Total War: WARHAMMER III

Total War: WARHAMMER III

Alshua's Cultists SFO
20 Comments
Tachi 12 Apr @ 11:05pm 
Just wondering, where's Daniel meant to recruit the Nurgle/Tzeentch/Khorne cultists from?
Baphora-ttv 28 Feb @ 6:10pm 
looks good to me.
marc.on.pluto514 12 Feb @ 1:02am 
most likely
۶Vαикα 26 Jan @ 6:02pm 
hi, does this need updating?
charlesklimper 1 Jul, 2024 @ 6:58am 
@GabeSky
Thanks for the update. Do you plan to give the Cultists the the new traits from the SFO trait rework eventually? The old ones are still strong enough if not.
GabeSky  [author] 29 Jun, 2024 @ 11:57am 
@charlesklimper Thank you.
Error was in character_skill_nodes_tables. CA now no longer lets anything on tier be higher then 50. Should be updated now.
charlesklimper 23 Jun, 2024 @ 5:37pm 
I'm sorry to bother you, but it doesn't seem to grant the Slaanesh cultist the SFO red line skills? The ones that are added by class across races (e.g. engineer types have the same line). Sorry if it's me.
GabeSky  [author] 18 Jun, 2024 @ 6:03pm 
Change notes.
voiceofreason467 16 Jun, 2024 @ 5:52pm 
Does this need an update?
GabeSky  [author] 13 Feb, 2024 @ 9:18am 
Went back and updated a lot of tables.
GabeSky  [author] 2 Nov, 2023 @ 7:21am 
Adjusted missile resist skills for all new* cultist.
AlphaAmpersandOmega 29 Oct, 2023 @ 6:37am 
Thanks for the submod!
RatboyW 28 Oct, 2023 @ 2:03am 
Another banger, thanks for this!
TRIALON 27 Oct, 2023 @ 6:37pm 
Many thanks!
GabeSky  [author] 27 Oct, 2023 @ 10:34am 
Future plans are to add in unique missle resist/faction skills to the cult oracle/cultist of brass/deathbell lily. I just have to think of something creative. But mod should be in a playable state.
GabeSky  [author] 27 Oct, 2023 @ 8:53am 
All skill trees appear to be fixed.

Tested and loaded and recruited various cultist. Took at quick glance at the skill trees in game and everything appears to be in order.

Monogods
Skarbrand
N'Kari
Kairos
Ku'gath

Warriors of Chaos
Archaon
Be'lakor
Kholek
Sigvald
Azazel
Vilich
Valkia
Festus

Daemons
Danial
GabeSky  [author] 26 Oct, 2023 @ 8:54pm 
Almost all cultist now have the correct skill tree. I loaded into campaign and tested all factions. The only ones left that need a minor fix is the Cult Oracle, Cult Acolyte, and the Bubonic cultist for the Daniel (The daemons of chaos).
Horny Jail 26 Oct, 2023 @ 2:54pm 
thk
GabeSky  [author] 26 Oct, 2023 @ 1:32pm 
After a bit more quick testing. I missed something. The WOC characters (Arachon,Kholek) are missing their skill trees on their cultist. Sigvald and the other monogos appear fine. Danial is also missing his extra skill trees on his cultist. Shouldn't take long to fix.
GabeSky  [author] 26 Oct, 2023 @ 12:51pm 
Hanthony(Think Critically) offered to go through the packfile and do some nitpicking. I am eager to see their changes.