Arma 3
[LEGACY] Wildhounds [E22] - [SP/Coop - 4]
13 Comments
Thesroth 24 Aug, 2024 @ 2:41am 
Good mission, please make more!
Komodo 16 Jun, 2024 @ 4:16pm 
really fun, ty
[9RT]V®M®F® 12 Mar, 2024 @ 5:17am 
:steamthumbsup:
JPAB97S | Kiosk 6 Feb, 2024 @ 4:23am 
That was genuinely great fun. Good use of an awesome map and factions.
Chris P. Bacon  [author] 3 Feb, 2024 @ 8:54am 
@honger

Thanks for telling, offroad position has been adjusted and tested. Hope there'll be no more future issues. :)
honger 3 Feb, 2024 @ 7:50am 
On Point Lunar there's a pickup that keeps exploding when you approach the area, once you reach its dynamic simulation activation distance I assume. Is this on purpose or is it a bug?
Chris P. Bacon  [author] 31 Jan, 2024 @ 6:42pm 
Hey @onestar, really appreciate you checking my scenarios out. This one is my first ever scenario i uploaded so a lot of thing is not really fleshed out, even with revisions. Besides that, glad you liked it :)
onestar 31 Jan, 2024 @ 3:25pm 
Really big vibes of Far Cry 2 or Tears of the Sun. I really liked it, sadly in SP i was smashed by the enemy waves, even if I survive, the VIP dies. Maybe if he had "god mode" on....well, either way, it was fun, I wanna try coop and see how it goes that way.
Mahatma Gandhi 9 Dec, 2023 @ 4:46pm 
Sehr schöne Mission! Hat im 2er COOP viel Spass gemacht. Herausfordernd aber sehr gut!
Danke dafür!
z4driver 4 Nov, 2023 @ 12:08pm 
Really enjoyable mission. Thanks for taking the time and I hope you do some more.
Gareth Redcloak 30 Oct, 2023 @ 7:57am 
Thanks, I'm looking forward to play your cool mission again :steamthumbsup:
Chris P. Bacon  [author] 30 Oct, 2023 @ 6:55am 
Hello @Gareth Redcloak

Firstly, i would like to thank you for playing and checking out my map. I really do appreciate it.

Secondly, i shall see to your feedbacks. Some adjustments will be rolled out to the scenario.

Your inputs are greatly helpful :)
Gareth Redcloak 30 Oct, 2023 @ 5:35am 
I really enjoyed this mission, it's lots of fun!

So I take the time and like to point out the issues that bothered me.

- Western Sahara DLC is needed, please add it to the required DLC list.
- The fog is too dense. With a visibility of less than 100 meters, you can hardly see your hand in front of your eyes. The sniper in particular doesn't have much fun here. Consider reducing the fog.
- I had to check each point twice because I missed a building at the first point. Consider adding mission tasks for each point, so that the player doesn't have to run around pointlessly. Which leads me to the next point:
- It's tedious having to traverse the entire map on foot. Consider unlocking the vehicles.
- The hostage occasionally bugs out and won't move further (due to scripting?).

Maybe you could adjust one or two points? Don't let the long list give you the wrong impression: I really like this mission and would love to see it being refined further. :Honored: