Space Engineers

Space Engineers

GV Inventory Sorter/Assembly Quota
20 Comments
Merii  [author] 29 Jul @ 10:30am 
If you need a server side version and your server allows it, just use a script. This was born out of a need to not run stuff server side.
KEJWII 28 Jul @ 7:06am 
can i please about server side version?

It basically does the same thing as the automated inventory sorting mod, except I've been having problems with that one lately, and this one works great... but having to constantly think about entering the cockpit just to get the sorting to work is off-putting to me.
Merii  [author] 23 May @ 12:47pm 
This is going to be more work than expected just due to some oddities in how the Keen modapi presents blueprints for selection to mods. It's very possible though, I just need to rewrite some things.
Empada 22 May @ 1:04pm 
ohh... yes, I tried make data from queue and it got me the 4 results, also the make prerequisite only give stone ore. I at least forget that the Survival Kit is an assembler that assemble stone into ingots, just recently I started using it later in the game to process stone while I am mining with a LG ship. it would make easier to put 100k to production, instead of clicking a billion times.
thanks
Merii  [author] 21 May @ 5:09pm 
I don't think that's actually possible right now, but that's a very interesting feature request! I'll have to see if I can do it correctly because the queue is populated from results, not from blueprint names or anything like that, and the stone recipe has 4 results, not just 1.
Empada 21 May @ 12:04pm 
Thank you very much for this. it is very handy.
a question that I have is, which component/ingot is the one to put "ingots" in the survival kit to production? I tried Ingot/Stone and others without success. I would like to use the mod instead of clicking for it.
Merii  [author] 8 May @ 11:12pm 
Unfortunately as it's a client side only mod, no. Block bars (like timer blocks etc) will trigger code on the server side, but hotbars only trigger on the local client that pressed the key, which is the entire magic behind how this all works. You're gonna have to use a cockpit/helm I'm afraid.
==>KT<== JudgeKane 8 May @ 10:54pm 
Is there anyway to expose the "sort" function to a block? i.e. allow the event controller to trigger it, i'd like to be able to hop in the cockpit and that triggers a sort or upon a connector switch lock etc, no drama if not, it's only a button press lol
Merii  [author] 20 Feb @ 9:40am 
I'm not sure what you mean. What's a "cleaner"? It has assembler queue management as part of the production quota features but due to how the mod works they're a bit more limited than full autocrafting.
serjevski 20 Feb @ 6:11am 
Does your mod manage the queue of cleaners like Isy does? Or maybe you plan to add this functionality?
Lazlo 20 Dec, 2024 @ 11:52am 
Thanks I didn't think of clearing the steam mod cache it all good now ;-)
Merii  [author] 20 Dec, 2024 @ 10:21am 
I've tested on a dedicated server and in local play as both a Plugin and a Mod and the toolbars seem correct to me (I can add Sort Inventory from any cockpit, assembler and assembler groups have Clear Queue present) and the actions work when I execute them. The Control Panel menus seem to be correct and I'm able to use all available buttons. If you have any additional issues, please make sure your steam mod cache is cleared/refreshed and if the issues persist, please give me an exact description of the problem.
Lazlo 20 Dec, 2024 @ 5:44am 
The G menu and Tools bar is still not working correctly no sure what the new fix was i love this mod i use it as a plugin
DracoNB 18 Dec, 2024 @ 9:01pm 
Thanks!
Merii  [author] 18 Dec, 2024 @ 7:36pm 
Projectors should be fixed now.
Lazlo 18 Dec, 2024 @ 7:06pm 
Same Projectors menu stopped working i removed my Plugin and projector work fine
DracoNB 18 Dec, 2024 @ 6:42pm 
@Merii or @Mike Dude

Hey I think this broke projectors, since the update none of our projectors work on the server. We have the make data and other options but the BP itself is missing now. We also use a few other mods like Multigrid Projectors but this is the only one that updated recently.
UncleFester 18 Dec, 2024 @ 11:55am 
THANK YOU THANK YOU THANK YOU!!!! OMG... quota's without Isy... YESSSSSSssssssss
Merii  [author] 18 Dec, 2024 @ 11:25am 
@kinngrimm: Quota production is now implemented. Go check the guide for how to use it.
kinngrimm 16 Sep, 2024 @ 3:57am 
hi there, are there any plans to include quota production, which i imagine could be either acheived by having set values in inventories checked if all available and if not then put into the assembler for production and sorting afterwards or by have an overall quota set, which then is checked against what is already in inventories. Goal would be to have an overhead of certain components so that when the need arises to produce say 20 drones or a battleship, these components and ammo to equip the new grids would be on stock and would not need first to be assembled which includes waiting times.