Garry's Mod

Garry's Mod

Lambda Players: Reborn | YerMash Edition
463 Comments
AnAbsoluteBrokeGuy 10 Jul @ 8:02pm 
Clears my Loneliness, Cool:steamthumbsup:
DavidMForce 10 Jul @ 1:47pm 
how can i get the weapons that the lambda players have?? i want the exact ones
From misc:
Katana
Comically long golf club
Meat hook
Frying pan
Punch activated impact grenade
Shovel
Volver
Zombie claws

Left 4 dead 2:
Golf club
dstrong08 9 Jul @ 10:11am 
[Lambda Players: Reborn | YerMash Edition] lua/entities/npc_lambdaplayer.lua:1085: bad argument #1 to '__add' (Vector expected, got userdata)
1. __add - [C]:-1
2. unknown - lua/entities/npc_lambdaplayer.lua:1085
wgat 7 Jul @ 9:27pm 
lets think about ts for a bit
brantb314 7 Jul @ 3:02pm 
do the lambda player modules work on this
CaliforniaEAS 3 Jul @ 11:17am 
does it work for Zeta Players
Freya 2 Jul @ 3:07am 
Yes, there is a blacklist option for playermodels
L e ó r a ! ♥ 2 Jul @ 3:05am 
Is there any way to stop the lambda players from taking certain playermodels? Using ARC9's Low Poly Weapon Pack and it comes with a non-optional set of pms that are just two c_hand models, meaning when the ai take them they're just two a-posing gloves floating through the air. :(
Zentroze 1 Jul @ 1:21am 
It's in the settings, there's an option specifically for cleaning up props after the lambda player dies
Perplepin 23 Jun @ 2:04pm 
How do I prevent props/entities being cleaned up after a Lambda player dies and does NOT respawn? Like what happened with the Zeta players.
5.787808, -50.557704 15 Jun @ 5:30pm 
almost as good as having actual friends
gm_Redlerman16 7 Jun @ 9:33am 
found this error, fix?

[Lambda Players: Reborn | YerMash Edition] lua/lambdaplayers/autorun_includes/shared/hooks.lua:318: bad argument #1 to 'RunString' (string expected, got nil)
1. RunString - [C]:-1
2. RunCode - lua/lambdaplayers/autorun_includes/shared/hooks.lua:318
3. unknown - gamemodes/base/entities/entities/lua_run.lua:58
Zomething 4 Jun @ 8:12pm 
Agh, I need some more better communication with the whole "create voice profiles and make them an option in-game" thing because my brain cannot tell if if I'm supposed to create a sound folder in the "sourceengine"/"garrysmod" folder or if one of the two were supposed to come with a sound folder but isn't there on my end for some reason.
If only darkrp support was considered
Naked Gordon 26 May @ 6:07am 
one of the lambda player npcs keep doing an explosion and then crashing my game, is there any way to fix that??
JollyBeany 25 May @ 5:42pm 
i hope your pillow is cold and you have awesome days bro this mod is so awesome sauce
TombFoolery 23 May @ 1:01am 
any plans on adding the lambda driving module?, love what you've done with the lambdas so far! :steamhappy::luv:
Specneo 22 May @ 11:08am 
The Dupe building module...
Burnziie 15 May @ 9:28pm 
I've never laughed so hard at a video game mod in all my life until my first time with this mod, absolute uncontrolled mic spamming chaos and I love it.
Amerima 12 May @ 1:27am 
Hey, Aaron. What’s the song called like “Living like and the life and a have a rising sun song?”
wolfrcats 9 May @ 11:26pm 
I cannot seem to change weapons for lambda profiles, it looks like its strictly phys gun, even blacklisting it doesn't change the fact. Either a oversight, or I'm not getting a clearer picture to change that.
Keathzie 3 May @ 4:08am 
can you add an option/support for Lambdas fearing VJBase nextbots?
gmod_sunflower 30 Apr @ 7:53pm 
Could you make Lambda player drive vehicles
Kaylee83 28 Apr @ 8:38am 
to people that wonder if the original modules work with this, i have starfrost's convesation module and have had it since i got this, and it works fine. i probably have other original modules too. havent had any issues except for the vehicle related ones, of course those were broken but i dont think its this addon's fault
minty 23 Apr @ 5:32pm 
@YourBoiMillard do you have any modules related to "Anger"? (I know this might be a stupid question but I just want to know)
If you say "Yes": Then the only fix I know right now might just be to remove the module
If you say "No" or "Deleting the module didn't work": then I'm sorry because I don't know how to resolve that
minty 23 Apr @ 5:30pm 
@andrei Yes, some of the original lambda modules still work with this addon
however it's been quite a while since I've even used any modules let alone the original ones so if there is any issues, I'm sorry

