Total War: WARHAMMER III

Total War: WARHAMMER III

ForgeAgeddon - UCG Custom Item Crafting, Banners & Followers
113 kommentarer
RagnaroK  [ophavsmand] 24. juni kl. 13:31 
every patch and hotfix CA does flips that one, I have no clue why or what they change to make this happen, but it has been consistent ever since I did the addition of it. :steamsad:
Robineus 20. apr. kl. 18:47 
Something tricky going on with the Tzeenchian factions, their fourth and most valuable grimoire resource the Rouskin or something (purple) is listed as a non detectable name and always at 9999 but still doesn't count as being there for crafting purposes. Also the generation of these grimoires seems completely limited to cult buildings. It would be great if something in here could be reworked so that main capital buildings create a slow but steady income of all grimoires based on level (or something).

It's all a great idea but right now the Trickster cult is incapable of crafting their best items.
RagnaroK  [ophavsmand] 20. apr. kl. 12:52 
I'll give it a look mate, can't name any time horizon though :ratcoon:
Krakenous 20. apr. kl. 12:12 
Not that it's your job to support any other mods but, would it be relatively easy to get the Mortuary Cult to apply to Nagash Mod as well? If it's too much work, don't worry, I'll just have to go without ha.
Krakenous 20. apr. kl. 11:41 
Glad to see you back sir, real life things aside, I appreciate you doing your best to stick around and update even if nothing major is to come, we appreciate your efforts :WH3_clasp:
RagnaroK  [ophavsmand] 20. apr. kl. 8:31 
Removed the devotion requirements for Kislev, as that was indeed the case of hassle for you guys, sorry for the long wait.

For now Kislev have simple gold cost matching that of factions with no custom resource cost. I don't have any experience with the resource Kislev got and whether or not you accumulate a lot of it or not compared to other factions, might be added if I attain the knowledge later on.

Hag remains untouched.
InfoManiac 23. mar. kl. 12:56 
using sigmars heirs
InfoManiac 23. mar. kl. 12:56 
empire forge doesnt have followers
Cold_War 14. feb. kl. 10:05 
This mod breaks the extra item slot mods for some reason
GallantFool 6. feb. kl. 9:17 
Where exactly do you find the forge menu for the Southern Realms? Even with other mods disabled, I couldn't for the life of me find the ui button, and it wasn't tucked away in the Plutocracy bar (Unless you had a secret button in there). And i'm fairly sure that the gear IN the plutocracy bar was there already, so... i'm sort of confused.

Regardless, thanks for making such rad mods, you're great~
Krakenous 3. feb. kl. 8:58 
Would you consider adding some more faction specific unique banners for high cost instead of the sycopant and paramour? Would love to have something unique for each faction, for Orcs/Greenskins...something that increases scrap yields, waaagh build up or even unique effects would be awesome. Same sort of ethic for other factions. I look forward to future updates :).
RagnaroK  [ophavsmand] 7. jan. kl. 11:26 
Hmm I don't think so without a script and that is outside my skillset sadly :steamsad:
Smiling Knight 7. jan. kl. 11:24 
@RagnaroK is it possible to make one-click purchase 10 items for example?
Smiling Knight 4. jan. kl. 16:09 
Wow that's great mod!
Also I have a question, is there an option to buy 10 artifacts at once(same type or even same item) or I need to click each one of them? :WH3_boris:
RagnaroK  [ophavsmand] 3. jan. kl. 7:18 
Integrated support for Mixu's Mousillon.
RagnaroK  [ophavsmand] 2. jan. kl. 7:57 
:steamthis:Update:steamthis:

:sealdeal: Daughters of the Forest (Baba Stank Ya) can now properly craft followers, which can be found under the 'Familiars' tab in the forge. They will be using spirit essence instead of devotion.

:sealdeal: Added function for follower Gabrielle (Ulrika only) to be usable by all lords/heroes in the game, which is why it roughly tries to show nearly 600 names, don't mind that, there were no apply to all function.

:sealdeal: Cave painter follower can now be used by all Ogre lords/heroes, as requested.

There are a ton of followers and this was some new learning for me, so if you come across other followers, which could benefit more lord/heroes etc. within a faction or so, let me know and I'll take a look at it.
RagnaroK  [ophavsmand] 14. dec. 2024 kl. 6:29 
:steamthis:Small Update:steamthis:

:sealdeal: Added crafting for vanilla factions - Border Princes, Tilea and Estalia.
RagnaroK  [ophavsmand] 14. dec. 2024 kl. 6:03 
I load in just fine with this and the 2 required mods, odd :cursed_grim:

I will be updating the mod in a few mins with forge for border princes, tilea and estalia, maybe it magically works for you with that update. :ranald:
Wirbelwind 14. dec. 2024 kl. 5:13 
Hello, I cleaned my mods and re-subsribed to this and its dependencies but I get this error when launching the game : invalid database record wh2_main_special_settlement_sartosa_emp_1wh3_dlc25_effect_prestige_per_turn_buildings in table campaign_group_pooled_resources_tables and pack file !!!!!ForgedAgeddonUCG.pack
Maverick 8. dec. 2024 kl. 10:49 
SWEEEEEEEEEEEET! nah ill keep it lol, ye i use the faceless hero mod so that is sweet
RagnaroK  [ophavsmand] 8. dec. 2024 kl. 10:45 
My bad, 2/3 of those 16 new items were locked to factions with ranged heroes/lords, which I changed to all factions now.

