Total War: WARHAMMER III

Total War: WARHAMMER III

Addvisor - 7 New Lores of Magic addon (No Sarthorael Edition)
19 Comments
ZeButcher888 20 Sep, 2024 @ 8:24am 
xD
iDon'tSpeakRussian!  [author] 16 Sep, 2024 @ 4:28am 
Sorry, iDontSpeakCathay :o
溥天之下小灵通 16 Sep, 2024 @ 3:05am 
真的不会崩溃了,666
iDon'tSpeakRussian!  [author] 2 Sep, 2024 @ 8:38am 
get one from catmeleon, it covers addvisor and pretty much 99 percent of characters from mods
Starfoth The Burgundy Silk Rug 1 Sep, 2024 @ 4:03pm 
Can we have a skill dump added?
Advisor runs out of places to spend points really fast
iDon'tSpeakRussian!  [author] 28 Aug, 2024 @ 8:57am 
Or....maybe just custom made skill tree which won't have whole magic lores with 1 skillpoint cost, but something more like Archeon to have mix+match of cool spells in addition to some interesting yellow tree for hero skills
iDon'tSpeakRussian!  [author] 28 Aug, 2024 @ 8:56am 
I would like to gather some more ideas in about how to expand and/or balance this mod futher, as having for example fully leveled skill tree for magic lore at level 2 is a bit too strong too in my opinion. This is even more apparent if you pick "Lore of Ruin"....damn that one I think is the strongest :D
iDon'tSpeakRussian!  [author] 28 Aug, 2024 @ 8:52am 
I made him ridiculously OP accidentally :D I am going to fix this eventually when I revisit my mods but it's not gonna be anytime soon. Maybe when CA does something to get my interest again :D So far I like what they're doing in 5.2 especially those random locations that pop up in settlements. but I digress. I do believe unlimited version could be made eventually compatible with demon and nondemon addvisor. It's just I feel mostly lazy around having to rethink the demon version to make it at least somehow balanced first :D
Starfoth The Burgundy Silk Rug 27 Aug, 2024 @ 5:45pm 
Actually heck I can get 4 lores
I got Tzeentch as my lv 1, Life as my lv 15, then I was also able to pick up High Elf and Grond after those
Starfoth The Burgundy Silk Rug 27 Aug, 2024 @ 5:44pm 
I picked Tzeentch first and it still let me pick the elf lores as well
I think it could use a comb over in general

You could make it a formal feature that you can ALSO pick metal perhaps?
iDon'tSpeakRussian!  [author] 27 Aug, 2024 @ 3:17pm 
I unintentionally left out lore of metal unrestricted, so if you want to go crazy you can pick lore of metal and 2 more lores, game actually supports more then 2 lores at once thanks to kairos so you can make this guy true powerhouse :) I actually like to pick Tzeench+Metal+Ruin so that's the reason why I haven't fixed it yet, its not a bug but a feature? :O
Starfoth The Burgundy Silk Rug 27 Aug, 2024 @ 2:59pm 
Thank you so much for this! Having the lore of Tzeentch is so good with the Advisor
iDon'tSpeakRussian!  [author] 21 Aug, 2024 @ 12:31am 
Update for 5.2
[*] Updated AI army generation to prevent CTD of main mod itself
FeldwebelSteiner 1 Feb, 2024 @ 9:12am 
you are the best :steamhappy:
Marcelx2x 19 Jan, 2024 @ 11:45am 
Sarthorael and chaos magic mix to that please!
iDon'tSpeakRussian!  [author] 13 Jan, 2024 @ 4:07pm 
:praisesun:
FeldwebelSteiner 13 Jan, 2024 @ 4:01pm 
You are the best :steamhappy:
iDon'tSpeakRussian!  [author] 13 Jan, 2024 @ 3:22pm 
[Another Update] Added 4 new Lores of Magic for you guys to enjoy :)
iDon'tSpeakRussian!  [author] 13 Jan, 2024 @ 1:43pm 
[Update] Fixed some mess with Tzeench 1/6 spells, the projectile one was missing :)