Entropy : Zero 2

Entropy : Zero 2

Mission Improbable
33 Comments
Albotoff 1 Aug @ 7:42am 
kinda funny how you play as a combine elite and all the combine enemies suddenly hate you and now every rebel citizen now thinks your Gordon Freeman
Will Robson ® 23 Jun @ 4:25pm 
RESOLVIDO : Pra quem tiver com o erro "Can't find background image materials/console/startup_loading.vtf". Basta entrar na sua launcher Steam/Jogos e ferramentas/Marcar a caixa ferramentas/descer ate "Source SDK base 2013 SinglePlaye"/clicar com o botão direito do mouse na mesma/descer ate "propriedades..."/"BETAS" /"participação no beta/ de nenhum , selecione a opção "upcoming . Espero ter ajudado , pois pra mim funcionou !!!
Пакет 25 Mar @ 12:05pm 
Моя игра вылетает каждый раз когда я убиваю комбайна.
Lemon Nade 22 Mar @ 3:21am 
What do you think to put 2 Hunters & uncountable Manhack in the lift?
Lemon Nade 19 Mar @ 12:04am 
Caution : This workshop can replace some asset such as squad icon and "saved" to "#HL2_saved" :steamfacepalm:
RockeyLol  [author] 24 Dec, 2024 @ 6:46pm 
Да проходил. Даже мои друзья проходили. Сделали мнение что из-за его длины это нестрашно.
S.E.T.H 24 Dec, 2024 @ 12:51pm 
Создатель мода, ты хотя бы сам его проходил? Мод нереально душный что пиздец, даже снизив сложность комбайны не перестают быть убер меткими
GamingPC :D 26 Sep, 2024 @ 10:34pm 
Pretty sure it's a universal issue but fighting the Combine Soldiers crashes the game to desktop. Been having the same issue with my own project.
Survivor 9 Sep, 2024 @ 4:13am 
Keeps crashing in the first encounter with combine in chapter 1.
Kolkwitzia 6 May, 2024 @ 2:35am 
I found all the flowers :)
rich.j.ma 2 Feb, 2024 @ 12:43pm 
why are the combine so god damn strong, doesnt make sense. even on the easiest difficulty the combine do 40 damage per shot.
AgentBlackout 14 Jan, 2024 @ 10:34pm 
Not gonna lie, Really fucking hard but I managed to finish it with A LOT of saving each time after so many deaths Load files is a blessing gotta say but at last I have done it. Really cool map just nerf their HP at bit.
BadboY 14 Jan, 2024 @ 2:03am 
а
Wata 6 Jan, 2024 @ 5:53am 
nerf the fucking combine how the fuck is it possible that they can kill me that fast after i dumped an entire fucking mag only to get shot in the face
SPC_Samhain 26 Dec, 2023 @ 11:45pm 
wtf is up with the fucking retarded ass damage of the combine, I keep dying to them because they fucking two shot me with their automatic ar rifles, ass mod
CJAIME01345 20 Dec, 2023 @ 12:08pm 
VERY HARD
Xx>₱ÙπIßH3D.X.M4π<xX 16 Dec, 2023 @ 10:22pm 
that citadel chapter is really infuriating (had to do an entire arena with 7 health, ended up having to fling dead manhacks at enemies while savescumming behind cover while trying not to softlock myself), but those first 2 chapters are fucking beautiful
Also seeing bad cop in the credits instead of gordon was a really nice touch lol
LolCat 12 Dec, 2023 @ 1:54pm 
I originally played this campaign in GMod. This should be a way better experience.
IEatSand 1 Dec, 2023 @ 11:04am 
This shit is good enough to be a standalone mod
cybo007 25 Nov, 2023 @ 9:43am 
eidonabramm - Just start Entropy zero 2, there is on the startscreen bonus maps line, from there you start the workshop contents.
RockeyLol  [author] 20 Nov, 2023 @ 12:05am 
Sound fix update
Chris Pratt 19 Nov, 2023 @ 11:52am 
The lighting here is scarily good for source!
The TRUE And ONLY Big cat. 17 Nov, 2023 @ 4:32am 
2 hunters and one soldier
Plussionex 16 Nov, 2023 @ 11:21am 
Good shut man :gordon:
Zaphero 15 Nov, 2023 @ 8:24pm 
Ah it's odd seeing this one here with Bad Cop gameplay and all because it's my headcanon of what Gordon did after they discovered that Bad Cop got rid of the Borealis and ended HL2s arc long before the protag team ever heard of its existence. All that's left after that is small conflicts with the Combine remnants and perhaps the ship returning some year or millenium

