Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Battlefront Unit Pack (OUTDATED)
52 Comments
Chase Mate 9 Jun @ 8:23am 
So i am pretty sure that my mod has picked up all of these units - the chaos Bikers. i have completely patched eveything up so if you want a fresh start to gladius with my overhaul. Check out my page :)
The Viral Divinity 25 Mar @ 3:25pm 
So.. what are the units already there? All you have to do is just remove them to make your mod work, or tell us to let our own games work.
Freki The Blooded 4 Jun, 2024 @ 3:55pm 
Causes game to crash
Endugu 4 May, 2024 @ 6:16pm 
Do you need to own all the faction DLCs for this to work correctly?
TheRealDuckling  [author] 3 Apr, 2024 @ 2:17pm 
Hello all,

Thank you for the reports on these issues. If possible please let me know what happened leading up to the crash, and a picture of the crash message. That would be very helpful in solving the issue!
predatorworld 31 Mar, 2024 @ 11:35pm 
getting error, probatly a problem with another mod
skyraider999 29 Mar, 2024 @ 10:09am 
The mod is not working, it gives an error for units that are already present in the game, when something changes in the mod, nothing happens, everything is the same error. Fix it.
FamosoDet 30 Jan, 2024 @ 5:44am 
vendetta is so powerful... i like it, my friends dont :Guardsman:
GIGAJEW 27 Jan, 2024 @ 12:31pm 
is there a patch for cco compability ?
xadie 19 Jan, 2024 @ 3:17pm 
Great stuff! Looking forward for more Drukhari - their roster is so painfully small in vanilla.
TheRealDuckling  [author] 15 Jan, 2024 @ 8:39pm 
Hi fullmetalobiwan,

There is no particular order this mod needs to be in. Also I could add compatibility to Chapters of the Imperium in a separate mod down the line.
TheRealDuckling  [author] 15 Jan, 2024 @ 8:38pm 
Thanks for the heads-up, I've added the vendetta to the aircraft building.
Upsilon 15 Jan, 2024 @ 7:20pm 
It appears that the Vendetta Gunship isn't actually available to be produced, even though it has its own research. Checking the files, it seems that there is no Astra Militarum Aircraft.xml.ext file present. Wondering if this is perhaps not intentional? Unless there is a different way you are meant to obtain them, then my mistake if I have missed it
fullmetalobiwan 15 Jan, 2024 @ 6:25pm 
Is there anyway to make this work with chapters of the imperium?
SleepyXXIV 6 Jan, 2024 @ 1:18am 
Hi! Wondering, what are the prerequisite researches for modded units?
fullmetalobiwan 5 Jan, 2024 @ 9:56pm 
what order does this need to be in with the other mods?
TheRealDuckling  [author] 3 Jan, 2024 @ 2:40pm 
Hello Hive Mind!

I don't seem to be having any issues with recruiting the Hive Tyrant. Do you have any other mods installed?
Hive Mind 3 Jan, 2024 @ 6:45am 
I believe this is making the hive tyrant unrecruitable for tyranids.
Nexus 666 28 Dec, 2023 @ 4:25pm 
Awesome news I love this mod
TheRealDuckling  [author] 28 Dec, 2023 @ 1:36pm 
Also I will add pictures tonight
TheRealDuckling  [author] 28 Dec, 2023 @ 1:35pm 
Hi everyone!

Always appreciate the feedback and support for this mod! I have pushed through an update with a few new units and fixes to some existing ones. Chaos Terminators are eventually going to be switched to Scarab Occult Terminators with the next update, but in the meantime I have given them the Boons of Chaos and gave them two lightning claws instead of twin linked claws. I may end up making them separate units so we could have some flavor with the different gods.

If anyone has any guides or information on how I can create new models/meshes for the units I would really appreciate it! I'd love to add custom models but there is currently no guides on how to do that myself aside from reskinning existing models (i.e. changing colors). As always love yall and I will keep you all posted for the next update!
Imnuktam 27 Dec, 2023 @ 7:20pm 
Is this mod the reason my Achievements are disabled? Just noticed that on this playthrough and I am trying to track down why.

After trying chaos with this mod, Chaos Terms seemed really underpowered for their cost and upkeep compared to standard chaos SM. Since they cant be effected by any of the boons and such they are just more expensive units that are melee only and end up doing less damage, with less hps and less movement with more upkeep than a stand CSM ;( For comparison with all marks and boons etc, by end of game my CSM end up with 30+ life, 4-5 movement, 11 armor and more damage potential.

I would suggest making it so the Terms chaos benefits can be used, or more ideally, replacing them with TS Scarab Occult terms and giving them a teleport ability (to any visible tile) with a long cooldown for their psyk power, that would make them a blast to play with.

Appreciate the work and all the added units either way.
Applemania 27 Dec, 2023 @ 6:20am 
Why you can make grot tanks without research ????
Dabi 🤍 24 Dec, 2023 @ 3:59pm 
well said Nexus
Nexus 666 23 Dec, 2023 @ 6:19pm 
Whitehead Lags is right It’s extremely difficult to make custom models only people who really know what they are doing can make high quality custom models Good unit mods are rare and this mod adds some cool units To every faction excluding dark eldar You try modding if you think it’s easy because it’s not there are a few custom models by the way in this mod like the barracuda and Grot Tanks
Dabi 🤍 22 Dec, 2023 @ 8:44pm 
whitehead, gladius modding is not as easy as one may think when it comes tyo making a whole new model, feel free to try it yourself? xD
whitehead1981 18 Dec, 2023 @ 1:02pm 
Sorry but the units are just renamed. Chaos termis look like the SM ones for example. If you do something, do it right.
Imnuktam 15 Dec, 2023 @ 8:40pm 
Going to download this just to try and play the with Rubrics. Instead of Chaos Terms would love to see Scarab Occult Terms instead since there is already plenty of standard chaos goodness in the CSM. Would make it so one could almost feel like they are playing Thousand Sons if you pumped out enough of those 2.

