Starbound

Starbound

Vanilla-ish Cyberpunk Smart Weapons + RNG
36 Comments
FlakTaryd 15 May, 2024 @ 3:54pm 
Already I'm enjoying the vanilla taste for the smart weapons, though I do feel the unique ones sprites needs improvement. Right now they seem flat to me.
Ƨuǵurᶖ»ℓ♡ѵè 21 Mar, 2024 @ 10:42am 
ahhh understood I was just curious about that was all
speedentron  [author] 21 Mar, 2024 @ 9:28am 
No, they only generate with the physical damage type. That is done for them to feel more generic compared to the uniques
Ƨuǵurᶖ»ℓ♡ѵè 20 Mar, 2024 @ 11:54pm 
are the RNG guns capable of generating with elements on them I wonder such as fire and ice and so forth?
speedentron  [author] 9 Feb, 2024 @ 12:04pm 
No problem, have fun!
Star Crusader 9 Feb, 2024 @ 7:28am 
tysm man! I appericate it
speedentron  [author] 8 Feb, 2024 @ 12:58pm 
@Xeldaon It's alright, you should be able to find it in random loot chests as well as the other unique weapons from the mod
Star Crusader 8 Feb, 2024 @ 2:27am 
@speedentron sorry for my weak explanation i meant the weapon itself not the upgrades
speedentron  [author] 7 Feb, 2024 @ 10:24am 
@Xeldaon It should be in basic crafting (C by default)
Star Crusader 7 Feb, 2024 @ 9:03am 
okay thank you for quick answer but i cant find where to craft tier5+ weapons they do not show up in my anvil max upgraded i want to craft divided we stand but i cannot find it anywhere
Davoker 3 Feb, 2024 @ 1:11pm 
@Xeldaon Weapons go in the "weapons" tab, not "armor", however, this mod is much newer and does not have compatibility with bk3k inventory, you would have to make a patch or the author of bk3k add compatibility, the author accepts requests, ask him in the thread of his mod to add this mod for compatibility and give him the link to this mod so he knows which one it is.

I think the author of this mod could also add compatibility with bk3k inventory, if he is willing and able to do it, it would be another option.
Star Crusader 3 Feb, 2024 @ 4:26am 
with bk3k's inventory mod some of the weapons does not appear in the armor section of inventory
Davoker 21 Dec, 2023 @ 7:32am 
Thanks, when I have it finished I will leave the link here, if you want to take a look at it ^^
speedentron  [author] 21 Dec, 2023 @ 4:54am 
@Davoker, as you are going to leave thr credit, you are welcome to use the files in your mod. Good luck in development!
Davoker 21 Dec, 2023 @ 2:38am 
I'm creating a mod that combines various procedurally generated weapon mods. I'd like to use your 'RNG Assault Rifles' and 'RNG SMGs' (the weapon parts sprites) for the mod. Can I get your permission? Of course, I'll give you credit and a link to the original mod (your mod).
Leon 15 Nov, 2023 @ 8:47pm 
Nice work and big thx. love cyp27 and this just make SB a bit better. TY.
Myta 10 Nov, 2023 @ 10:02am 
I see, Is there any plan to make a crafting machine for them or will they always be upgraded from inventory?
speedentron  [author] 10 Nov, 2023 @ 9:44am 
These are the upgrades. If you look closely, they have + in the end of the names, and each of these recipes requires the gun to craft a stronger one
Myta 9 Nov, 2023 @ 6:46pm 
idk how I didn't notice this before, but it would seem the crafting recipes for these are in the default play inventory crafting menu, is this intended to be this way?
speedentron  [author] 12 Oct, 2023 @ 8:23am 
Thank you for the feedback! It is not a problem for me to change. I will increase the DPS numbers of all weapons slightly
Myta 12 Oct, 2023 @ 7:41am 
I'm gunna be honest, I'd prefer Stronger to weaker in this case, I think alot of people would fall in the same sort of category, I'd rather a Tier 3 weapon be viable for T4, then still be bad on Tier 3
speedentron  [author] 12 Oct, 2023 @ 2:48am 
I tried to make them about as good as other weapons of their tiers, with craftable guns being a bit weaker, RNG being about the same, and cult weapons being slightly more powerful. But some balancing is still required, like at this point shotguns are stronger than other guns, but I'm working on it
Myta 11 Oct, 2023 @ 12:31pm 
how is the balance for their tier though? underpowered or overpowered? I prefer the latter to the former Blackwolf_swe
Blackwolf_swe 10 Oct, 2023 @ 10:06pm 
@Myta just tested em wit hFU and a bunch more mods the ywork just fine so far.
Myta 10 Oct, 2023 @ 3:01pm 
Is this compatible with Frackin' Universe? I know this has been asked before, but has anyone tested it yet?
Blackwolf_swe 10 Oct, 2023 @ 3:44am 
Nice work and big thx for adding a version not bound to GIC as well :) :culterl::cozyspaceengineersc:
speedentron  [author] 10 Oct, 2023 @ 1:47am 
Nice :SBpenguin:
eonman6 9 Oct, 2023 @ 12:56pm 
Well hey I have a mod pack and I'm testing it ony new computer so far
Lukiwarble 8 Oct, 2023 @ 8:18am 
glad to help
speedentron  [author] 8 Oct, 2023 @ 8:01am 
I am very sorry you had troubles with the mod. I already uploaded a patch that should fix this issue. Thanks for telling
Lukiwarble 8 Oct, 2023 @ 5:19am 
same with the machine pistols
Lukiwarble 8 Oct, 2023 @ 5:16am 
you got the assault rifles name wrong in the lootpool
spdsmartcommonassault, spdsmartuncommonassault, spdsmartrareassault
Lukiwarble 8 Oct, 2023 @ 5:15am 
[Error] Could not instantiate item '[spdsmartuncommonassault, 1, {}]'. (ItemException) No such item 'spdsmartuncommonassault'
speedentron  [author] 6 Oct, 2023 @ 3:22pm 
Sorry, don't know about FU compatibility unfortunately, so I can't really tell if it will work well
eonman6 6 Oct, 2023 @ 2:36pm 
I'm making a mod pack btw
eonman6 6 Oct, 2023 @ 2:36pm 
Will this work in fu?