Don't Starve Together

Don't Starve Together

Wortox Haxx Pack
46 Comments
Remi  [author] 25 Mar @ 11:38am 
The "eventually" has come :DSTpigman:
Remi  [author] 24 Mar @ 9:37am 
@YOsH, sure, I can do that, eventually.
YOsH 24 Mar @ 6:46am 
Hey Remi, any plans on adding the option to open soul jars on keybind? Thanks!!!
Remi  [author] 21 Mar @ 9:08am 
@YOsH, no, I don't think I can manage to implement that. RMB actions are tricky emough already, and the holding requirement only makes it harder.

As an alternative, you can rebind soul hops to mouse wheel or a mouse side button. That way not only you'll be able to teleport on top of items but soul hops will no longer get in the way when trying to use a clean sweeper/knabsack/hammer/etc.
YOsH 21 Mar @ 8:57am 
Would it be possible to make the ability to teleport on top of items linked with a hold key? For example Holding Shift+ RMB does the jump on top of items. Great mod btw
ninjabladeJr 12 Mar @ 1:54pm 
And I first noticed it in a server with Don't Starve Alone too.
ninjabladeJr 12 Mar @ 1:52pm 
ahhh I made test world to try some things and it is caveless. And of course kept using it to test mod issues
Remi  [author] 12 Mar @ 1:45pm 
@ninjabladeJr, it looks like the timer doesn't work when hosting a caveless world. Caveless worlds again :DSTpigman:
ninjabladeJr 12 Mar @ 1:38pm 
Got an error [00:07:50]: A timer with the name buffover already exists on 122162 - wortox_soulecho_buff! in the logs so I am guessing somehow I broke something already existing for the specific character on the world with another mod and that's why removing other mods didn't fix it.
ninjabladeJr 12 Mar @ 1:36pm 
Ok looks like something was breaking it for that specific world just gunna remake the world and cheat my way back to where I was
ninjabladeJr 12 Mar @ 1:26pm 
The in game configs show as Show echo timer: Yes and the modinfo shows

name = "SHOW_TIMER",
label = "Show echo timer",
options = {
{description = "Yes", data = true},
{description = "No", data = false},
},
default = true,
Remi  [author] 12 Mar @ 1:22pm 
@ninjabladeJr, it's possible you have turned off the timer by accident. Check the mod configs.
ninjabladeJr 12 Mar @ 1:15pm 
I don't know why but the Echo timer worked for me yesterday and is no longer working for me today. I have verified the game, run just this mod, and reinstalled it and it still acts the same. No idea what is happening.
OSLO 12 Mar @ 5:26am 
I have a issue with the soul hop, after using the rebined key for soul hop the character stays in place and i have to press direction key again to get them to move. The yellow zone for auto echoes is a bit too far atleast for me ,could u add a option to tweak the distance thanks
ZergyPoo 2 Mar @ 12:17pm 
its okay, as long as it works for dragonfly then I suppose it isnt all bad. :jums:
Remi  [author] 2 Mar @ 9:38am 
@ZergyPoo, in fact, I've tried making autododger work with nightmare pig a long time ago, but his lunge attack happens just way too fast to react.
ZergyPoo 2 Mar @ 5:26am 
Does this mod have plans to support Nightmare werepig?
Argon Pepper 4 Jan @ 9:29am 
Thank you for the great mod
o7
Remi  [author] 4 Jan @ 9:14am 
The crash is fixed in version 0.3.2, just tested it.
Thanks for your vigilance.
Argon Pepper 4 Jan @ 8:57am 
i think i found it and posted it. is that the crash log?
Remi  [author] 4 Jan @ 8:49am 
Client logs are located at Documents/Klei/DoNotStarveTogether/client_log.txt . You will have to recreate the crash and post the contents of that file in any convenient way (pastebin/open a discussion/etc).
Argon Pepper 4 Jan @ 8:46am 
how do i acces them?
i got to Cluster_1 and in master
Remi  [author] 4 Jan @ 8:36am 
Now that's weird. I've tested the mod before updating it and it worked fine. Can I have the crash logs?
Argon Pepper 4 Jan @ 8:32am 
the thing is i have tried even with only this client mod enabled in a cave server with no server mods enabled (even no don't starve alone) but keeps crashing :(
Remi  [author] 4 Jan @ 8:29am 
Must be a Don't Starve Alone related issue. Words can't describe how much I "love" that mod :DSTpigman:
Argon Pepper 4 Jan @ 8:23am 
Since one of the last updates of this mod it keeps on crashing when trying to play as wortox.
Even with only this mod enabled
Remi  [author] 3 Jan @ 3:25pm 
@SALTY_COOKIE, sure, the mod now has configs to hide the red circle and the echo timer.
SALTY_COOKIE 3 Jan @ 3:26am 
Could it be possible to add a config option to disable the range indicators? When disabling the marker they will now always show up.
Even when all soul hopping config options are set to "None/ Disabled/ No" the red circle will still show up.
Argon Pepper 27 Dec, 2024 @ 4:40pm 
Just tried it and works perfectly with feastclops laser attack, the bone cage and the Don't starve alone mod enabled (my potato pc personally thanks you for that).
Can't wait for the update to come out of beta :steamhappy:
I wish you happy holidays and a happy new year
Remi  [author] 21 Dec, 2024 @ 4:32pm 
@Argon Pepper, Feastclops' laser attack shouldn't be hard to add, thanks for reminding.

