Team Fortress 2

Team Fortress 2

Barrel-Loaded (Oxidized)
9 Comments
Vodest  [author] 23 Oct, 2023 @ 3:09am 
Have to agree with Ozone on this one - without also adding a variant for the oxidized copper, the Blu version doesn't look all that great. I'll be reverting that change, considering I also have the deoxidized version *with* teamcoloring where this looks acceptable.
Thanks for the feedback, yet again.
ozone 23 Oct, 2023 @ 2:59am 
This looks much better now, also dont make team variants it looks good as is.
Blackbeard 22 Oct, 2023 @ 3:00pm 
It could use team variants. Seeing a blu player with a mostly orange weapon could confuse some people.
Vodest  [author] 22 Oct, 2023 @ 9:34am 
In all honesty, I wasn't exactly planning to update it today - it being sunday and all - but I couldn't let this sit here for another day without improvements.

Thanks for the feedback, keep it coming.
wheelie 22 Oct, 2023 @ 9:21am 
wow i was looking at this a minute before it updated and then i got it on my workshop queue AFTER it updated
Kingkrool94 22 Oct, 2023 @ 7:00am 
the colors are a little bit off, the copper looks like salmon, and the oxidized copper is a bit too saturated for tf2, this is a good concept that should be developed further.
ozone 22 Oct, 2023 @ 2:50am 
This is a neat idea, but the oxidisation colour imo is too saturated, especially for tf2, i think it would look both better for the game and more realistic if it was a paler, more washed out colour.

At the moment the orange and green are both kinda vying for the focal point of the warpaint, I think you should desaturate the green so the copper pops more.
Shakes 21 Oct, 2023 @ 10:38pm 
Another problem is that the patina shouldn't have albedo tinting, since it's not a conductor. I don't know how feasible it is to set up partial tinting for war paints.
MeatwadMeatwad 21 Oct, 2023 @ 4:53pm 
The colors are off. The color scheme is more like salmon than copper.
The copper texture should be more orange and the green should be lightened some.