Dominions 6

Dominions 6

Debug Mod for Dominions 6
48 Comments
Tirpitz 29 Apr @ 1:49pm 
That's a shame.
Still thank you for the quick response and for the effort in keeping this mod up!
Have a good one :)
Sombre  [author] 29 Apr @ 12:40pm 
@Tirpitz: No, not really. If you want a lot of a certain creature for the purposes of debug/testing you'd be better off making a mod to just give you that creature in whatever quantity.
Tirpitz 29 Apr @ 12:21pm 
Is there a way to edit the super wish spell in order to summon more than one creature with one debug sensei?
Sombre  [author] 23 Mar @ 11:33am 
@Ultimate Cracker: Sure go ahead. I just ported this mod to dom6, I didn't make the original.
Ultimate Cracker 22 Mar @ 5:20am 
@Sombre i would love to make own version, but if you have archived version it would be respectful for your work
Sombre  [author] 21 Mar @ 12:21pm 
@Ultimate Cracker: You have debug senseis, just cast super wish with them. If you want to wish with a thing that isn't the debug sensei then just have all your debug senseis wish for gems etc, or just press resolve turn a bunch of times (it should take a few seconds per turn at most).

If you want a different version of the mod please do feel free to make it.
Ultimate Cracker 21 Mar @ 8:54am 
@Sombre its more faster with your super wish spell ofc, instead waiting 10 turns just to spending a gems for astral magic. is it possible to have a rollback version of this mod instead? i mean im sure its not only me who prefer the super wish magic to be accessible with all unit?
Sombre  [author] 16 Mar @ 12:00pm 
Ultimate Cracker: Why? You have debug senseis. You have ridiculous gem income. You can summon or wish for more debug senseis.
Ultimate Cracker 16 Mar @ 6:07am 
wait.. so the spells are only be casted by DEBUG SENSEI now? i mean i wish to use super wish other than DEBUG SENSEI commander too..
Sombre  [author] 7 Mar @ 2:33am 
@Medicus: So it does work when you cast it with the debug sensei?
Medicus 7 Mar @ 2:29am 
I am not "refusing" I just didnt learnt his name by heart. But I checked it now for you and it seems he is a rider and has a different name. But I am out now.
Sombre  [author] 6 Mar @ 4:31pm 
@Medicus: Last time I'm going to ask this, at this point it feels like you're just refusing to answer as a joke or something. Did you use the DEBUG SENSEI to try and cast the spell. Not some other mage with maxed out paths, the DEBUG SENSEI.
Medicus 6 Mar @ 10:17am 
I tried with the guys with the magic paths maxed out. Didnt work.
Sombre  [author] 6 Mar @ 7:21am 
@Medicus: The super wish spell can only be cast by the Debug Sensei. If you use the debug mod you start with several of these. Have you tried casting the spell with the Debug Sensei?
Medicus 6 Mar @ 6:56am 
I got those all magic path guys but those still dont cast wish spells. It says wrong leader.
Medicus 6 Mar @ 6:55am 
I dont have him as a leader and I cannot get him.
Sombre  [author] 6 Mar @ 3:15am 
@Medicus did you cast it with the debug sensei?
Medicus 6 Mar @ 12:04am 
Wish couldnt be cast with my commanders it says
Sombre  [author] 5 Mar @ 11:22am 
@Medicus: Wish for them
Medicus 5 Mar @ 9:55am 
How to make more Gems?
Sombre  [author] 4 Dec, 2024 @ 5:17pm 
yes?
r/report.me 3 Dec, 2024 @ 10:49pm 
does this still work?
JonnyEpic 27 Aug, 2024 @ 3:11am 
thx
Sombre  [author] 20 Aug, 2024 @ 4:52am 
@JonnyEpic: Do you mean can you enable it for an existing save? In that case no, mods must be enabled when you create the game.
JonnyEpic 19 Aug, 2024 @ 3:48pm 
Is this mod save compatible? or do I need to make a new save?
Sombre  [author] 15 Apr, 2024 @ 6:45pm 
You could make that pretty easily yourself, just edit the dm in a text editor.
Just-Another-Nerd 15 Apr, 2024 @ 4:54am 
any chance for a version that only gives the OP gem site and debug spells?
Sombre  [author] 8 Mar, 2024 @ 7:33am 
@faceperson: Yeah there are a few non forgeable artifacts that the debug mod crudely allows you to forge when it moves all research to 0. I suppose I could add descriptions for these, but it's a debug mod so I didn't think them being available would be an issue.
Sombre  [author] 8 Mar, 2024 @ 7:31am 
@milgauss: Have you ended turn once?
milgauss 8 Mar, 2024 @ 7:22am 
(my income and resources are also at default)
milgauss 8 Mar, 2024 @ 7:21am 
My gem production is not being set to +99 (nor do I start with any gems beyond the default). Any ideas?
BNRON 15 Feb, 2024 @ 6:52am 
Hmm, I think the robe of the sorceress might be an artifact of how the non-normal research mod works. As I don't see the item when I use the version with normal research
BNRON 15 Feb, 2024 @ 6:50am 
Hi! Fantastic mod! I use it a lot!!

