Age of Wonders 4

Age of Wonders 4

Culture Unit Makeover: TA - Giant Kings Update
137 Comments
BloodyBill 11 Jul @ 8:28pm 
(Clay charger's axe still floating)
Lex Foxo 22 Jun @ 10:25pm 
how do you actually see what the armor options are? i can only really see the front 3 units in the creation screen.
Elijah_Kowalski 14 May @ 11:27am 
Same issue with clay charges and floating weapons.
BloodyBill 27 Apr @ 10:42am 
Anyone else having the clay chargers' axes floating at their feet out of their hands?
Cornbread 18 Apr @ 4:37am 
Same @Kingpanther7 :steamsad:
paulwhitlock2 14 Apr @ 6:32am 
Would it be possible to make a patch, so your mod is compatible with the Late Tier Cultural Units mod?
Jibbles 11 Apr @ 5:02pm 
I'm having an issue where switching unit gender to female leaves all the formerly male units with masculine faces and beards. The voices are feminine though. Tested with no other mods to ensure it wasn't a mod conflict
Kingpanther7 9 Apr @ 11:31am 
i miss the roman like armor type
Shadow_Volkamon 6 Apr @ 9:38am 
Can we please have a version of the mod that's a bit more streamlined? It's very cool that we can pick the individual unit skins but that becomes an exercise in frustration when you can't see the changes on-screen (likely because I'm using Von Schnitzel's other unit mods so I can't see the units being effected in the customisation screen). So a version that still has the customisation toggle, the army gender options and then all the outfit options on a single slider would be very appreciated.
Mustard Jelly 6 Apr @ 7:10am 
This mod is always great
[☆] AresOfThrace 5 Apr @ 11:51am 
Ah, thanks for answering that. Would be awesome if it somehow could be made a working thing.
Scribe of Nekoti 5 Apr @ 8:01am 
Out of curiosity, what themes are you working on now?
epic eddie 5 Apr @ 6:24am 
Thank you. I thought it was on my end! God bless
Pai de 5  [author] 5 Apr @ 6:12am 
Posted a hotfix for the Oathsworn outfits, somehow a fixing a bug created another, but it should be all good now.

To answer some questions.

This mod can be loaded in any order, while Von Schinitzel's ones, is better to check their own pages to find information in there.

The gender option is more of a fun thing, it is not possible to work as a true gender swap.

The incon preview don't seem to work for this mod sadly, so we are stuck with the sliders untill some new functionality is implemented.
[☆] AresOfThrace 5 Apr @ 4:11am 
Hey, great mod, love the plantyful options! Just one weird thing, is it normal that troops keep their original gender's head and facial hair if you change the army gender to one exclusively? I have Animalist Croc Infantry with female bodies and male heads to be precise. xD
epic eddie 5 Apr @ 1:34am 
I am getting invisible Oathsworn outfits on certain units like the Honor Blade, Wayfarer and the mounted archer. It is this mod. What can I do to fix it?
Khornelia 4 Apr @ 7:14pm 
Thank you for the update! <3
Francuzik 4 Apr @ 11:22am 
Good evening
Could you tell me if I add all your mods, in what order they should be? I'm just having some trouble with any options.
Pai de 5  [author] 4 Apr @ 10:39am 
GK is out and so is our update, celebrating the Feudal Rework and the addition of a good looking Plate Armour, we got a bunch of new goodies to build all the Knights you ever gonna want.

Added new outfits of the following themes (Check pictures for previews)

New - Mountain/Desolated Tribes
New - Feudal + Oathsworn
New - Geomancer Outfits
New - Longbow Base Outfit

Extra - High Empire
Extra - Chaos Marauders
Extra - Dark-Mystic
Extra - Mystic Ninjas
Extra - Diverse Knights

Fixed the rare bug which Industrious units would lose all armour until reset.
Fixed some clipping.
Royal Greed 2 Apr @ 2:23am 
please update
Francuzik 24 Mar @ 9:56am 
Good afternoon!
Thanks for the mod! I wanted to know if there would be a mod update. Thanks
Midas 11 Mar @ 9:14am 
Sadly, heads are disappearing on random units with this mod enabled. Seems to only happen to racial tome units specifically, my culture units look fine. Also, I don't have Ways of War, if that influences anything. I don't think it should, but I figured I should mention it.
skaz88 4 Mar @ 4:03pm 
Huh, turns out this was the mod that was making my Soothers headless for some reason.
Lupus Il Burlesco 1 Mar @ 8:49am 
Hi, good mod, can i have help, somehow whenever i chose the industrial faction their chest or torso are invisible
♠ Punkstyler 9 Feb @ 3:41pm 
Hi, great mod. When i change army gender to females, most of faces are still male. It should work like that, or it's a conflict with other mod?
Defender Of Super Earth 26 Jan @ 3:55pm 
Anyway to add the new ui, the same way you pick hero outfits but for the units instead of the current slider?
Pai de 5  [author] 12 Jan @ 5:11pm 
@Alexiel, no problem, and thanks btw, although i do have C4U, you probably can rebuild them all using Age of Fashion series alone. Some of these hairs however, are from my own version of Age of Fashion called "Age of Fashion - Saloon Coiffure", which is only available on the Paradox Plaza for now, since i don't own the Steam version of the game, i can't upload most of my mods easily lol.
Alexiel 10 Jan @ 5:35pm 
First off. THIS MOD IS AWESOME. I've had a thousand faction ideas where they all looked like clones except for the heroes and colors.
Secondly. What mods do you use for the heroes in the images? Is it Age of Fashion, C4U or something else? I'm a bit lost on that and they look so cool and unique in the screenshots. Sorry if this is a typical question, I haven't read anything in the comments.
oll707 22 Dec, 2024 @ 11:27pm 
Hello, first of all i wanted to thank you for your mod, this one of my favorite.
But I noticed that now (maybe after some update) i cant any longer change the appearance of units from " Late Tier Cultural Units"...but earlier i had this option...
Zhbik 9 Dec, 2024 @ 10:55pm 
This is fukken must have mod. Devs of the game are stupid idiots. Glory to modmakers!
Pai de 5  [author] 5 Dec, 2024 @ 1:07pm 
Sadly, if a unit is not in the presentation screen the only way to do it is to remenber the order of the outfits in the slider, as the new function of image preview do not work on our mod.

