Team Fortress 2

Team Fortress 2

Power Napper
7 Comments
portable cattleman 11 Nov, 2023 @ 11:27pm 
Eh, y'all are probably right.
Zeugziumy 11 Nov, 2023 @ 6:39pm 
Paint region is fine, plus, the Dead of Night has a very similar paint to this (Dead of Night in Dark style), and compared to the Dead of Night, this cosmetic has a lot more RED and BLUE in its base textures.
Extra Ram 11 Nov, 2023 @ 3:47pm 
Well that's more Valve's fault for adding Lime Green & the handful of players that like to use limegreen ad-nausea, not ours.
Getcho0 11 Nov, 2023 @ 2:25pm 
engineer doesn't have a lot of other massive paint regions so you can't pull a spy-ro and put slate on a bunch of cosmetics to look like you're blu, but putting lime green on this would look ugly as shit
ワールモン  [author] 11 Nov, 2023 @ 7:45am 
I understand your concern, however this paint region was chosen because while it's somewhat sizeable, the item adds team color to his whole torso and sleeves
portable cattleman 10 Nov, 2023 @ 8:42pm 
I feel like having both the collar and the shirt pockets be part of the paint region might be a bit much. Maybe if the pockets were the same colour as the rest of the shirt, somehow.
Bonk Nickeltoon  [author] 10 Nov, 2023 @ 6:40pm 
Please offer constructive criticism! Thank you guys!