Tested and it works, sorry for the inconvenience. :steamsad:

Hopefully you can still refund your Malakai DLC. :ranald:
Maverick 8. dec. 2024 kl. 9:02 
That did not work, i have the Asp bow, Outriders handgun i think it was called and a talisman that gives the Unending volley, but i can't actually equip them
Maverick 8. dec. 2024 kl. 8:56 
Aight, ill buy it and see if it works then lol
RagnaroK  [ophavsmand] 8. dec. 2024 kl. 8:52 
If you refer to the latest 16 new ranged weapons, you probably won't get access to them without Malakai. I know it sounds stupid, but I would bet my money on stuff like that being gatekept behind a paywall sadly. :bonehead:
Maverick 8. dec. 2024 kl. 8:16 
I have most of the DLCs in the game except for Malakai, Chaos Dwarves and Shadow of change?
Maverick 8. dec. 2024 kl. 7:39 
I am not getting any of the ranged weapons when playing as Bretonnia, i have a few bretonnia mods but none that touches new items or crafting from beforehand,Singes skills for Bretonnia, Lily's overhaul and Hero skills expanded
RagnaroK  [ophavsmand] 4. nov. 2024 kl. 4:56 
:steamthis:Big Update:steamthis:

:sealdeal: Added the 21 new items to all factions, who can craft them from their respective forges. Greenskin gets 22, as they had 1 specific for them.

:sealdeal: Added crafting mechanic to Nakai, using the Old Ones favour to craft.

:sealdeal: Added Nakai's crafting mechanic to the other Lizard factions, as well as methods of gaining Old Ones favour, granting them 2 crafting options like Tzeentch/Changeling.
RagnaroK  [ophavsmand] 22. okt. 2024 kl. 4:34 
Yeah it certainly makes things a lot easier.

Some of the criterias to spawn certain ones are also damn near impossible.

Glad you like it, happy gaming. :coolstar2022:
Crispin 21. okt. 2024 kl. 14:28 
Being able to craft the envoy is such a blessing. Instead of reloading 100 times everytime I want to play a good dark elf. Now I can just grant me an envoy everytime requirements are met, if I do not get the drop. Been looking forever for something like this.
willyinuyaz 16. sep. 2024 kl. 0:07 
@Ragnarok Hello Sir, I feel some of the items too powerful and can be stack until has no upkeep . Likes when I play nakai my monster nearly has 0 upkeep because I'm stacking the -20% for monster all unit. Is that ok? or should be only bought once to not been too OP. Is there any solution? Coz I'm really likes Sir Mod :lunar2019piginablanket:
RagnaroK  [ophavsmand] 1. sep. 2024 kl. 14:32 
Yeah sadly so, but who knows, sometimes things fix itselfs with vanilla updates etc.

My custom crafting resources for Tzeentch is broken by CA with every hotfix, and the next they do fixes it without me being able to do anything about it.

Some enigmas exists.
ThePionier 1. sep. 2024 kl. 13:39 
Okay, then only the chaos gods themselves know what the problem might be. But thank you for your help anyway!
RagnaroK  [ophavsmand] 1. sep. 2024 kl. 13:21 
From your ss everything looks fine imo. :steamthumbsup:

Most of them do not affect each other except 3 of them and you got the correct loading order on those 3. So no issue there.
ThePionier 1. sep. 2024 kl. 13:14 
Hello @RagnaroK
I probably expressed myself incorrectly, or perhaps Google Translate didn't translate it well.
Aside from the three that are about your mods where I gave you the link, I only use a few of your mods that are in the following order:

https://postimg.cc/GHjy60qN

Perhaps there are problems with each other or they need to be in a certain order?
RagnaroK  [ophavsmand] 1. sep. 2024 kl. 12:46 
Hmm hard to tell, I don't have any of these and I keep all mine at the very top for easy access when modding. I know from other mods that incompatabilities can happen from completly unrelated mods that do not even touch the same tables, so I would not rule it out.

Maybe the UI one, since its a visual thing, but no guarantees.

