A Total War Saga: TROY

A Total War Saga: TROY

Guv's Siege Holdout Time and Siege Attrition Reduction Mod
9 Comments
Gman9090 23 Oct, 2024 @ 11:39pm 
As always thank you for a very much needed MOD GUV!
Guvenoren  [author] 30 Apr, 2024 @ 5:59am 
No idea. Have they updated the game since I published this mod?
Steiner 25 Apr, 2024 @ 9:27am 
The siege holdout time is gone but the attrition reduction is still there.

I tried to into the files to see or reapply but i can't open building_level_tables or building_effects_tables with PFM nor RPFM.

I have no other mods than reskin and unit mods that could impact your mod.
I guess CA made an update that broke something?
Guvenoren  [author] 21 Nov, 2023 @ 5:59am 
@Notorious C.A.T.
Without mods for TWs, they would be obsolete quickly.
And I am beginning to feel that CA relies a bit too much on modding sometimes.
Notorious C.A.T. 20 Nov, 2023 @ 9:13pm 
Honestly it's the modding of every TW game that makes them epic. If I've played a couple thousand hours over the years (which I have) I swear well over 90 percent has been modded. :SkullNBones:
Guvenoren  [author] 18 Nov, 2023 @ 1:28am 
@Notorious C.A.T
There are still a lot of things that requires change, but this is just one step
Guvenoren  [author] 18 Nov, 2023 @ 1:27am 
@ZeroOne
No total war game is complete without Cool Guy's like yourself! :Danganronpa_S_Komaru::elinfluence:
Notorious C.A.T. 17 Nov, 2023 @ 3:44pm 
I love the changes. You've fixed so many things that used to drive me crazy! :steamthumbsup:
888 19 Oct, 2023 @ 9:57am 
for me.. no total war game without some of Guvs mods g