Also, if any of y'all encounter ANY Lua errors with this addon, just remove the modules
Lambda players without modules isn't actually that bad, at least in my opinion.

Also the reason why they didn't update this addon in a bit is because it isn't broken
And they might be expecting the module creators to fix THEIR addon if it causes errors with Lambda Players
Amerima 22 Apr @ 11:49pm 
[Lambda Players: Reborn | YerMash Edition] lua/lambdaplayers/lambda/sh_hooks.lua:1192: attempt to perform arithmetic on field 'AngerLevelTowardsPlayer' (a nil value)
1. func - lua/lambdaplayers/lambda/sh_hooks.lua:1192
2. v - lua/lambdaplayers/lambda/sh_util.lua:118
3. unknown - lua/includes/modules/hook.lua:102
ahab 19 Apr @ 12:25pm 
are the original lambda modules compatible with this one
DeathclawLord760 9 Apr @ 1:23pm 
I'm following the instruction on the custom profile picture, but neither helped. Is there another way to add custom profile pictures or a video on where the custom_profilepictures folder is at?
GlassPrisms 3 Apr @ 9:08pm 
This mod needs another rework. Its been a long time since any updates ever since the first Zeta dropped in 2022.
for some reason nextbots stops at the spot where they killed lambda and then respawn
Ajiliffe 24 Mar @ 3:47am 
can they revive lambda's ragdoll that is in a downed state, if the enhanced death animations is installed? I saw that it is supported.
Banan 😳 22 Mar @ 4:08am 
p
skill issue
Agent JIBA 10 Mar @ 8:15am 
UR TRASH JUST CAUSES THE CRASHES !
manuelbes2014 5 Mar @ 1:08pm 
i want the mod for the big revolver thing.
Sr Joe 25 Feb @ 5:57pm 
@Ultricio actually, there is a module to be able to have conversations with them in the original mod... the only thing I don't know is if it is compatible with the yermash edition.
Bob. 24 Feb @ 9:46am 
oh wait nvm
Bob. 24 Feb @ 9:13am 
can you make the ragdolls for them stay like the zeta players can?
Real Tom 20 Feb @ 2:57pm 
Is it possible to disable these bots from triggering the map triggers?
ProGaming122 18 Feb @ 12:12pm 
when nextbot fear like orginal
raven the dinosaur 17 Feb @ 1:12am 
it's been 6 hours some body help this man
Smytsidian 16 Feb @ 6:38pm 
For some reason it doesn't show their names on the kill feed when I kill them, only when they kill me does it show.
Ultricio 8 Feb @ 8:17am 
I think it would be cool if you could use an ai so that the lambda's could chat with you and eachother
lasvegaschomper666 29 Jan @ 11:52am 
give your mother your ipad back
PİCK UP THAT CAN COP 28 Jan @ 12:13pm 
0/10 They Cannot Attack QTG Hacker. Trash.
certainlycereal 28 Jan @ 9:05am 
This needs DarkRP support
Turtrog 26 Jan @ 1:06am 
can they disconnect like from the original module?