Blade Symphony

Blade Symphony

Duel_Harvest
14 Comments
Thor  [author] 3 Sep, 2014 @ 1:03pm 
V2 Released! Fixed a bunch of issues but had to leave the projected-texture one in, sadly I'm still trying to find a workaround.
Thor  [author] 3 Sep, 2014 @ 8:24am 
Its coming today, I ran into a problem with the projected texture that I'm unable to fix, but everything else will be ready!
NeshZul 3 Sep, 2014 @ 2:47am 
where updates? :3
Thor  [author] 30 Aug, 2014 @ 11:06am 
@Ehot: I used GoldWave to convert it into a .wav, then added CUE points. Saved as 44100 16bit PCM Stereo
EHOT 30 Aug, 2014 @ 10:02am 
how you made that custom music played without any additional commands in the console?
Thor  [author] 29 Aug, 2014 @ 2:53pm 
@EHOT: Thanks, adjusted to be smaller and make the ends look more realistically cut.
EHOT 28 Aug, 2014 @ 11:50pm 
change scale texture of the fence on Yard
made smaller
Thor  [author] 28 Aug, 2014 @ 9:28am 
@Maestro: Yes, the corn-fields are also custom DoD:S models, I really miss those days of grenade lobbing. :D

@Nesh:
1. Thanks for seeing this, this was happening in my game as well, but others have reported that the music comes from the speakers, I'll keep working on making it right.
2. Already adjusted zee barrels :D
3. I'm on the hunt for discoball models, lemme know if you see any shiny objects!
4. Adjusted for you, smaller radius and less often.
5. The thunder is straight from the game, I need to fix the frequency so the other two are used as well.

Thanks again guys!
NeshZul 28 Aug, 2014 @ 2:17am 
Best scary map i ever seen :D. i found some strange things, maybe its help(sorry for bad english c;)
1. On yard in right corner (there no bush) bad clip wall and very loud music, its seems bad
2. floating barrels on barn and bad chains (its bad sprite, if u dont look straight its disapear)
3. maybe better model of dicsoball? ^_^ and some decals...
4. that "can u a keep my secret" very often its annoying some, maybe bug?
5. thunder sound..can u find better? )
its all now, very cool map! Its like developers work
Maestra Fénix 28 Aug, 2014 @ 1:19am 
Isn't on the first pic a custom DOD:S model? :V
Thor  [author] 27 Aug, 2014 @ 4:55pm 
Thanks, I was having issues with the sounds and packing, so I'm trying to make sure it works for everyone before full release.
raffle 27 Aug, 2014 @ 4:19pm 
yo tetra, just letting you know im downloading it, and i'll test it out tomorrow :3
Thor  [author] 27 Aug, 2014 @ 2:57pm 
Awesome, thank you so much Nero!
Nero 27 Aug, 2014 @ 2:47pm 
1. I think the sound comes from the stereo, but not when facing it up close. I did this in first person and it sounded fine but third throws it off a bit.
2. I noclipped around the whole map and didnt see any glowing error models, so im assuming theyre all good.
3. Storm started just fine (i used host_timescale 10 to speed it up to then).
Love the toilet stall behind the barn :)