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That was fun, THX a lot !!!!!
That was real fun, looking around at all the nice details, different ambiances and lights.
The puzzles were exactly the difficulty I like for a relaxing map :P
Clever setup in all the rooms, no way to be soft locked. I also like the transitions.
Small picky points:
Yes there is a grate texture looking like glass, but that took me just a few extra seconds before trying because you can't do nothing else there anyway, so no big deal.
There is a wall texture with a missing a detail texture, visible in the very beginning and further as well (the result is some kind of sparkling but that's easy to fix).
For me the last puzzle could be just 4 ball-buttons instead of 5, to avoid repetition of a same move (but keeping the last one :)
All the rest is a smart Hammer work.
And I love the creativity within the very Portal style :)
Favorite &
I enjoyed the soundtrack in the background and watching a player that looks around - investigates, tries things. I don't spend months (or years) of work on a map for people to instantly see a solution and I don't know how to make an easy map. My brain works differently and it's just not in me. You THINK when you play, I saw that. I loved it!
Thank you so much!
You did everything the way it was supposed to be done -- eventually. LOL.
Visuals are pretty interesting. You've improved your skills over the years, and they definitely show here in this map.
Puzzles were easy though enjoyable (aside from that last one, I was quick-saving like a maniac). I'm gonna take a wild guess and assume that this map was just an excuse to fool around with spheres with reckless abandon and I totally respect that. I appreciate the number of puzzles too, as if there had been too few this would've been an otherwise ordinary experience (probably not the best choice of words, but yeah).
Kudos for working on this for as long as you did without giving up on it.