Space Engineers

Space Engineers

HighTech Armor and other stuff - by Mexpex
113 Comments
Aethelfrith 22 Jan, 2020 @ 8:35am 
@Bolisaris this isn't an airport, no need to announce your departure
gonnes 1 Dec, 2019 @ 9:57am 
no updates bad .....
Bolisaris 29 Jul, 2019 @ 1:17pm 
I am clearing out my mods and getting rid of unsupported mods, this being one of them.
Greyson XMG 18 Jan, 2019 @ 9:11pm 
I reqest permission to use these in a modpack. :P something unique, when I am done! Full accrediation will be given, naturaly.
Netherspark 9 Aug, 2018 @ 7:23pm 
Is there any chance of adding those "wall cable" slopes from the last picture to the DX11 version?
DarkArtist 13 May, 2018 @ 5:34am 
Update pls !!!!!
Tenera 21 Jan, 2018 @ 9:59pm 
hello, could you update your MOD to days, because the blocks appear only in purple.
Thanks in advance.
Kaczpur 8 Jul, 2017 @ 3:14pm 
Blocks are purple ;/
STOLKAH 27 May, 2016 @ 9:15pm 
is the collision fixed?
Mexpex  [author] 8 Apr, 2016 @ 9:18am 
@Hawkran - Here :)
Gavxn 8 Apr, 2016 @ 8:54am 
@muskie1520 This mod isn't DX11 compatible. Grey/black textures are expected.
muskie1520 13 Jan, 2016 @ 3:54pm 
What happened to the original version on your HighTech Armor Blocks. Truthfully I enjoyed the older version. The graphics were a lot cleaner and the blocks were better! How do I get the older version ? When I downloaded what I thought was going to be the older version but the revamped version shows up in the game! The new blocks are completely smooth with no texture or designs.
bigbadvoodoodady_1 13 Jan, 2016 @ 2:10pm 
Ok... link to the new REVAMPED pack? :-\
d2thamutherphuckingb 30 Oct, 2015 @ 7:03pm 
@Mex cheers mate works a charm, nice work
Mexpex  [author] 30 Oct, 2015 @ 12:13pm 
@Chaos Legion
@d2thamutherphuckingb

This pack dosnt support dx11, try the new revamped pack
Chaos Legion 30 Oct, 2015 @ 11:18am 
models are completely black. DX11 v106
d2thamutherphuckingb 13 Oct, 2015 @ 1:45am 
dx11 ?
rhodius666 28 Sep, 2015 @ 7:15am 
ya having a problem with ur normal high tech armor dissapearing when i look at it at a certian angle thought id report that glitch with u dunno if it is my comp or what but ya there it is ty for this mod it is wonderful
Nioreux 18 Jul, 2015 @ 7:05am 
that would be cool
Nioreux 18 Jul, 2015 @ 7:04am 
shield genarator?
Kookas 6 Jul, 2015 @ 4:30pm 
That is some insane texture work. Would look positively amazing with parallax mapping.
Mexpex  [author] 3 Jun, 2015 @ 9:59am 
A small but maybe important piece of information.
It is possible to replace this mod with the new Revamped Mod Version
Simply remove this one and add the revamped to the mod list.

The only onject that the new one dosnt have is the "wall cable part" model.

Before doing this i would recommend to do a backup of the save.
SergeantShavedBalls 3 Jun, 2015 @ 9:00am 
Sounds fine to me, glad you're sitll working on it! One of the best armor mods since it nicely balances with some of the modded weapons that are otherwise too overpowered.
BlackRedDead 3 Jun, 2015 @ 12:26am 
KIDS *YAY* (^.^)-d
Basch_III 2 Jun, 2015 @ 3:18am 
@ Mexpex : very happy :D
Mexpex  [author] 1 Jun, 2015 @ 2:26pm 
A change in the update plan.
This mod will be updated with dx11 support.
But i wont add the option to recolorize the blocks, this is becuase i dont want to take the risk of ruining ppls creations. Suddenly you load a ship and it has new colors allover the place.

