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1. The flat buff to all units seems odd, doesn't really imply discipline and cohesion, I just think it would make more sense if say, Units don't lose combat strength from heath, or gain extra HP regeneration when near other units. Since that has more to do with ya know, cohesion.
2. Zollverein is quite odd an ability for Prussia, it's entirely predicated on trading with city states, while yes Prussia did do this, their main source of power was always their army and technology, seeing as the Prussians developed quite a nice university system. I would probably rework this ability to involve city states less, and grant more science & production. Potentially one could have the prussian ability convert faith to production & science, call it "protestant scholasticism" or somthing.
- Totalslacker says not to use enforced TSL with the PTW_GiantEarth map.
- It doesn't work with mods like advanced cheat menu-lite.
It works for me, so I can only suggest you re-do the edits, and then check that the punctuation, spacing, etc is precisely the same in the two inserted lines as in the existing lines.
- insert this row in the <MapStartPositions> section where the mod civs are listed (it will paste as one line)
<Row Map="{0ffac96e-140c-4389-8ae8-6c0cd6391c40}Maps/Giant Earth/PTW_GiantEarth_WB.Civ6Map" Plot="9073" Type="CIVILIZATION" Value="CIVILIZATION_PKT_PRUSSIA"/>
- Insert this row in the <MapLeaders> section below:
<!-- <Row Map="{0ffac96e-140c-4389-8ae8-6c0cd6391c40}Maps/Giant Earth/PTW_GiantEarth_WB.Civ6Map" LeaderType="LEADER_PKT_FREDERICK"/> -->
FTG should start in the tile next to Berlin.
Happy Xmas!
- Go to the mod folder (with standard installation it should be C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\2242698031).
- go to the sub-folder 'Maps', then to the subfolder 'Giant earth'
- open the file MapStartPositions_ModSupport.xml with Notepad++ (a free download) (and as always, keep a save of the original ;-)
- Go to part 2 of this comment -