Counter-Strike 2

Counter-Strike 2

Abstract
20 Comments
larry 15 Mar @ 3:22pm 
hella fun
NakedAgent 13 Nov, 2024 @ 12:14pm 
Wow, one year and this is still one of my favorite maps! I wish more of the other part was accessible. Then I could just walk around in it all day long.
Inf.™ 乇乙𝑝𝑜𝑖𝑟 27 May, 2024 @ 2:57pm 
Inferno Multigaming loves the map ! We saw a bug when you walk in water you can't hear it yourself but other players can hear it. Thx for fix & nice job !
cryptoc1 6 Mar, 2024 @ 9:49am 
thanks for the fix, looking forward to the new projects!
HomeFries  [author] 5 Mar, 2024 @ 4:57pm 
UPDATE: I have FIXED the issue regarding the map crashing upon startup, meaning you can play Abstract again without experiencing any technical difficulties.

Thank you guys for your patience and for the ongoing support. I am currently working on a few newer projects so you can expect some cool maps to be coming in the future. :frogzone:
TriClopx⚜ 21 Feb, 2024 @ 6:27pm 
I love this architecture. I want you to know your work has value and I hope you can fix this loading issue. If you've decided to move on to other projects please continue to share them with us.
miChi 14 Feb, 2024 @ 5:40pm 
Hey, I've made a workshop collection featuring your map, I think it's deemed worthy of the "high quality" description and is one of the few maps I've added out of the last 3 months of workshop additions!
I'm hoping to make this the pinnacle workshop map collection for CS2 that people will turn to in the future (especially once we can host private workshop lobbies with friends again).

I would greatly appreciate if you could leave a rating on the collection to help it become more prominent, which in turn will hopefully support discovery of your map into the far future!
前 Tlyoo Dank1ng 18 Jan, 2024 @ 4:38am 
plz fixing the abstract map,I really need it:steamfacepalm::steamfacepalm::steamfacepalm:
HomeFries  [author] 26 Dec, 2023 @ 2:44pm 
NOTICE: There is currently an issue of the map crashing on load due to Valve pushing an update that makes certain assets that used to not bother the upload now break the game. I am working on fixing it as soon as I can.
Jordan 16 Nov, 2023 @ 9:02am 
looks dope i like it
ZaihnY 15 Nov, 2023 @ 5:01am 
Still looks a bit barebones, but has a good foundation to build on, you're heading in the right direction
HomeFries  [author] 14 Nov, 2023 @ 11:31pm 
First update is now live. This brings a rework to the bombsite, improved details and graphics, and a bunch of other random fixes. :csgoct:
miChi 13 Nov, 2023 @ 5:14pm 
This is fire, crazy that's its your first map and already at this quality
melc 11 Nov, 2023 @ 1:24pm 
Lighting looks a little too green, dark and depressing.
HomeFries  [author] 11 Nov, 2023 @ 12:56pm 
Thank you for the feedback! During playtesting the map wasn't really T sided but I am changing the spawns in the next update so CTs get to site faster. There is only one bombsite but since it is so big the game puts an A and B on the radar. I am working on shrinking the plantable space a bit so that the fountain room isn't a part of site anymore. This should fix both issues. There will be more decorations as well ;)
RAt 11 Nov, 2023 @ 6:44am 
Probably the most beautiful map ive ever seen, but layout wise its probably the worst T sided map ive ever seen. Ts easily take control of bombsite B and Water, theres 2 bombsites for some reason and they are way to big. CTs can only take control of mid and fountain and thats about it. Not much decoration inside the house and it makes it feel empty, but its such nice looking map i can look past that. 2/10 imho, they need to at least give control of site to CTs so its not entirely a retake simulator
Brown_cheese123 11 Nov, 2023 @ 4:39am 
fanum tax rizz
ඞlamarriteඞ 11 Nov, 2023 @ 4:05am 
1.8 gigs :auimp:
HomeFries  [author] 10 Nov, 2023 @ 6:28pm 
Thanks Vincent :/
Lxmon 10 Nov, 2023 @ 6:27pm 
Homefries is a genius in map creation. Genuinely the best, wingman map I've ever played on. The map itself has a simple layout, but works very well and it's super easy to run it with friends. :steamthumbsup: