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Amazing job
A few suggestions:
1) there are too many infected and specials at opening of the game. I ran into a near infinite horde, charger, jockey, hunter and spitter all before I left the initial spawn.
2) a few more indicators as to where to go. On the segments with very large and open areas it is hard to tell which way to go.
3) fewer back to back infinite hordes. Ammo became a real issue with having to face so many back to back hordes, especially on choke points where there is no room for an ammo supply.
Otherwise this is the start of what looks like a fine map. Keep up the good work and I hope your files are salvageable from your computer.
him plz.:Rubber_Duck:
맵 플레이 시간 대략 16분~20분 정도 소요
템 넉넉하게 줌, 길도 친절하게 알려줘서 매우 쉬운 맵
아직 베타이기에 나중에 챕터 추가 될 수 있음
1) I suggest adding a big light at the hole in the wall after deactivating the alarm at the 2nd map (you should use lights to tell where to go) also I thought that I had to cross the hole in the apartments to find the alarm but there was nothing ( thankfully a smoker pulled me to the area where the alarm was. Lol)
2) the bots get stuck trying to climb the ladders
3) I acitvated the gnome in the 2nd map and I heard the tank music and a horde, for some reason the tank never arrived
4) there's no rescue closets, it´s not really a bad thing because it makes defibs more valuable.
Just finished the Campagin and here is a review:
-
Pros:
Interesting campaign concept
Has areas not yet seen before
Has actual enviromental storytelling (even though there could be a little bit more)
Has Los Pollos Hermanos
-
Cons:
Some areas are too big
Lightning in some places behaves unnatural and in large spaces the map is brighter the larger the area
There is no reason to explore (Unless you are lost)
Some areas do not make sence (for example: the last part starts off somewhere completely different though this just might be a future level currently used as a closure)
Tanks might get stuck due to low cellings (canals)
Sounds are sometimes missing (this might just might be a bug)
--
What there could be done:
Completely close off some areas (like roads that are just dead ends) or give people reason to explore
Implement lights to gently tell people where to go
---
RATING:
4/10: For a Beta, not bad... not bad at all
但总体玩着还是爽的,投掷管够扔就完了(