Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Great Famine Mode
8 Comments
Ryan 20 Jun, 2024 @ 12:51pm 
if at late stage city won't be able to produce food then how would city sustain?
DefinitelyNotanElf 28 Jan, 2024 @ 12:51pm 
There are players who enjoy Gathering Storm due to being somewhat closer to realism...and then there are those who enjoy DIFFICULTY. This feels like the latter and I look forward to it halting my world's economies.
:yawp::stress:
你似晚霞愈晚愈浓 18 Jan, 2024 @ 10:11pm 
把思路改改,普通地块改成受饥荒影响,像小麦牧场地块中的加持不受到影响,这样更好
1012445735 15 Jan, 2024 @ 3:26pm 
崇祯落泪
JacobTC 11 Nov, 2023 @ 9:24pm 
好欸!喜欢气候变化mod
knotty_n_gneiss 5 Nov, 2023 @ 11:13am 
This is a very interesting mod. Any chance you might be able to make the AI (especially if they are playing more diplomatically minded civs) anticipate these changes and work to avoid climate change with greater fervor, and create grievances from civs that ignore their impact on the planet? I don't know if this is possible with the tools the devs open to modders, but if so, that would be incredible. (I almost never build coal or oil power plants, and rarely railroad networks, simply because that's baked in for me as a player, but a more robust climate change effect might incentive me to interact with that aspect more.)
Finisher 3 Nov, 2023 @ 8:02am 
给大佬打call:steamthumbsup:
Dorisssssss 2 Nov, 2023 @ 9:22am 
这个好诶