Arma 3
Carrier Training Ops (Co-Op)
82 Comments
WallaWalla 15 Oct, 2023 @ 12:58am 
says dependant on smth that has been deleted
victorczon 9 Oct, 2023 @ 7:26pm 
cant find FUTARM: Maritime Units Pack:
Kamov☭ 6 Jul, 2021 @ 8:15pm 
only multiplayer
Grouper 11 Jun, 2020 @ 11:55am 
explosions in the hanger on start, how can i fix
L'hermite 10 Jan, 2020 @ 10:59am 
Every time i launched this mission i saw explosion in hangars
Kaboos3 28 Apr, 2017 @ 5:42pm 
I downloaded the mod and tried to run it but as soon as i do it gives me "mission failure" right off the bat. any ideas on how to fix it?
kappaj 5 Apr, 2017 @ 10:24am 
As soon as i spawn, i die and spawn inside the carrier
FightingFi 14 Sep, 2016 @ 2:39pm 
how do i download this plz :)
Endington 12 Aug, 2016 @ 8:43pm 
Excellent work! My friends and I are having much fun with this learning carrier ops and mastering the F/A-18 and equipment. 2 bits of feedback: Where are the F-14Ds that are listed in the required addons list? We'd love to fly them alongside the F/A-18s! Secondly, although I like the large number of aircraft on deck, there's nowhere to taxi after landing to promptly make way for the next arriving aircraft. It would be nice to have at least one elevator available and possibly a little more space immediately aft of cats 1 and 2 to hold short at. Other than that, great work!
AirAssault237 3 Aug, 2016 @ 4:49pm 
Thanks man and yeah keep the enemy stuff out for now, the nuggets have enough shit to deal with as-is
deadlyfishes  [author] 3 Aug, 2016 @ 3:30pm 
Ah yes, an arsenal would be cool huh? If you're using Zeus then, enemy AI shouldn't be something to add right? I intended it to be light and lag-free for training planes. Arma gets really pissy and loses tons of performance when doing air stuff because of increased view distance rendering and all. I'll see what I can do :)
AirAssault237 3 Aug, 2016 @ 3:09pm 
@deadly fishes well, now that you mention it... a decked out briefing room with ACE compatible chairs would be noice, as well as a full on spawn location with things like an arsenal and roles like "Officer-In-Command" or "RIO"... idk, be creative
deadlyfishes  [author] 2 Aug, 2016 @ 10:15pm 
@J Bartlett Please let me know if there is anything you'd like to change or add, I'd love to help.
AirAssault237 1 Aug, 2016 @ 2:42pm 
But really, i'm already planning on using it for training for a few recruits tomorrow night. It's a LOT of help.
AirAssault237 1 Aug, 2016 @ 1:48pm 
THANK YOU SO MUCH
deadlyfishes  [author] 1 Aug, 2016 @ 12:51pm 
@J Bartlett I just pushed an update removing the alarm sound. Enjoy :)
AirAssault237 31 Jul, 2016 @ 4:36pm 
I hate to be a downer but is there a version without the GOD AWFUL alarm? It's would make doing custom zeus missions with this as a base line much better. Many thanks.
Cmdr. Hawkins "Switch" 5 Jul, 2016 @ 7:46am 
ok thanks dude
deadlyfishes  [author] 5 Jul, 2016 @ 12:01am 
You can also ask your host provider if you are using a paid service on how to do that.
deadlyfishes  [author] 5 Jul, 2016 @ 12:01am 
Put the latest versions of the mods on your server, and the server needs to startup with the mods listed in the .bat file. Look up a tutorial on YouTube, google or armaholic on how to run a server with mods.
Cmdr. Hawkins "Switch" 4 Jul, 2016 @ 6:48am 
ok how do i do that?
deadlyfishes  [author] 3 Jul, 2016 @ 8:53pm 
You need to setup servers correctly to get them to work as a public multiplayer server, because of the mods.
Cmdr. Hawkins "Switch" 3 Jul, 2016 @ 10:59am 
None of your missions work on multiplayer why is this?
[CLB] Mr. Comision 12 Feb, 2016 @ 7:44am 
No errors, just when i enter the server, it doesent download the mission and we cant play
It just happen with the carrier mission
deadlyfishes  [author] 9 Feb, 2016 @ 12:37pm 
What errors are you getting when you put the nimitz addon into the server? You need CBA, as well as the other mods listed as well.
[CLB] Mr. Comision 9 Feb, 2016 @ 11:57am 
Dedicated
deadlyfishes  [author] 8 Feb, 2016 @ 1:33pm 
Are you using the Arma 3 Server App or are you running a dedicated?