I will instead upload a reworked armor block pack with recolorable blocks

Mad/happy? <.<
Wilder 31 May, 2015 @ 11:05pm 
I had totally forgotten about this mod. hurray for updates!
Mexpex  [author] 31 May, 2015 @ 2:50pm 
Almost done with reworking the textures, will update tomorrow :)
Mexpex  [author] 30 May, 2015 @ 9:49am 
Im working on a dx11 update and im doing some rework of the textures,
- the HighTech armor block looks almost like the current one + recolorable (done with textures but need testing ingame to tweak)
- the Reinforced armor block will get some changes, not sure how noticable - recolorable (not done, havnt found the right heavy "feel")

Will also add a new block in the process
gripenblau 29 May, 2015 @ 2:06pm 
gone do DX11? Like your mod :)
Hyperion 23 May, 2015 @ 6:53am 
I am looking for 4x1x1 ramps. anyone ever made any of those kinds?
Plazmalord Soban 21 May, 2015 @ 10:38pm 
can we get this updated in small block form with the other new blocks ? Love the look of these.
BlackRedDead 13 Apr, 2015 @ 2:52pm 
a "wish wich witch" :D
good to know, thats knowledge you cant find in the guides i know so far! :-/
Mexpex  [author] 13 Apr, 2015 @ 2:30pm 
@Reaper - i used to search alot on the forum for guides, but atm you cant search on it due to the forum upgrade....
The durability is a mix of the component integrity(durability of the components) and the deformation ratio. Bullets = component damage, Rockets/collisions = deformation damage.

I dont have a clear answere of how it works :/ i wich keen makes it easier in the future
Reaper 13 Apr, 2015 @ 2:24pm 
Hey Mexpex Im starting to learn how to mod SE and was wondering if u knew of any guides that can help out. Also how do u adjust the durability of armor blocks I just can't seem to figure it out. =/
BlackRedDead 5 Apr, 2015 @ 5:44pm 
okay, after spending some time on searching the ominous "original high tech armor mod" and carefully reading your description i get it, it was a misstake by me! - sorry :-)
Mexpex  [author] 5 Apr, 2015 @ 5:14pm 
Woho! Update
Added: Mirroring(hopefully)
Pez 5 Apr, 2015 @ 1:12pm 
Nice design man. I like it.
Chubzilla 4 Apr, 2015 @ 11:42pm 
Just letting you know Mexpex, when placing the corner and sloped blocks with a mirror on, they do not mirror.
BlackRedDead 29 Mar, 2015 @ 1:02pm 
no, the armor ;-)
[quote]A reinforced armor block thats even more durable than the HighTech Armor block[/quote]
Mexpex  [author] 29 Mar, 2015 @ 12:52pm 
ehm... the gate mod, yes its my mod? did i missunderstand xD?
better? Airlock Gate
BlackRedDead 29 Mar, 2015 @ 12:46pm 
ehm... link to the original mod? :-)
also use "Formatting help" to enhance readability ;-)
Raziel 22 Mar, 2015 @ 2:19pm 
Can you Reinforced Slopes align with modding or the colors? so you can not build a decent corners: because you see it.
Or a way of union color adjustment work?

Otherwise Nice design. I like it. As I build on X 304. The material on aund area must match the then already. (gogle translate)

(almost translata out of my head, not that i vorgot)
If you want to see a screenshot of the conversion work i can post.
Possibly buoyed it yourself.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=412391092
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=412391177
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=412391298

Please do but a few corners for Reinforced and could change color when illuminated the luminosity of the cable and the things would be really awesome.
.Catamount 17 Mar, 2015 @ 8:15am 
There are some updates that would be nice for this. The collision box has ever seemed to really be problematic, to be honest, and I use this armor A LOT, but the incorrect (non-mirroring) symmetry is very annoying. The longer ramps and corners would be nice additions, too, but not necessary ones.
SEModder4  [developer] 14 Mar, 2015 @ 8:31pm 
@Mexpex,

If you need any help with making the collision mesh for your slopes/cubes/ramps I can help?

I've done lots of collision mesh boxes for all my models, the triangles are a challenge but everything else I can do easily :)
HeavenOnlyWishes 8 Mar, 2015 @ 7:30pm 
Um.... this doesn't work..... added it as a mod to my game and nothing shows up..... Is this out of date or discontinued?
Kam Solastor 8 Mar, 2015 @ 9:52am 
Looks cool! Also, any chance of those armor ramps?
Mexpex  [author] 8 Mar, 2015 @ 9:06am 
Hello, its been a while...
Im sorry for not being active and updating the mod. The main resons for this break(maybe more the lack of motivations) is due that i got problems with the converter and that the settings for the block durability was so limited.

I will try to get back into block modding and continue on the turret mod that ive been working on now when they have added more settings for them :)
Turret teaser: http://forums.keenswh.com/post/mods-by-mexpex-7056890?&trail=45

Its great to see that so many of you subscribed tho this mod. Thanks.
Nelseru 4 Mar, 2015 @ 5:19pm 
If you do not wnat to update it then i can make the updates if u send me the files