Sid Meier's Civilization VI

Sid Meier's Civilization VI

Port Lime - Turkey
51 Comments
Seans 4 Jul @ 6:44am 
Dude thats a great mod can u update it?
RosenRot* 6 Mar @ 7:36am 
Is it stable now? Also how can I track if it is updated for TSL maps?
Deha 31 Jan @ 12:15pm 
mod crashing dont know why
barisozcan83 6 Dec, 2024 @ 12:48pm 
it fails:( can you update it?
Captain Lime  [author] 30 Nov, 2024 @ 2:06pm 
I've got a bunch of projects that are ongoing - I'm looking at updating my old Ottomans rework next and doing a general refresh of the leaders of it. Once that's done I'll play a few more games of my other civs and see what's going on with them.
h2o 28 Nov, 2024 @ 10:42am 
modu günceller misin reis
Sweaterz 8 Oct, 2024 @ 11:23pm 
Hi, I really want to play this mod except when I try to create a game it tells me that there was an error starting to game and to disable the mod.
R3set720 29 Sep, 2024 @ 3:50am 
Hello, love the mod. I was going to ask if you could remove the desert starting bias as I don't think it really makes sense for his play style which relies on farms. Thanks for the mod!
Deha 8 Sep, 2024 @ 12:12am 
i think you can replace Esnaf Lokantası with Köy Enstitüsü wich is special schools for villages to educate villagers such as social, cultural, economic etc.
Seans 28 Aug, 2024 @ 2:55am 
It gives me error when i try to play
tunafish 11 Jul, 2024 @ 12:28am 
Very good but i have a question Türk müsün?
d.kocev 21 Jun, 2024 @ 3:47pm 
hello can you make North Macedonia with Goce Delcev please
Captain Lime  [author] 18 Jun, 2024 @ 8:26am 
But like I said on the buccaneers mod (and is plainly evident) the fix may take a bit. I just don't have the time to mod like I used to.
Captain Lime  [author] 18 Jun, 2024 @ 8:24am 
Damn. Will fix. I've also been told about an issue with the Düzenli Ordu, where it's not getting the bonuses from the great generals.
Artist Raccoon 16 Jun, 2024 @ 2:51am 
Hello, Thanks again for the mod! I wanted to report a bug. I believe Halk evleri Ppssive is not working as intended right now. I get the burst of science and culture when I build a barrack but other than that it never triggers on projects or on any other buildings. I deleted all other mods to test and it still had the same issue.
Have a nice day ;)
Artist Raccoon 15 Jun, 2024 @ 4:45pm 
was waiting for this mod for years. Thank you from the bottom of my heart, you made me so happy!
Captain Lime  [author] 28 Apr, 2024 @ 11:15am 
Rica ederim
Todo 24 Apr, 2024 @ 2:47pm 
Thank you for making this
AeRoTR 5 Feb, 2024 @ 1:08am 
"Recognizing in particular that he was the leader of the first struggle given against colonialism and imperialism,

"Recalling that he was the remarkable promoter of the sense of understanding between peoples and durable peace between the nations of the world and that he worked all his life for the development of harmony and cooperation between peoples without distinction of color, religion and race,

"It is decided that UNESCO should colloborate in 1981 with the Turkish Government on both intellectual and technical plans for an international colloquium with the aim of acquainting the world with the various aspects of the personality and deeds of Atatürk whose objective was to promote world peace, international understanding and respect for human rights.
AeRoTR 5 Feb, 2024 @ 1:08am 
UNESCO RESOLUTION on the ATATURK CENTENNIAL

In 1981, the centennial of Atatürk's birth, the memory of Atatürk was honored by the United Nations and UNESCO by declaring it The Atatürk Year in the World and adopting the Resolution on the Atatürk Centennial as follows:

"Convinced that personalities who worked for understanding and cooperation between nations and international peace will be examples for future generations,
"Recalling that the hundredth anniversaryof the birth of Mustafa Kemal Atatürk, founder of the Turkish Republic, will be celebrated in 1981,

"Knowing that he was an exceptional reformer in all fields relevant to the competence of UNESCO,
Vidyflan 14 Jan, 2024 @ 7:23pm 
a red、big “!”(3D model version)in my city centre when i add the mod.
황까악 27 Nov, 2023 @ 7:09pm 
always start on desert...
Boran 16 Nov, 2023 @ 2:50am 
Now that's a controversial topic to die on hshasha, good thinking. Maybe if you are planning to revisit the mod, you can do something like a persona
Captain Lime  [author] 15 Nov, 2023 @ 5:15pm 
Uighur_Caesar made the Turkey mod in Civ 6.

