Arma 3
JTAC Tab RW
13 Comments
Tsardev  [author] 6 Feb @ 10:35pm 
@Gamermax this is fixed
Gamermax 7 Apr, 2024 @ 5:18am 
if i call an Evac and the evac gos back he dosnt despawn why is it so ?
Tsardev  [author] 20 Nov, 2023 @ 4:38pm 
@KajSchak,

It's called a radio lmao.

I am working on a messaging feature that allows units sync'd to a module to receive. I was debating throwing in requests into it or making it a stand alone mod.
KajSchak 18 Nov, 2023 @ 3:43pm 
Any chance that you can make the mod send the CAS request to a player and not a generated AI?
Sam 14 Nov, 2023 @ 10:51pm 
Nice mod
MrJayDarlington 14 Nov, 2023 @ 10:36am 
Left a note about the bikey in bugs
Caliber 11 Nov, 2023 @ 1:42am 
Nice tablet :steamhappy:
Tsardev  [author] 10 Nov, 2023 @ 12:31pm 
@Caliber, I have the cluster change noted and it will be rolling out with the update I am pushing soon.

As for the gunrun, there is only so much I can do. If you want to write the code for something that will work, I will add you as a contributor and bring you on the GitHub.
Caliber 9 Nov, 2023 @ 11:13am 
I even tested it and you can replace the Bo_GBU12_LGB for the Mo_cluster_Bomb_01_F in fn_jtac_CAS_attack_plane.sqf.(Carpet) It's up to you if you want to integrate this
Caliber 9 Nov, 2023 @ 4:45am 
The A10 Gau gunrun is also inaccurate, on map and with laser designator
Caliber 9 Nov, 2023 @ 2:35am 
The CBU used during the CAS is actually a GBU that falls and explodes, but also displays cluster ammunition. Is it possible to adjust this?
Tsardev  [author] 8 Nov, 2023 @ 2:49pm 
I'm excited that it's starting to slowly attract attention. I will keep this updated, and I hope if you have feedback you post it here mate.
Caliber 8 Nov, 2023 @ 12:08pm 
It would be great to see this mod brought back to life! Thank you!