RimWorld

RimWorld

Skill Master
24 Comments
Pickle Peterson 22 Jul @ 12:46am 
thank you so much for updating this mod
Ruu  [author] 20 Jul @ 7:35am 
It should be working now
Handicast 19 Jul @ 8:04pm 
In 1.6, an error occurs when opening the work tab.
https://gist.github.com/HugsLibRecordKeeper/21f0a48c31481890e5d1aa833913e40f
Take your time on updating, keep your chin up twin you're a great modder
kyrambox 13 Sep, 2024 @ 9:17am 
It's a useful mod, thank you. Pity, it has some incompatibility like overlapped buttons with Grouped Pawn Lists mod. Is it possible to fix it?
ChoniclerVI 6 Aug, 2024 @ 12:12pm 
Yeah, that's a lot better, down to 3 MB :)
Ruu  [author] 6 Aug, 2024 @ 12:03pm 
I probably forgot to remove the source files from last patch, should be smaller now
ChoniclerVI 6 Aug, 2024 @ 11:30am 
I'm a little shocked at how massive this mod is compared to what it does, 90 MB? That seems a little ludicrous
revsuine 27 Jul, 2024 @ 1:45pm 
I'm getting massive frame drops to about 20–20 fps (from 144 fps where it's capped at my monitor's refresh rate) every time I open the Work tab with this on. I have a small number of other mods installed, mostly UI mods but none that would interfere with or interact with the Work tab except this, so I assume it is an issue with this mod itself
Ruu  [author] 13 Apr, 2024 @ 9:08am 
Done
thorman123456789 12 Apr, 2024 @ 6:50pm 
1.5?
Ruu  [author] 4 Nov, 2023 @ 9:27am 
Patched, there shouldn't be any clipping with that mod. I recommend you don't mix my mod with better pawn control and grouped pawn lists, as that will have some visual glitches which i cannot fix (too much stuff in the worktab)
Ruu  [author] 2 Nov, 2023 @ 5:21am 
@BIG SOUP I'll ask mod author about it, Maybe they can provide some help, as it stands I looked at their code and I'm not sure which methods deal with those specific buttons. Hopefully I or other mod author can move them above to the top of the work tab (top right corner) to avoid further conflicts.
BIG SOUP 2 Nov, 2023 @ 3:58am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2340773428

Minor incompatibility with this mod. Its buttons overlap with the "Plants" skill. All are even still mostly clickable, it's just a visual issue. Think you can maybe put your skill overview sub-tab a lil lower?
BIG SOUP 2 Nov, 2023 @ 3:33am 
That's actually super useful, I was always wondering why isn't there a QOL thingie like that made already, and here you are. When you have 15-20 or more colonists having the very best ones for the job at a glance without having to dig through tabs is a must. Thank you!
Ruu  [author] 2 Nov, 2023 @ 1:46am 
Right cool, I'll add it to compat list
Yamamoto 2 Nov, 2023 @ 1:45am 
I can confirm it is working fine.
Ruu  [author] 2 Nov, 2023 @ 12:23am 
@Yamamoto No idea, as long as it doesn't cover up the space used by my mod and doesn't replace the work tab it most likely is. Give it a try and tell me after.
Yamamoto 1 Nov, 2023 @ 7:02pm 
Hi, is [FSF] Complex Jobs (Legacy Version) compatible? I couldn't see anything regarding it, and I am not sure if it falls under the same answer with Fluffy's' or not. Thanks
Ruu  [author] 29 Oct, 2023 @ 5:24am 
hey fiend, no problem :3
Fiendix 29 Oct, 2023 @ 5:15am 
hey Ruyu This looks great! thank you! :steamthumbsup:
Ruu  [author] 28 Oct, 2023 @ 11:37pm 
@flee glad you found it useful :D
blitz 28 Oct, 2023 @ 2:17pm 
i have been dying for someone to make this. thank you so much
Ruu  [author] 28 Oct, 2023 @ 12:26pm 
You're welcome ^^
MedicalPol 28 Oct, 2023 @ 12:14pm 
Simple idea, yet so incredibly useful, thank you