Barotrauma
Ratmen [Playable Species] [Use new version in description]
30 comentarios
Partnerbot 11 JUL a las 9:37 
shit still don't work, do i need to edit the files for it to work, or am i just incompetent.
Saakra  [autor] 10 JUN a las 14:27 
use the version I linked
Partnerbot 9 JUN a las 16:28 
i am back. MAKE WORK FOR BOT.
Saakra  [autor] 27 AGO 2024 a las 15:51 
Videogames 20 AGO 2024 a las 16:35 
"Huh... you guys have grown since last I saw you in the unterzee..."
R̵att͟ènv̷̛i͢e͞c̛͘҉h 11 JUL 2024 a las 13:26 
:deadrat:
beet eater 4 FEB 2024 a las 12:22 
are deer possible?
Beap 23 ENE 2024 a las 15:05 
>tfw followed instructions exactly to change job and it turned him human
Rodrigo_C4 12 ENE 2024 a las 15:39 
Could you make a video to load the mod? It's hard for me to understand these kinds of things in general.
CyberBatty7 30 DIC 2023 a las 7:59 
Shark race someday please?
Archie 17 DIC 2023 a las 23:33 
You should do Kobolds next
Partnerbot 10 DIC 2023 a las 17:59 
i cant seem to get this mod to work at all
DefaultString 30 NOV 2023 a las 6:32 
Make Skaven submersible so we can play play properly
Warden 29 NOV 2023 a las 18:36 
Under water! Very-Much unnatural!
DefaultString 19 NOV 2023 a las 5:04 
This mod could use rat ogre as pet so it would be complete
Lethaltags 18 NOV 2023 a las 21:57 
YES YES YES MORE MORE WARP STONE
Saakra  [autor] 11 NOV 2023 a las 9:57 
Works in singleplayer now
Saakra  [autor] 9 NOV 2023 a las 17:09 
They will now act like any other crew and can be assigned tasks
Saakra  [autor] 9 NOV 2023 a las 6:43 
Update the dependency and you'll see them in the crew UI now
Solstice Initiative 8 NOV 2023 a las 13:12 
A Lupine, a Lizard, a Ratman, a Robotrauma Robot, and a Human all walk into a submarine...
Vlasov Jr. 4 NOV 2023 a las 14:05 
Call the Tormsdale Five, we got rats in our ship!
Espiovvv 4 NOV 2023 a las 13:46 
SKRYRE IS BEST-BEST!
Saakra  [autor] 3 NOV 2023 a las 8:59 
Note: The latest mod update requires you to subscribe to SaakrasUtilities as a dependency due to the job script changes.
Saakra  [autor] 3 NOV 2023 a las 8:58 
Thanks for the input! I've taken that guide and implemented the functionality as a job.
DefaultString 3 NOV 2023 a las 2:27 
If you follow this guide and use Lua, you can have your creature as job, with no need for that how to spawn steps. Or just use my Gigachad Job as template. Also i should warn you as you might not be aware, some (many) vanilla talents do not work with non human creatures, such as "Example of Health".

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2866003542

Or alternatively, as suggested by Sodium, you might want to make ratmen as gender from robotrauma and have all talents and doors working for you, but this will override human.xml and make it incompatible with robotrauma and other human editing mods.
DefaultString 3 NOV 2023 a las 2:20 
Just you wait when Gotrek Gurnisson hears of this heresy
LeCrazyy 3 NOV 2023 a las 2:09 
Rats, rats, we are the rats
Radon 2 NOV 2023 a las 22:20 
Maybe you could make the ratmen selectable in the gender tab when you make a character like how robotrauma does it
Saakra  [autor] 2 NOV 2023 a las 8:21 
By the Emperor's grace and the vastness of the cosmos, I find it necessary to address these unfounded and outlandish claims circulating among the crew regarding so-called "ratmen" or "Skaven" aboard this vessel. Know this: our ship, a marvel of the Imperium's engineering, is impervious to such fictional threats. These tales are nothing more than the fevered imaginings of those affected by the void's vastness or perhaps a ploy to undermine the unity and resolve of our crew. Let it be clear: spreading such unfounded stories not only challenges the sanctity of our mission but also risks confinement to the ship's brig for causing unwarranted distress. Each member aboard this vessel must remain vigilant against falsehoods and stand steadfast in our united purpose.
ALE199 2 NOV 2023 a las 8:09 
Finally, Skaven on Europa, the underempire grows even in spess.