Hearts of Iron IV

Hearts of Iron IV

OWB ERX Enclave Facilities
106 Comments
Killinspecialist 16 Jul @ 6:04am 
cant wait for the update been dying to try this mod looks cool
Ponomarev D. 14 Jul @ 5:50am 
@Pilgrim We hope so, we hope so
Pilgrim  [author] 5 Jul @ 12:41pm 
Will be on its way soon
Яндекс.Warhammer 5 Jul @ 3:08am 
Update?
Pilgrim  [author] 4 May @ 9:32am 
This mod does not touch the map files in any way shape or form.
Walters 19 Apr @ 3:03pm 
Possible conflict with ERX Military Installations. If I load both together get a map generation error.
Flames of Icarus 15 Apr @ 9:20pm 
Do you happen to know if any of your mods are currently having issues with the update to OWB? Dated 04/15/25
Pilgrim  [author] 12 Apr @ 8:55pm 
I appreciate you asking for permission, very kind of you. You are absolutely welcome to translate it.
PaulusPZ 12 Apr @ 8:38pm 
Hello, I am from the ERX Chinese Translation Team. We would like to translate your OWB ERX Enclave Facilities SUMOD. We hope to obtain your permission. Thank you.
Franzosisch 9 Apr @ 3:08pm 
*Mod developer actively responding in chat*

Random dude: "mOd dEaD!!!!"
Pilgrim  [author] 17 Mar @ 8:24am 
Not at all dead, but you're welcome
Buttwheat 17 Mar @ 7:55am 
so its dead then, thanks for the notification.
Sealofdisapproval 14 Mar @ 2:27pm 
@Pilgrim Jan 1, 1984
RatherScharfe 16 Feb @ 10:58am 
You're still working on this Pilgrim?
Fives 14 Feb @ 11:19am 
dang I'll wait tho I LOVE lore
Pilgrim  [author] 13 Feb @ 7:01pm 
and just for that, I'm waiting to publish 2.0 for another year. dawg
Sealofdisapproval 13 Feb @ 2:55pm 
it's been a year dawg
Fives 6 Feb @ 2:18pm 
lovin life
Fives 1 Jan @ 4:14pm 
can't wait for the next update.
Pilgrim  [author] 14 Dec, 2024 @ 5:36pm 
Should be safe
BBGAMEGOD 7 Dec, 2024 @ 4:55pm 
Save safe?
HydroGammer 7 Dec, 2024 @ 3:08pm 
Does this work with ultra old world blues expanded +
delaprida 4 Dec, 2024 @ 5:12pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a crappy copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen
Pilgrim  [author] 29 Nov, 2024 @ 2:01pm 
Glad you like it
Fives 29 Nov, 2024 @ 11:43am 
this mod is so good:3
rv 11 Nov, 2024 @ 12:41pm 
roger that tyvm
Pilgrim  [author] 11 Nov, 2024 @ 10:57am 
Compatibility:

Mod requires both Old World Blues and Enclave Reborn - Redux. Mod should have no incompatibilities.
rv 11 Nov, 2024 @ 10:53am 
is this compatible and fine with all the map expansion maps of OWB? coming from ERX Military Installations which uses all map expansion mods and say this mod is compatible with it, this mod looks cool just double checking!
Fives 18 Oct, 2024 @ 11:57am 
I love this mod
Pilgrim  [author] 7 Oct, 2024 @ 8:29pm 
I'll definitely give it some thought, thank you for the suggestion
Arbite88 5 Oct, 2024 @ 5:54am 
Might I suggest, if you haven't all ready thought of it, adding some kind of an event or decision that has to do with the Toxic Caves (aka the Golden Gecko's Nest) north of Klamath? I always liked that area and wondered what kind of mystery it held, it was a pre-war toxic waste storage area that had a hidden military storage area further in the lower levels. While I'm not sure what you would do for it since there is no in game notes on what this place originally was, I think it would be a nice nod to an obscure quest location in Fallout 2.
Arbite88 5 Oct, 2024 @ 5:45am 
Ok I will give it a try
Pilgrim  [author] 4 Oct, 2024 @ 4:12pm 
It should still be compatible. At most some things won't work exactly as I intended them, but nothing at all that would or even could be gamebreaking
Arbite88 4 Oct, 2024 @ 2:10pm 
Any idea on how soon you'll be updating this mod? I recently reinstalled and am going through a new Enclave play-through. I miss all the extra decisions your mod added to their story since it said it wasn't currently compatible. The extra decisions made the game even more fun!
Pilgrim  [author] 16 Sep, 2024 @ 12:48pm 
No worries, very glad it all worked out :MMV8:
redraven313 (DK) 16 Sep, 2024 @ 11:22am 
well this is embarresing.
Be it validating, a reboot or the fact I redownloaded every active owb mod, but the problem has disappeared on its own now.
So sorry for the inconvience.
Pilgrim  [author] 15 Sep, 2024 @ 6:37pm 
And what mods do you have installed?
redraven313 (DK) 15 Sep, 2024 @ 3:24pm 
Unsure if it is just me, but I get a pipeline failed event at the start from the cap torturial of owb.
Unless theree is a second interaction I dont realise it seems to be from this mod.
Would be happy if anyone else can confirm
Pilgrim  [author] 30 Aug, 2024 @ 4:18pm 
Yes, I will be updating my mod catalog soon
Яндекс.Warhammer 29 Aug, 2024 @ 11:27pm 
Any chance of upd? Very tasty mod. but ERX twice get hupe upd since april
Pilgrim  [author] 18 Aug, 2024 @ 1:33pm 
Certainly, I'll look into it
RatherScharfe 18 Aug, 2024 @ 8:39am 
ERX recently got a new decision, where the Protectron Security Hub gets annexed, and it mentions that the ownership of the bloody springs factory goes to a new company owned by the locals. Would it be possible to reflect that in the event for bloody springs? As in, mention the company in the event and give an option to change the name to reflect who owns it?
Pilgrim  [author] 18 Jul, 2024 @ 10:24am 
Thank you for your question. Unfortunately I don't have a set schedule for the release of 2.0. I'll get it out just as soon as I'm able.
[*] 12 Jul, 2024 @ 8:39am 
Will 2.0 California Way be ready for the anniversary update in August?
Flames of Icarus 26 Jun, 2024 @ 11:11am 
Can you make a version that can be used by the brotherhood? I believe they would be trying to get into these bunkers and locations same as the enclave as they spread. Possibly only for lost hills?
Your Local Plague Doctor 13 Jun, 2024 @ 9:11am 
Ok, so I must have been misremembering that there was a decision for Reno in this mod; as when I created a test game and annex the vipers after clicking on the event I got a decision for the mod. Just to make sure I also annex the Securitron Hub and sure enough got the Bloody Springs decision. In conclusion, the mod still works I'm an idiot.
Pilgrim  [author] 13 Jun, 2024 @ 1:30am 
It should, at least. Do you own any of the places that the facilities are?
Your Local Plague Doctor 10 Jun, 2024 @ 5:24pm 
Question, does this mod still work? I know I'm clicking the right option to restore the facilitates to appear; and yet nothing happens.
doddipenguin 9 Jun, 2024 @ 3:33pm 
sorry for the late response, i randomly remembered this lol. anyway, to add on to my idea, u would probably have to remove/edit the events that specifically mention the enclave from all other nations. just wanted to say that
DartRevann 26 May, 2024 @ 5:42pm 
Hi! I have translated your mod into Russian, can you please add it in the description of your work?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3255282791