Dominance is a Slaaneshi thing or where does that come from? Just out of curiousity.
ThePionier 31. aug. 2024 kl. 3:48 
I've looked, actually only the following mods are above yours:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3272229259
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2789877676
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3157105199

Otherwise only yours will appear, maybe there are problems between them or is there a certain order?

I have the mod manager which actually regulates the order itself
ThePionier 31. aug. 2024 kl. 3:45 
Hi @RagnaroK
No problem, it's not a bug that prevents you from playing, it's basically just a visual bug.

I have your mods pretty high up in the list, I'll have to check which one is causing problems.
RagnaroK  [ophavsmand] 30. aug. 2024 kl. 15:03 
Damn I am sorry for the really late answer, I forgot due to irl.

I just had a look and Tamurkhan showed infections as intended for me.

I have my own mods above anyone else, so my guess would be a load order issue due to another mod in your collection adjusting the same tables as this mod. :spacemarineskull:
ThePionier 17. aug. 2024 kl. 2:20 
Thank you for your effort and time that you sacrifice for us!
RagnaroK  [ophavsmand] 17. aug. 2024 kl. 2:15 
Could be as Nurgle/Tamurkhan is a big vanilla mess, I'll give a look and see if it happens via this mod. :steamthumbsup:
ThePionier 17. aug. 2024 kl. 1:42 
Hey @RagnaroK,
I once started a Tamurkhan campaign and noticed that when I wanted to craft something, I was shown dominance instead of infections in the resources.

I don't know if it's an error in the UI or maybe it's the mod?
RagnaroK  [ophavsmand] 8. aug. 2024 kl. 14:17 
:steamthis:Update:steamthis:

:sealdeal: Tzeentchian factions can now acquire my custom grimoires on equal footing with the Changeling, giving them 2 avenues of crafting items.

:sealdeal: Changed a bunch of aesthetics and tighened up a bunch of oversights for variues factions.
RagnaroK  [ophavsmand] 18. juli 2024 kl. 3:25 
Fixed the drop rate of vanilla items. Happy hunting. :Attacked::Resource:
RagnaroK  [ophavsmand] 17. juli 2024 kl. 1:23 
:steamthis:Update:steamthis:

:sealdeal: Upscaled the cost of unique aides/followers across all factions to better reflect how powerful they are. You can no longer get more than one of each unique follower.

:sealdeal: Added prestige to Wulfhart & Volkmar.
RagnaroK  [ophavsmand] 15. juli 2024 kl. 7:00 
:steamthis:Update:steamthis:

:sealdeal: Elspeth can now enlist aides at the cost of gold and schematics.

:sealdeal: Gelt can now enlist aides at the cost of gold and arcane essays.

:sealdeal: Still working on a solution regarding the enlistment of aides for Wulfhart and Volkmar.
RagnaroK  [ophavsmand] 15. juli 2024 kl. 1:08 
Yes I am sorry for the inconvenience mate, its because I added Empire which uses prestige and gold, thus it does not show for Elspeth, Volkmar, Wulfhart and Gelt.

I am working hard to implement all 4 with their respective resources instead of prestige. It will be done soonish.
Helmanite 15. juli 2024 kl. 0:57 
Wondering if someone can help, mod works great with the exception of trying to enlist 'Aides' says i only need treasury which i have but wont allow me to enlist them saying "you don't have the required resources". Playing as Elsbeth btw.
RagnaroK  [ophavsmand] 13. juli 2024 kl. 8:01 
:darkangel:STATE OF THE MOD:darkangel:

I am very happy to say, that the mod now works again as intended, this is due to fellow modder chop-chop who made me aware of which very important file CA changed with their 5.1.1 hotfix.

I also fixed my custom crafting for The Changeling, who are now able to craft items at the cost of a variety of grimoires. :cursed_grim:

Happy gaming mod enjoyers! :Dominated:

chop-chop :WH3_clasp:
Vindycator 11. juli 2024 kl. 5:40 
Hello @RagnaroK, fist I want to say that I'm enjoying most of the mods that you have uploaded and are a need for every campaign, secondly and in relation with the crashes when buying items or followers I think that I have narrowed the problem to the "Armourygeddon - Unit Upgrades & Resources".
To start I'm only using: "Armourygeddon","Eviltide Trading", "ForgeAgeddon","Marco Colombos Chated Sealanes","Resourceful Benefits","Unique Currency Galore" and the required mods: "MIXER", "Immortal Empires Expanded" and "Mod Configuration Tool", and nothing else. This is the order of the mods and I'm using WH3 Mod Manager v2.7.0.
Vindycator 11. juli 2024 kl. 5:40 
With this mods the game crashes, but if I disable "Armourygeddon" then I can buy items and followers. And I have also used another mod that add's more items and followers (Artists' Guild) and it gave me no problem.
I hope that this will help you discover what could be the problem and if you need more info or help, just give me a heads up.
Thank you for everything you are doing.