Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am overjoyed to have your permission, and I will absolutely credit you and keep you posted on my progress. Thank you again!
Regarding your request, I don’t mind you using the textures, but I’m curious—why would making them grayscale be necessary for colormap compatibility? If you could clarify how that helps, I’d have a better understanding. Either way, I don’t have an issue with you making colormap-friendly versions as long as credit is given. Let me know how it goes!
May I have your permission to make colormap-friendly versions of your textures? This mainly involves making some or all parts greyscale and possibly messing with transparency. Then we could have the best of both worlds. Of course I would fully credit you.
I also downloaded Native Stylise and when I booted it first up with both mods enabled it nearly floored me. I was looking at an entirely different game. Native Stylise gives it a comic-ish look, almost a bit like Borderlands and your textures polish the whole thing.
Now I gotta fiddle with the options on my card and in Native Stylise mod a bit more to get the best possible visuals in conjunction with your textures. But that combo is definitely not for weak rigs though, just glad my GPU has a boatload of memory^^.
With the right "graphics related" keywords in the description somewhere, even the semi-literate (and maybe those who speak little to no english) will easily find & be able enjoy the mod^^.
With regards to nexus: Their mod search is a 1000x better than the stupid steam client's; about a dozen great mods I only stumbled upon by mere happenstance when searching on my browser, searching with the exact same keywords on the workshop search returned zilch. But that's just my 5 cents.
Anyway, awesome work.
I would not have seen it either if I wasn't checking the Modding forum religiously.
Apart from that tiny detail, this mod is stellar work! Big Kudos to you for making & sharing this gem. And to anyone who complains about the size of this mod: Imagine downloading this from Nexus with a free account at 1.2 mbit/sec.
Scorchlanders are affected by the bug as well for me.
Thanks for answering. :)
I mean, did you retouch the textures, upscale them, add more complexity to the meshes?
And about the limit to the image size, you do know that cropping is a thing, right?
I don't doubt that you've put in a ton of time on this, but 36 gigs is a pretty heavy DL for some people, and will increase load times significantly, so it would be nice to have a comparison of before/after, so a person can decide whether the performance hit is worth it.
Not trying to be an a-hole, just trying to decipher whether I should pull the trigger.