When I use this mod there seems to be at least one additional item not found in vanilla, and not clearly marked as there due to the debug mod. Specially, I believe this mod makes the "Robe of the Sorceress" appear. When I first saw the item, I found it confusing, and thought it might be part of vanilla. I often plan out and evaluate the items and magic a nation has using the mod, and so it would be super useful to know for certain whether or not any items are from the debug mod or not.

I was wondering, could you tweak the description of any items this mod adds so that it is clear they are from the debug mod? Sorry if it is already clear / if I am missing something.
Sombre  [author] 4 Feb, 2024 @ 11:19am 
I'll look into it.
Ragatokk 4 Feb, 2024 @ 10:41am 
With the new startresearch I think you can make us start with everything researched at its proper level instead of lvl 0.
James Baldwin 1 Feb, 2024 @ 9:36pm 
Just saw, thank you! It's great how it auto updates
Sombre  [author] 1 Feb, 2024 @ 5:32pm 
Added a version which doesn't set everything to research level 0, as an option.
Sombre  [author] 26 Jan, 2024 @ 10:24am 
This is a workshop mod, so there is no file download link / location, you just subscribe to the mod.

Consult this guide for workshop users: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3111810990

That said I will put a manual download zip up here just in case anyone needs it.

https://llamaserver.net/sombre/Dominions6/Mods/
CBM 25 Jan, 2024 @ 2:23pm 
I'm sorry, but where is the file download link / location?
Sombre  [author] 23 Jan, 2024 @ 5:26am 
So you want a version which doesn't set all spell research levels to 0?
James Baldwin 22 Jan, 2024 @ 7:06pm 
Or the one on illwiki from Maer: https://illwiki.com/dom5/debug-mod (notes #2)
James Baldwin 22 Jan, 2024 @ 7:05pm 
From the domionions mod thread - it's a version that let's you test out different research levels: https://discord.com/channels/862457208977096734/862580539335901184
Sombre  [author] 22 Jan, 2024 @ 6:04pm 
I don't know what that is.
James Baldwin 22 Jan, 2024 @ 6:02pm 
Can you also upload Debug No Spell Research?
Sombre  [author] 22 Jan, 2024 @ 5:51am 
Super wish is just wish but it is easier to cast.
Hades 22 Jan, 2024 @ 4:27am 
Any more details on the new spells whats the difference for example of wish and super wish ?
Sombre  [author] 21 Jan, 2024 @ 2:42pm 
It does not. I could make it massively increase population which would help with recruitment points. Commander points shouldn't really matter since you can just create forts instantly wherever you want and wish for whatever things you want.
Gentleman Crow 21 Jan, 2024 @ 12:58pm 
I know that this Debug mod gives human players large amounts of gems, income, and resources but does it also give the player a bunch of recruitment points, holy points, and commander points when a human player is recruiting a unit or a commander? If not then is it possible to add it in?