I played through it with MMod after EZ2 and this is pretty much right what I wanted for Gordon, not an obsession with him doing important things or seeing what happened to every character, but just more silly adventures of him getting to live and do what he does best in this world. The best thing that could ever happen to the man who lives a life of constant conflict is not to impotently ram the most important thing in the universe against the thing that wants it, but to finally be able to approach it on his own terms without existential threats. To be helpful or useful but not important anymore.
eidonabramm 12 Nov, 2023 @ 5:03pm 
how do i get this to start its not showing up.
Ω Yukich 11 Nov, 2023 @ 12:36am 
This feels unbalanced on hard mode or Im just too bad at the game lol
2 hunter fight was hella Doom Eternal hard for me
Citadel fights are disgustingly brutal, ammo is very scarce and there is no way to cheese out the enemies
Also pistol suddenly is the best weapon in the game
What the hell is happening?
1upD  [developer] 10 Nov, 2023 @ 8:38am 
The manifest file in the addon (at the time I last tested it) is the one from Mission Improbable, which adds in the new soundscript files for the mod. But it replaces the one from EZ2. That means all the sound files from EZ2 are not loaded. It is not a map issue.

You should take the sounds from Mission Improbable and put them into map specific soundscript files.
https://developer.valvesoftware.com/wiki/Soundscripts

Make a file like maps/<mapname>_level_sounds.txt and copy the contents of the new soundscripts from MI in there. (Keep in mind soundscapes are separate from soundscripts) Do not replace the manifest file.

If you replace shared files like the sounds manifest, it will break EZ2 as long as the addon is installed.
RockeyLol  [author] 10 Nov, 2023 @ 1:28am 
I used both the completed original manifest and the one from the mod. But nothing changes. Apparently I messed something up in the maps themselves.
1upD  [developer] 7 Nov, 2023 @ 1:04pm 
Why does the description say "I don't understand why, but NPC sounds stopped working" when the file game_sounds_manifest.txt is replaced? If you replaced the manifest file (as the description also says you are the author of the port) then you also must know that you removed all sounds from EZ2.

I do appreciate the warning though. Many users have been complaining about workshop addons breaking sounds and it's good that you put something in the description to give them a heads up.

I am looking forward to playing this soon. Mission Improbable was a classic mod and I am hopeful this will be a fun way to re-experience it!
MEsssERidZE 4 Nov, 2023 @ 10:56am 
Это охуено! Если честно, думал какой-то мод простенький, однако дизайн карт, резкая смена обстановки, колоритные персонажи (хотя конечно без диалогов) делают этот мод, для МОДА, очень хорошим. Желаю автору, что в дальнейшей части Энтропии, эту карту включили в оригинальную кампанию!:steamthumbsup::steamthumbsup::steamthumbsup:
Jariner 3 Nov, 2023 @ 1:58pm 
this feels like it should be using the H.E.V Arms (+ kick and playermodel) instead of the elite considering your an enemy, not an ally to the Combine, but then again its a port.
Brummbär 2 Nov, 2023 @ 5:10am 
Thanks for the port , was fun playing this mod again after so long , any other planned classic mods like Uncertainty Principle?