Earlier versions of the mod had more of a diplomatic bent, but for various reasons I chose more agricultural gameplay. After all, Turkish cuisine is universally known as the best food in the world which is why everyone keeps trying to claim it's actually theirs.
Boran 15 Nov, 2023 @ 2:03pm 
The timing is impeccable and a nicely done civ, though I'd always imagined Turkey would fit more of a Diplo-military gameplay, your implementation in on par with the spirit of CivIV

Also, did RawSasquatch made a Turkey mod in V? I've never played it so I don't remember seeing it in his collection
Captain Lime  [author] 11 Nov, 2023 @ 12:52pm 
The mod is pretty stable for me - I think it might have to do with other mods you have. Steel and Thunder in particular is likely to cause issues.
RosenRot* 10 Nov, 2023 @ 6:01pm 
I tried to play after my first game with him, but it stucks in the loading screen, anyone could help?
civisterrae 6 Nov, 2023 @ 6:10am 
Hey again Captain Lime, I have some advice for the mod after trying it for a session.

I see what you tried to do with the Unique Ability requiring farms around campuses and theater squares. This reflects how Turkey was mostly an agricultural and rural society during the era and the leadership invested into the education of rural masses with Köy Enstitüleri etc. That's a very good concept and it really invites a different strategy than just amassing all quarters together.

I only find that, in order to better reflect this "rural development" effort, you can support pastures and plantations in addition to the farms. These are all parts of agricultural activities and I found myself having to remove valuable pastures to make farms to leverage the ability, which would not make sense in the real world. Stockbreeding and plantations were also a big part of rural Anatolia so I think the mod can include that too.

I hope you consider it, cheers!
Captain Lime  [author] 4 Nov, 2023 @ 11:27am 
I do not support TSL personally for a variety of reasons - other modders usually make TSL support for civs I make.
RosenRot* 4 Nov, 2023 @ 10:49am 
Hi there, in the fan made TSL maps, Turkey's units are not visible so you cannot play. How can I fix it? If you to do so, can you make it start on a hills besides river in TSL Ankara? Thank you.

The maps that I use:
-Saph's Mediterranean Mare Nostrum TSL
-Yet Not Another Maps Pack
-EUROPA (largest possible europe map)
Dat cat 2 Nov, 2023 @ 10:11am 
@Moon Based
Dat cat 2 Nov, 2023 @ 10:11am 
Based
Moon 1 Nov, 2023 @ 1:45pm 
I played it and I threw Pericles into the sea in deity in honor of the 100th anniversary :)

You did it well, the regular army is like the janissaries, but relevant in the late game and stronger, maybe you may need to weaken them a little though im not sure about this, and if we need to put farms next to the campuses, they could gain 0.5 adjacency from the farms because we get more science in the short term, but in the long run, I think it is worse than a +6 campus
Moon 1 Nov, 2023 @ 1:43pm 
Oynadım bende 100. Yılın şerefine deity'de Pericles'i denize döktüm :)

Güzel yapmışsın düzenli ordu yeniçeri gibi ama geç oyunda ve daha güçlü belki biraz güçsüzleştirmen gerekebilir ve kampüslerin yanına farm koymamız gerekiyorsa farmlardan 0.5 adjacency alabilir çünkü böyle kısa sürede bilim elde edebiliyoruz ancak uzun sürede yani +6lık bir kampüse göre daha kötü bence
Akkadon 31 Oct, 2023 @ 7:53am 
This is definitely a mod I didn’t even know I wanted until it appeared. I’m already looking forward to trying it out!
Zharques 31 Oct, 2023 @ 12:07am 
Good work Lime. Glad the comment section seems to be behaving haha.
Murphy 30 Oct, 2023 @ 9:52pm 
genuinely happy to see this - i feel Ataturk has been glossed over by civilization games in the past and this setup definitely suits the secular institutions he represented.
Murphy 30 Oct, 2023 @ 9:51pm 
TURKIYEEEEE MENTIONED!!! WHAT IS A LIRA???
littleking_soul 30 Oct, 2023 @ 4:55pm 
I'm happy to see this mod, I was just trying to think of something to do to mark the anniversary beyond the date and this seems lovely. Thank you for a lovely mod.
RosenRot* 30 Oct, 2023 @ 3:46pm 
Thank you for meaningful and high quality mod! It certainly seems that there is quite effort in it. Thanks for the detailed and long answers :)
Captain Lime  [author] 30 Oct, 2023 @ 3:16pm 
However, I will note this feedback if I make a civ VII version of the mod - a new game is a chance to give a fresh take on a civilization, and I will certainly want to make a Türkiye Cumhuriyet (as well as my other favorites - Thule, Teotihuacan, Buccaneers, Somalia, Yemen, and many more!) for that game too!
Captain Lime  [author] 30 Oct, 2023 @ 3:11pm 
As for the design - I was attempting to make an Atatürk very late it his presidency, around the year 1937. I wanted to focus it around him using the reputation he built in the first world war to then govern and remake Turkey, which is why the generals under him during wars then become governors during peace.