[CLB] Mr. Comision 8 Feb, 2016 @ 4:47am 
Its giving me problems to put carrier missio in the server, u know y?
deadlyfishes  [author] 1 Feb, 2016 @ 2:21pm 
There should be no need for that anymore for my missions. It doesn't replace the F-18 sound or adds on to the F18 addon, it's another mod outside of it that overrides the sounds if the special "realsound" plane is placed in the editor.
[CLB] Mr. Comision 1 Feb, 2016 @ 12:18pm 
@deadly fishes, the real sound f 18 mod, goes in the f 18 folder or how?
deadlyfishes  [author] 31 Jan, 2016 @ 8:24pm 
In your server you need to make sure your addons are listed properly, and they need to be in the addons folder. Also your mission has to be properly listed in the config file as well. If you purchased the server, you can contact the server company you purchased it from on how to get your missions up and running
[CLB] Mr. Comision 31 Jan, 2016 @ 11:58am 
@deadly fishes, the @mod folder or just one document?
deadlyfishes  [author] 31 Jan, 2016 @ 9:40am 
You just drag the mods into the addons folder.
[CLB] Mr. Comision 31 Jan, 2016 @ 3:40am 
@deadly fishes, they were totally in documents, thank you so much
Also i love your mission, the thing is that i can not play it in my server cause i dont know how to put mods on it
deadlyfishes  [author] 30 Jan, 2016 @ 2:09pm 
You should find them there, if not they might be under Documents
[CLB] Mr. Comision 30 Jan, 2016 @ 1:54pm 
@deadly fisishes in the folders there re missions of the servers where i play but nothing of workshop missions, arent they in C:/program folders(86x)/steam/workshop
deadlyfishes  [author] 30 Jan, 2016 @ 1:43pm 
You have to look around in those folders... Also I'm assuming it's like any other server, you need to add the mods to the ftp.
[CLB] Mr. Comision 30 Jan, 2016 @ 1:33pm 
@desdly fishes there re no missions of the workshop here, also do you know how to put mods in a nitrado server?
deadlyfishes  [author] 30 Jan, 2016 @ 1:22pm 
@Wedge look in a folder here C:\Users\YOURUSERNAME\AppData\Local\Arma 3
[CLB] Mr. Comision 30 Jan, 2016 @ 3:49am 
How can i move the mission from th workshop file to the mp missions folder
deadlyfishes  [author] 13 Nov, 2015 @ 8:54pm 
@Hutchii, I've re-attached the modules to work now for towing. Works perfectly for me, however you need to make sure you have all mdos installed and updated especially CBA and the Nimitz Mod.
deadlyfishes  [author] 13 Nov, 2015 @ 8:44pm 
@Hutchii, for now, look at the planes, and do "sync to nimitz modules" this will allow said vehicle to all of Nimitz' functions. I'll take a look at the mission file later and see what I can do to make them work.
Hutchii 13 Nov, 2015 @ 6:34pm 
yeah i figured out how to drive them around but the attach feature didnt seem to work :(
deadlyfishes  [author] 11 Nov, 2015 @ 2:24am 
You have to Open the UAV Terminal and click one of the boxes on the top right once you do to control them. You get close to the nose wheel and you should see an option for "Attach Vehicle" to tow.
Hutchii 10 Nov, 2015 @ 11:45pm 
no idea how to use the stompers
deadlyfishes  [author] 6 Nov, 2015 @ 8:01pm 
Also, make sure you guys are running ALL the mods, especially CBA and the latest Nimitz,
Allegedly 6 Nov, 2015 @ 10:47am 
@Deadly Fishes Thanks for the quick response and action, my friend! Sorry if I sounded a little bit salty. No hard feelings!
deadlyfishes  [author] 5 Nov, 2015 @ 3:39pm 
@Poltergeist I've fixed the mission, changed titles and images to fit, sorry about that mistake. Also I added more pilots in case you have a group bigger than 4 people. I tried to get the respawner to put you a few inches higher than the deck, and it should work perfectly now, I just tested it with a friend and it's fine. You need to make sure everyone is using the LATEST versions of all the mods and ensure everyone has all the required mods enabled. Using PlayWithSix is the best way in my opinion to keep all your mods updated automatically. I wouldn't use it as a launcher, but mostly as a way to keep your mods updating regularly.
deadlyfishes  [author] 5 Nov, 2015 @ 3:19pm 
Hey Poltergiest. I'll look into this today. Thanks for letting me know, sorry it's giving you a hard time, but we'll get it back up and working :)
Allegedly 5 Nov, 2015 @ 9:49am 
Completely broken. This mod loads up as the singleplayer version in MP, and it's completely ruined my ability to play with friends. We continually fall through the deck of the Nimitz, and have tried everything to fix it -- to the point of uninstalling and reinstalling all modes. Damn shame. This was my favourite mission file.