Caves of Qud

Caves of Qud

Liquid Boilers
4 Comments
Judge Abel  [author] 11 Nov, 2023 @ 1:29am 
HM I have just noticed this, I'll get on it and try to get an update pushed soon. Thanks for telling me
YASD 9 Nov, 2023 @ 6:23pm 
(continued) then an onslaught of the following error on repeat up until the crash:

ERROR:Exception during turn it's also automatically on clipboard so just paste into IM or e-mail to support@freeholdentertainment.com: System.NullReferenceException: Object reference not set to an instance of an object
at XRL.World.Cell.HandleEvent[T] (T E) [0x000ab] in <4c41779323ab4ce7b6d9736e1444ea40>:0
at XRL.World.Zone.HandleEvent[T] (T E) [0x00117] in <4c41779323ab4ce7b6d9736e1444ea40>:0
at XRL.Core.XRLCore.RenderBaseToBuffer (ConsoleLib.Console.ScreenBuffer Buffer) [0x00224] in <4c41779323ab4ce7b6d9736e1444ea40>:0
at XRL.Core.XRLCore.RenderBase (System.Boolean UpdateSidebar, System.Boolean DuringRestOkay) [0x00131] in <4c41779323ab4ce7b6d9736e1444ea40>:0
at (wrapper dynamic-method) XRL.Core.ActionManager.XRL.Core.ActionManager.RunSegment_Patch0(XRL.Core.ActionManager,bool)
YASD 9 Nov, 2023 @ 6:22pm 
Update! Got a game-hanger again arriving on the surface of a historic site from the world map, here is what the Player.log shows:

ERROR - no colors specified for ducks_DiluteStaticSwollenBoil(swollen boil)
Getting faction feeling for faction Fungi

21,23 => (-296.00, -264.00, -10.00) => (493.95, 487.92, 0.00)
Getting faction feeling for faction Prey
19,20 => (-328.00, -192.00, -10.00) => (448.00, 591.31, 0.00)
Getting faction feeling for faction Prey
Getting faction feeling for faction Prey
ERROR - Unknown blueprint (tell support@freeholdentertainment.com the following text): DiluteWarmStaticPuddle
ERROR - BeforeDeathRemoval registered event handling :System.NullReferenceException: Object reference not set to an instance of an object
YASD 9 Nov, 2023 @ 5:33pm 
Have this mod installed as part of the Monster Mash bundle. It brings lots of liquid !!!fun!!! I've met Wardens and pilgrims of boilers and boil alike. The only game-breaking bug I've run into appears to be when a great many boil (ooze?) sultan cultists are in the active zone at once, and the game simply freezes. If it happens again I will post the error here.