but dont watch the Recent Disney ones