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Would love to see more like this.
Scenario updated, see change log.
But it's a little monotonous, we played 5 or 6 times, but never got to the final, got bored.
Now there will be no criticism, but some recommendations :)
I would slightly reduce the number of phantoms and add environments, objects that telling a past life on the island, perhaps I would add some interiors, documents that would be cool to explore, dive into the lore, etc.
There are minor problems with the inventory, although this may have been intended; grenades, chemical light, etc. are endlessly replenished.
In any case, it was cool, thanks! I like it
TFW a "helper" does the exact opposite of "helping".