Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Netricsa Rework
14 Comments
Kayosh  [author] 7 Nov, 2023 @ 3:43pm 
haha maybe I'll do an alternate version someday if I've the time
Dextrose 7 Nov, 2023 @ 12:57pm 
I think it would've been more fun to try to transplant TSE's writing style into TFE lol
Kayosh  [author] 4 Nov, 2023 @ 5:24am 
Okay! no worries
marcobagnardi2005 3 Nov, 2023 @ 11:58pm 
Actually i discovered it overwrites the enemy entries on its own leaving the other entries intact, but thanks anyway for the information.
Kayosh  [author] 3 Nov, 2023 @ 3:55pm 
If you want to keep the entries from that mod instead, you can just delete the files for the beheaded enemies (or any enemy really) from my mod.

Just find it in your mod folder and the beheaded enemies are called "rocketman", "bomberman" and "firecracker" - if you delete my files, it *should* use the other mod's files in its place.
marcobagnardi2005 3 Nov, 2023 @ 2:43pm 
ok so i finally discovered what happened. I was testing a bfe mod that turned gave arachnoids from the bfe ultimate enermy resouce physical bullets instead of hitscan ones. One of the mods that is required is the hd ultimatge enemy resource that overwrites the enemy descriptions while leaving the other netricsa entries, the ones from your mod, intact.
Kayosh  [author] 2 Nov, 2023 @ 1:52am 
This is the default description for the rocketeer:

"An executed Sirian soldier, raised from the dead by Mental and remote controlled by Life Control Unit (LCU).
The Rocketeer carries his own head in one hand to receive audio/visual information and fires one magic missile at a time from a low-power hand-held launcher. They're immune to their own missiles."

If your rocketeer description doesn't match this one before installing NR then yeah you've got another netricsa mod running, the other beheaded articles are very similar to the rocketeer one.
marcobagnardi2005 1 Nov, 2023 @ 11:54pm 
Really? Then it's possible I might have have downloaded another mod like you said though I'm not sure, I'll have to check later.
Kayosh  [author] 31 Oct, 2023 @ 6:22am 
Do you have any other Netricsa mods? because the original description for the rocketeer in TFE/TSE didn't have any information regarding why they were different from the BFE rocketeer.

My rocketeer log (and other beheaded enemies) are quite similar to the original, it's one of the articles I didn't edit too much other than grammatical and better wording.
marcobagnardi2005 31 Oct, 2023 @ 6:11am 
a small example is the beheaded rocketeer, when I first downloaded the mod netricsa had information regarding why they are different from their bfe counterparts plus other details, now it's just similar to the original description. I'm not sure what could have caused this.
Kayosh  [author] 30 Oct, 2023 @ 4:29pm 
I'm a bit confused by your question sorry, is there any specific entries you noticed that stood out? I'll give them a look if you can let me know
marcobagnardi2005 30 Oct, 2023 @ 1:14pm 
loved the mod, I only have one question. When I first downloaded it the descriptions for the enemies were more detailed and contained information regarding bfe as well, but now they're simpler. Were they changed or is it a bug?
Kayosh  [author] 23 Oct, 2023 @ 11:00am 
aight G square up
Zyr 23 Oct, 2023 @ 10:27am 
Headass mf really bout to get yo pickle chin ah boi mf kamikaze sounding ah boi big biomechanical chicken lookin ah boi headless soldier (the red kind lmao) lookin ah boi *Kleer sounds*