As for the bone cage, the current method of dodging is intened since that way the player gets pushed out of it by fuelweaver's own hitbox. The spikes only deal around 10 damage.
Seeing that you've reported it as a bug, I will add a config to make the mod ignore that attack and let the player deal with it on their own.
Argon Pepper 21 Dec, 2024 @ 3:17pm 
Also, with the reanimated skeleton and ancient fuelweaver bone cage attack, it seems to dodge on top of the boss, gets slightly moved to the side and ends up getting hit by the cage attack
Argon Pepper 21 Dec, 2024 @ 2:00pm 
Do you think it would be possible to add the winter feast deerclops with its laser attack?
I'm not even sure if it is counted as a separate entity as it can only exist with the winter feast event enabled and normal deerclops does not seem to exist with winter feast enabled
Remi  [author] 19 Dec, 2024 @ 12:47am 
There's always an option to play on pubs.
Argon Pepper 19 Dec, 2024 @ 12:19am 
"caveless worlds and Don't Starve alone"
No way my rotten potato pc can handle cave world without the don't starve alone mod
Remi  [author] 18 Dec, 2024 @ 3:07pm 
"...sendings that basically make the whole thing work world "

Sure wish there was a way to edit comments...
:DSTpigman:
Remi  [author] 18 Dec, 2024 @ 2:59pm 
Lag compensation isn't desirable either. It has no positive effect on self-hosted worlds, by the way.
Remi  [author] 18 Dec, 2024 @ 2:55pm 
@Argon Pepper, caveless worlds and Don't Starve alone break RPC sendings that basically make the thing world. I should mention that in the description, thanks.
Argon Pepper 18 Dec, 2024 @ 12:51pm 
The automatic boss dodge is currently not working (it says "currently dodging Deerclops" or similar, the range indicator appears like in the demonstration gif but then it does nothing).
Tried setting and using the stationary dodge option but that does not seem to work either.
I tried using it on a caveless world, no server mods and client mods only this one and "Too many items".
I have Lag Compensation on predictive though (just saying because it seems like some other mods have some problem working whith that option either predictive on none)
Judas 28 Nov, 2024 @ 2:54pm 
pff no probs dw :p good mod!
Remi  [author] 28 Nov, 2024 @ 2:39pm 
OH NO I accidentally removed your comment, sorryyy (and ofc steam mobile app won't let me revert it)

But yeah, for the in-game configs I can only put 2 lines of info text, so I have to keep it short.
Remi  [author] 28 Nov, 2024 @ 12:46pm 
@j, it's in the description: "being able to teleport in total darkness, storms and on top of items".
Judas 28 Nov, 2024 @ 12:34pm 
What did you mean by "hop to places you normally shouldn't be able" in the binds?
Remi  [author] 27 Nov, 2024 @ 4:27pm 
Well, one could say the skill tree gave me inspiration to work on this more.
Just a weeb duck 26 Nov, 2024 @ 9:30am 
this will be a update in the skill tree update?
Remi  [author] 26 Nov, 2024 @ 7:00am 
yep
Just a weeb duck 26 Oct, 2024 @ 8:26am 
just works with wortex?