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Additionally, I also had wish for those :
de_pripyat https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729592062&searchtext=de
Kowloon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=381587877&searchtext=
de_cistern https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=125746395&searchtext=
ar_chess https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=176444499&searchtext=
DE_Highlands [WIP] https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1193836814&searchtext=de
de_homealone https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1220942077&searchtext=de
These maps were so popular that during the time when CSGO was in operation, some maps specifically used for screenshots of weapon skins had close-ups of these maps. I think I would be very grateful if you could restore these maps in CS2.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=609246198 - for reference ( the only one I could find for CSGO )
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=417362384
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2955084102
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=239672577
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1131494371
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=125688771
Would a port of this ever be possible you think ?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=126059582
It's our clans favorite map.
Even do we are still working on getting a CS2 dedicated server running like we had on CSGO...
Right now we can load a single workshop map, but not utilize a Workshop collection and make the vote work only with the maps in such collection..
So we are still playing on CSGO dedicated server... But are testing cs2 dedicated and checking out maps.
We do miss commands to get number og spawn points from maps, we can be up to 30 players, so maps has to support 15-16 T/CT spawn points.
So far we used this command to see number of spawn points: report_entities
But is does not work in console on CS2. So its trial and error to see if maps supports the numbers we play with.
Will test some of your maps, one of these days.