I went back and forth much on the unique building and unique building - Turkey has many options for these - but ultimately I decided on the current uniques because I think it suits the design the most.
Captain Lime  [author] 30 Oct, 2023 @ 3:09pm 
The capital is - of course - Ankara.

Esnaf Lokantaları are a neighborhood district building like the food market. Farms or Districts must be built around it to get the listed benefits.

A standard Great General bonus is +5 Combat Strength and +1 Movement. Ordinarily, Düzenli Ordular have 68 Combat Strength (as opposed to the normal 75 for normal infantry) and 2 movement, but with a Great General of appropriate age this increases by 15 combat strength to 83 and 3 move to 5 to reflect the speed of the Great Offensive.
RosenRot* 30 Oct, 2023 @ 3:05pm 
Also, I have a few questions;

Is the capital Ankara or Istanbul? It's important to be Ankara especially in real life true location maps.

About the Esnaf Lokantası; correct me if I'm wrong but is it in neighbourhood district? And should we build farms around the district to get the bonuses you have mentioned?

Finally, for the Düzenli Ordu; For example, Infantry has 50 CS, for turkey it is 43. With a great general around, how much is its CS? 43x3 or what?
RosenRot* 30 Oct, 2023 @ 2:48pm 
I was waiting for this mod for a long time, even tried to learn how to mod civ to do it myself :)

I would make 'KÖY ENSTİTÜLERİ' as a science+culture producing building instead of 'ESNAF LOKANTASI' to be more historically true.

Even you may edit the leader ability as 'LAİKLİK' which gives some disadvantage to faith, but advantage to diplomacy and amenity or smth.

With the aspects that you made, it seemed to me more like a leader persona of his warrior times.
Maybe we may add ''Father of Turks' persona to him and add more about his post-republic traits.
If you are open to such collaboration, I would enjoy to contribute :)

Anyways, thank you for adding our dear Atatürk to the game. Which I was feeling absence of him really much. :)

Nice yüzyıllara, yaşasın Atatürk'ün izindeki Türkiye Cumhuriyeti!
Captain Lime  [author] 30 Oct, 2023 @ 9:20am 
As it happens, I am also a Turkish citizen, but I will admit my Turkish is pretty poor. I'll make the grammatical corrections tonight.

As for why I've been very careful with Atatürk, I just understand why many seem to despise him and will acknowledge that he had his flaws. If I make him come off as evil, I was not meaning to.
civisterrae 30 Oct, 2023 @ 7:25am 
And just a humble correction on the ability names:

"HALK EVLER" should be "HALK EVLERİ", and "ESNAF LOKANTA" should be "ESNAF LOKANTASI" :)

Won't go into much detail but these are noun phrases, not adjective clauses so you need to inflect the second words accordingly. Thanks! :)
civisterrae 30 Oct, 2023 @ 7:17am 
Thank you for the effort, Captain Lime. As a Turkish citizen, I appreciate your "gift" for the Turkish Civ community! Can't wait to try it against European civs and even against Ottomans haha :)

It has come to my attention that you tried to be very "sensitive" in your description for those who may not like Ataturk or Turkey. In my opinion, you did not even have to, actually. Why so apologetic? It is not like he is the most evil guy ever - he was objectively pretty progressive and peaceful, considering the era and the circumstances. I am only saying this because you should not worry about a backlash so much. Those who don't like him don't have to download your mod, and those who hate him can download it and try to beat him :) Cheers!
Nevertry60 30 Oct, 2023 @ 7:15am 
Sir, You made my day! i waited so long for this ! Happy 100 years!
Captain Lime  [author] 29 Oct, 2023 @ 1:23pm 
He's a... Very complicated and complex figure, and is subject to adulation and hatred due to nationalism whether you're Greek, Turkish, Armenian, or Kurdish. It's very difficult to do him justice. I tried to do my best to explain in the Pedia, but he's very difficult