All Is Dust!
Guvenoren 12 Dec, 2023 @ 6:23am 
Pics of units?
Nexus 666 2 Dec, 2023 @ 7:32am 
Cool thanks for the update new unit packs are rare and the units this mod adds are really good I’m looking forward to the next update
Young Lettuce 2 Dec, 2023 @ 7:08am 
Hey man thanks for the new content mod. New models seem to be rare in the workshop; if you don't mind me asking how did you create/add new meshes? I use blender but there doesnt seem to be a tool for that yet to import/export. What program do you use instead and is there a tutorial you referenced you can share? Thanks for the hard work!
Dabi 🤍 1 Dec, 2023 @ 11:35pm 
sweeeeeeeeeeeeeet
TheRealDuckling  [author] 1 Dec, 2023 @ 10:31pm 
Yes! I just finished school so I have time to work on the mod further.
Nexus 666 1 Dec, 2023 @ 8:33pm 
Cool awesome thanks for the dark eldar update

Is an update for the new units for the Orks sisters of battle and Imperial Guard coming soon I know you had mentioned an update with new units coming soon but it’s been awhile so I just wanted to know if a new update is on the way
TheRealDuckling  [author] 1 Dec, 2023 @ 8:04pm 
The mod is still compatible with the DE patch. As for new units for them, I have some planned out for the future.
Nexus 666 30 Nov, 2023 @ 6:20pm 
Will this be updated for the dark eldar DLC
roadhouse899 30 Nov, 2023 @ 8:27am 
Primaris Desolators please!
Nexus 666 17 Nov, 2023 @ 6:05pm 
Any progress on the next update?
Nexus 666 7 Nov, 2023 @ 2:56pm 
any news on the next update
tjimagineer 29 Oct, 2023 @ 10:59pm 
I like this mod and the units it adds. however you really need add the projectile effects so that I can see them fire. I noticed that you copied the weapons from the game the only changed traits. For the immortal to have an effect and not crash you have to lower the muzzle count of the weapon to match the unit it is going onto. do that and the unit should work and not crash the game.
Nexus 666 27 Oct, 2023 @ 6:21pm 
To the dev Great update I love the new units and crash fix for the breacher team you really listen to fan Feedback great mod Keep up the good work
TheRealDuckling  [author] 27 Oct, 2023 @ 8:53am 
Hello Newb. and Nexus 666,

Sorry I hadn't gotten back to your feedback yet I have been working on a new large update for the mod adding a ton of new units to the game! Bug fixes have been added for the Tau Breacher unit so they can deploy their gun drones without crashing the game. Pictures of the units/logos will be added soon and a gladius+ version is on my list of things to do once the mod has been completed! After I finish the last few units for this pack it will be complete and I am going to move on to the next mod idea I have.

Thank you everyone who has given feedback and subscribed to the mod, this is my first time modding and Im really excited with the feedback from everyone!
Nexus 666 26 Oct, 2023 @ 3:37pm 
This is for the mod Dev I love your mod and the new units it adds but I want to bring up one issue with the Tau breacher team when you deploy gun drones it crashes the game if you fix that issue with the Breacher team it will be a perfect mod

I hope you make more unit packs in the future because you did a great job with this one
Newb. 16 Oct, 2023 @ 8:11am 
ohh also will we get a gladius+ version??
Newb. 16 Oct, 2023 @ 7:41am 
could we get some images of the units please??
TheRealDuckling  [author] 15 Oct, 2023 @ 9:25pm 
I haven't modded before, I learned how to mod this through the wiki's guide on modding which provides some basic guides using XML that unit files are made of. After that I read through the game files for different units, traits, buildings, etc and learned through experimenting giving units different things.
Andrew 15 Oct, 2023 @ 8:51am 
That's excellent man. Thanks. Have you modded for other games? I've enjoyed the mods for Gladius and have been tempted to trying modding myself. How did you get into / learn it?
TheRealDuckling  [author] 12 Oct, 2023 @ 6:52pm 
Hello again Rustydrummer!

I really appreciate the feedback and I have put it into effect in the newest update. The piranha sizes were changed because when I added a second model to the unit they clipped through one another so I scaled them back to help with that, and also as a way to make them a little different from the standard Piranha. Once again thank you for the feedback! I enjoy making the mods and do love having others pitch ideas!
Andrew 12 Oct, 2023 @ 2:42am 
Just an idea for the Breachers to have the Pathfinder model as their Carbine weapons are closer to Blasters than Pulse Rifles.
Andrew 12 Oct, 2023 @ 2:16am 
Thanks. Also the Piranha's look like they have had their size increased? Is it possible to have the new unit sizes to allign with the standard sizes so that they seem consistant, and hopefully will be compatible with sizing mods e.g. 'Immersive Scaling'?

Also, would appreciate the new unit icons to use the existing icons with additional symbols to differentiate, like you've done with the Breachers, but this is just personal preference, as some of them seem more custom and not alligned with the games icon design. I just find it hard to keep mods that break my immersion preferences aka I'm quite particular, but it's your mod and work, so your choice. I admire the concept of having a community based new unit bundle based on the official DLC units bundles, so thank you for your efforts.