But since the mod's function is focused on the base game culturals only, besides them, only Von Schnitzel's extra units mod have been properly set-up for it, and in there he took his time to also put them in the presentation screen, so you can preview most at least
Brother Severus 4 Dec, 2024 @ 1:24am 
Awesome mod,I have one question when I create a race in the units option several of these are not displayed in the presentation screen therefore when I use the sliders to change their outfits they are not displayed,is there any way to see such units so that I can see what is their looking?
gore 28 Nov, 2024 @ 5:36am 
I also had a problem with Industrial Outfits being invisible, it was fixed for me by disabling the Umbral Dweller Culture mod.
syrathegreat 20 Nov, 2024 @ 7:10pm 
So I got the invisible default industrious units bug too. Did the testing and can confirm it seems to be a 6 month old mod "Alt Alt Wightborn" (in my case the "Dirty - No Skulls" version) which is causing the conflict. I have no idea what it touches to cause a bug like that, but hope it helps as I believe it's a more common mod.

Now I just need a hug while I go remake all my custom factions :steamsad:
Zooasaurus 19 Nov, 2024 @ 8:55am 
Is it possible to have the options using the new selector instead of sliders?
Pai de 5  [author] 17 Nov, 2024 @ 6:18am 
Interesting, that's a bug i can't replicate. Perhaps it's a mod incompatibility issue?
Lupus Il Burlesco 15 Nov, 2024 @ 8:25pm 
invisible units for industrial
Twiggymc 15 Nov, 2024 @ 5:24pm 
Getting alot of invisible outfits as well
Biboros Ciri 15 Nov, 2024 @ 2:05pm 
Hi, thanks for the update! I have noticed that the heroes don't have their default outfits, there are some duplicates, and there are invisible ones too.
Genericguy3182 14 Nov, 2024 @ 10:33pm 
Industrious default outfits are either invisible or nonexistent
Whisk3y_Fire 10 Nov, 2024 @ 2:47pm 
Great job!! Thank you!!!
Khornelia 10 Nov, 2024 @ 10:53am 
Thank you so much!!
Master Necro 10 Nov, 2024 @ 7:30am 
AWESOME!!!
Pai de 5  [author] 10 Nov, 2024 @ 7:01am 
Hey guys, the new DLC is live and here's the update notes:

Fixed Lasher Sword and Gloomstrider bugs.

Included Oathsworn support.
Included support for Simian and Ogrekin.
Fixed general clipping bugs.

Added new outfits of the following themes (Check pictures for previews)

Extra - Dark Mystics

New - Eastern Imperial
New - Warriors of Chaos
New - Righteous Monks
New - Cultist Strife
New - Mystic Ninjas
New - Eastern Bandits

Know Bugs - Forms with army head selector enabled will clip on the closed helmets when selecting an option besides "None".

All that said, thanks for your patience, and please enjoy.
Khornelia 8 Nov, 2024 @ 10:57am 
Thank you for letting us know! <3 So glad this is still alive because it's easily the best mod for this game!!
Texas Space Viking 6 Nov, 2024 @ 7:44am 
Having the same issue with the invisible heads. Oddly enough previous forms with the new culture also makes them vanish.

Been using this mod religiously, cheers for the great work. :steamthumbsup:
Whisk3y_Fire 5 Nov, 2024 @ 5:10pm 
The heads are invisible on the cultural units for the two new forms. Is this one of the things you are aware of and working on? If not, I just wanted to bring it to your attention. Love this mod as it adds so much flavor to each faction. Thank you for your hard work
SlacxTheBird 5 Nov, 2024 @ 11:53am 
That's only natural, honestly though this has been an excellent mod and thank you for all the hard work, looking forward to re-enabling it at some point.
Pai de 5  [author] 5 Nov, 2024 @ 6:56am 
Heads up, the new update broke a lot in the mod, but that's expected lol, we are working on the fixes which will include the lasher and the gloomstrider bugs as well.
pelias117 26 Oct, 2024 @ 11:01am 
Ditto on the lasher sword, it also does something to Eldritch, Insect dark knights from the dark culture.