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well done, sir!
By the way, now that we have timer-blocks, you can put a gravity group and a piston group on the "same button". You just ha to make the button activate the timer block that activates what you want.
Programing with timer blocks is the future, while the programmable doesn't arrives.
I started several threads on that theme, as I tried building elevators and large drilling stations (drilling rigs which you can simply leave behind).
I'd also like to see improvements in mechanics.
For elevators, you'd need blocks that leave enough space for the elevator cabin itself, so they can pass through the well.
Rotors and Pistons seem to have great problems when dealing with great mass objects (e.g. a giant solar panel setup, powered by a single rotor, often breaks down when you try to bring it to rest).
There are too many problems like these, that keep us from creating "complex" mechanical machines...
But the devs do a great job, the game is still early access, and I just love playing it so far.
I'm pretty confident they'll fix all that and finish the game.
I by myself think it's a great piece of work, just because it works properly.
My designs only use pistons, but they need more space as I didn't use doors, I just used blockers, that were attached to the elevator.
I think it would be great if there was some easier way, the problem right now with engineering like this is that you can't work precisely enough.
In Minecraft everything fits perfectly, but in SE, you just don't have the preconditions needed to finish your work.
One of those things is that with gravity you can have a virtually unlimited number of floors. All five of the floors for this elevator are basically just a copy and pasted template of the same floor. To add floors more floors to an elevator using pistons, you would just have to stack more and more pistons on top of each other, and your elevator size is limited by that stack size.
I hope this helps you understand it a little better. A lot of the reason this looks so complicated is because of all of the bumper mechanisms on the car and the doors. I designed them to allow me to control how much pressure they were putting on the rails while I was building this, but you don't necessarily have to make them so complex. They do make it look more complicated than it really is. Good luck!
When you press one of the number buttons inside the elevator to go to another floor, a few things happen:
1. Gravity generators below the floor you're going to turn on to push the car up, if you are currently lower than that floor.
2. Gravity generators above that floor turn on to push the car down, if the car is currently higher than that floor. The pushing forces meet at the floor you selected, and the car will stop at that floor.
3. Gravity generators at that floor turn on, and will pull the car doors open when it reaches that floor. The car doors themselves pull the outer doors open.
i love Elevators! I try to build a good Elevator, but i cant it. But you...
You MUST show and teach me to build a Elevator please! But i can English only little bit. You can record Tutorial-Videos by YouTube? You have build Gravity Blocks and Generators, Doors with Rims... I use always Pistons...
I cant learn you Bild only by locking your World, it is too complicated.
Must i build a Station only with small Blocks, or it is the Elevator integrated in a big-Blocks-Station?
Greetings!!!!
@Multi hey I wanna join in