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"Theres now +1 crafting mod in the workshop"
jokes aside what mods should this cover so i can like uninstal them
Otherwise I love this mod and it has already replaced a few others.
Example if the towel as 100 uses left you'll get 100 ripped sheets instead of just 1 or 2.
Loving this otherwise.
Suggestion: could you introduce a recipe to rip smaller leather objects like wallets and similar items?
Also is there a possibility to prevent the upgrade/converting of bags if they aren't empty?
Recently added the mod to a server but now we're getting some errors in the logs. This is a small snippet of them, is this a load order issue?
ERROR: General , 1700130051132> 4,484,475> LuaManager.getFunctionObject> no such function "Recipe.OnGiveXP.Cooking8"
ERROR: General , 1700130051132> 4,484,475> RecipeManager.LoadedAfterLua> no such function LuaGiveXP = "Recipe.OnGiveXP.Cooking8" in recipe "Make Pickled Mushrooms"
ERROR: General , 1700130051132> 4,484,475> LuaManager.getFunctionObject> no such function "Recipe.OnGiveXP.Cooking2"
ERROR: General , 1700130051132> 4,484,475> RecipeManager.LoadedAfterLua> no such function LuaGiveXP = "Recipe.OnGiveXP.Cooking2" in recipe "Make Salt"
ERROR: General , 1700130051132> 4,484,475> LuaManager.getFunctionObject> no such function "Recipe.OnGiveXP.Cooking6"