Airships: Conquer the Skies

Airships: Conquer the Skies

The Royal Armoury updated
32 Comments
Philwhore  [author] 22 May @ 7:52am 
water in the game is my biggest wish too!
Draqvaus 22 May @ 12:03am 
Thanks for the update on the mod Im still using the parts that work fine and am waiting for water in the game and i feel itll take off
Militaryhistory1 4 Mar @ 7:51pm 
fair warning the Caser Triple turret is bugged, its crew members will not reload after the first volley
Zippy 8 Jun, 2024 @ 9:49pm 
this does nothing but break my imperial armory builds and can't find the pieces in the menu either
Tonelico 1 Jun, 2024 @ 9:27am 
this is so wholesome
sarcasucus 1 Jun, 2024 @ 2:31am 
soo what does the update actually... change?
Philwhore  [author] 26 Mar, 2024 @ 1:24am 
i have been taking a (very) extended break from modding, should have stable place to live soon when im back at it ill update the descriptions and images for all my mods that dont have them
Harpy 24 Mar, 2024 @ 7:55am 
I think this mod could do with more of a description? Please?
Militaryhistory1 11 Feb, 2024 @ 1:27pm 
Does Royal Armory No Restriction still work for this mod?
gudyrty 9 Feb, 2024 @ 12:28am 
Ventral C-156 has 200m range?
Demon69420 2 Feb, 2024 @ 5:14pm 
is it possible for you to create a version without all the modern looking weapons and with purely the steampunk and "lore friendly" content? This mod actually lags my game for a few seconds when I open up the design airship menu.
Philwhore  [author] 4 Jan, 2024 @ 8:37pm 
the dev has not implemented a way for non tech bonuses to be usable in the design and build section, i would love for it to be, i figure its worth not having it be a tech unlock because needing to build the nuclear reactor first leads to some really interesting dynamics in multiplayer
fergmic 4 Jan, 2024 @ 3:40pm 
but i cant*
fergmic 4 Jan, 2024 @ 3:40pm 
ah ok thank you but what about in the design and build section? it doesnt work there either. i can make designs but i can put them in battles
Philwhore  [author] 4 Jan, 2024 @ 1:47am 
nukes require a bonus to get the tech like acid so they are only available in the campaign mode, you need to build a nuclear reactor before you can make the nuclear weapons
fergmic 3 Jan, 2024 @ 9:47pm 
i made 2 designs each using one of the atomic weapons weapons but it says that the atomic weapons tech/mod inst available. is there a way to fix this? or is this just a WIP part of the mod.
ZMB05zombie 3 Dec, 2023 @ 4:50pm 
Thanks so much! It's working as intended now.
Philwhore  [author] 2 Dec, 2023 @ 8:52pm 
it should work for you again
Philwhore  [author] 2 Dec, 2023 @ 5:33pm 
this is in development i change things pretty often, ill try get to the bottom of whats causing your problem
ZMB05zombie 2 Dec, 2023 @ 12:54pm 
I recently started using this mod and i was having a great time in conquest mode but the next day the 100 coal module has dissapeared from all of my designs and my save refuses to load and keeps crashing.. Is this a common occurrence? Whether or not it is, I would really appreciate some guidance on how to fix my game.
Philwhore  [author] 30 Nov, 2023 @ 7:16pm 
should work fine with your designs not 100 percent on that though, let me know how it goes
LDGamingExpress 30 Nov, 2023 @ 12:34pm 
If I unsubscribed from the original and subscribed to this one, do you think I would have to update any designs to use your modules or would they carry over? I'm guessing I would have to go and change them, but maybe it somehow works out.
Philwhore  [author] 28 Nov, 2023 @ 2:30am 
yep i have been camping so i haven't been able to update anything with pictures or such
Helikopterek 26 Nov, 2023 @ 9:50am 
is there research tree
Philwhore  [author] 14 Nov, 2023 @ 8:59pm 
telecope pod i think it was called its like a sponson telescope
Fishman 10 Nov, 2023 @ 8:46am 
Which telescope was it?
Philwhore  [author] 10 Nov, 2023 @ 2:49am 
one module, a telescope that i deemed redundant
Fishman 9 Nov, 2023 @ 10:43am 
Was there anything removed from the original mod?
Philwhore  [author] 8 Nov, 2023 @ 2:10pm 
oh also new decoratives
Philwhore  [author] 8 Nov, 2023 @ 2:10pm 
the modules are all colour-able are attached to new tier 6 and 7 tech and there's nuclear reactors and airfields now
Mr.Mart36 7 Nov, 2023 @ 7:10pm 
Does this version have the modules attached to techs now? I don't think the original version did.
Rotzka 7 Nov, 2023 @ 2:26pm 
just curious, what's the changelist between the original and the update?