Project Zomboid

Project Zomboid

Leavenburg-RiversideBridge
43 Comments
Okacha 12 Jan @ 7:19pm 
I had sent some messages regarding the map not working prior, but now I've managed to fix the issue :D

I suggest the people with this issue to get the map mod manager mod. This mod might seem to be SP only at first but after you go through the map mod manager menu by toggling on all the map mods you want including the bridge mod alongside said mods' dependincies, you can just export those settings into a folder from which you can add them to your server's ini file :3 nice mod btw
SrLogan 31 Dec, 2024 @ 7:30am 
@Irradiated bagel I have a problem with the bridge does not appear on the riverside side, but on the Leavenburg side if it is and in fact the Leavenburg map too, I fixed the bridge on the Leavenburg side if it is and I advance and it is in the middle does not connect with riverside only happens in multiplayer, it works alone
Stearz 23 Nov, 2024 @ 5:48am 
A part of the bridge is missing in multiplayer
ღ⊱ᗪOᑎᑎᗩ ⊱ღ 16 Nov, 2024 @ 10:37am 
this mod does't works in multiplayer ?
Pixel 8 Nov, 2024 @ 4:27pm 
Well, there is a part of the birde missing from Riverside. I made it to load before Leavenburg. I made it load after Leavenburg. Nothing changed. :(
twn 28 Oct, 2024 @ 3:27pm 
Oddly enough, cars can drive on the sidewalk no problem though. This is all in a MP dedicated server fwiw
twn 28 Oct, 2024 @ 2:55pm 
As stated by 2 other commenters, walking on the sidewalks of the bridge causes you to swim in the water. Any obvious fix or workaround?
Diane 9 Sep, 2024 @ 8:42am 
try the mod order ,, i had a prob where it would not load it was the mod order
Bander 2 Sep, 2024 @ 4:12am 
I don't know how and why it dont work on single player
CKPYДЖ! 8 Aug, 2024 @ 10:06am 
why bridge doesn't work in mp, all installed
Sky Marshall Dragon 20 Jul, 2024 @ 10:09am 
As mentioned by Quack, the white tiles don't seem to work. My character ends up going for a swim, and I just tested it also happens on the Leavenburg side of the bridge. Further, I can't build wooden floors to remedy this situation!
Lobotomy 25 Jun, 2024 @ 7:57am 
bridge doesnt work in multiplayer
Tnaz.v 1 Apr, 2024 @ 1:36am 
I'm suffering from this error, I don't know if it could be your mod or someone else in my pack. The strange thing is that it only happens to me, and it doesn't happen to my friends. When I leave the server and re-enter my character, my character gets sick as if he had been bitten and it dies, I already uninstalled the game and reinstalled it, I restarted the server and reinstalled it and the same thing happens to me, I don't know if it's a bug or what I'm doing wrong, the strangest thing is that I host the server from another PC but with myself Steam account, I shouldn't have a problem being me, am I supposed to? If you can help me, thank you, it's ruining my ability to enjoy and enjoy a great game.

here I explain more about my case
https://steamhost.cn/steamcommunity_com/app/108600/discussions/6/4353365802913064673/
tanp0p0 29 Mar, 2024 @ 1:53am 
There are no problems with gameplay, but
Objects.lua is emitting thousands of errors on startup
Irradiated bagel  [author] 13 Mar, 2024 @ 2:19am 
@Dr. Exallot Thanks for checking! I'll add Fort Waterfront to the list of mods that can cause issues for Leavenburg Bridge specifically.
Dr. Exallot 12 Mar, 2024 @ 4:54pm 
okay so even if a map mod that doesnt intercept or on the otherside of the map messes with it, i took out map mod:
Fort Waterfront
Irradiated bagel  [author] 12 Mar, 2024 @ 1:46am 
You might have a mod that conflicts for some reason. Have you tried testing it on a solo world with just this bridge + Leavenburg? If there's a conflicting mod I can add it to the list. I just checked myself on a solo game with just these 2 mods and it worked.
I haven't made any changes to this mod for months so it might be something else conflicting.
Horse 11 Mar, 2024 @ 10:30am 
it doesn't work, counting the fact that i don't even have dirkerdam
Xeproin 1 Mar, 2024 @ 8:54pm 
I installed a mod for the city and the bridge to it, the city is there, but the bridge did not appear, how can I fix it? I put the mod in multiplayer
Dr. Exallot 25 Feb, 2024 @ 5:25pm 
Hello, I installed this mod on my server and its not fully connected through, is anyone have a fix for this. brand new install so its not been seen
Chop Chop 9 Feb, 2024 @ 6:03pm 
Oh ok. Just read your leavenberg mod. So sad its not compatible with dirkerdam
Chop Chop 9 Feb, 2024 @ 6:03pm 
I also have checkpoint Z. so that might also the cause, but yeah, thats it
Chop Chop 9 Feb, 2024 @ 6:02pm 
I think its not compatible with either, riverside fire department or derkirdam, I have this installed the the bridge is cut off. havent visited in leavenberg yet. I based at the police station
JuankaPR 26 Jan, 2024 @ 10:09pm 
Can You use it on an existing save?
Jono 11 Jan, 2024 @ 4:03am 
Yep, dunno what makes the floor tiles interact like that but it works fine without Aquastar. Love the army surplus btw, holy loot batman.
Jono 11 Jan, 2024 @ 3:51am 
Got same issue as quack, happens on north side of bridge too. Just gonna disable Aquastar and see how that works.
Irradiated bagel  [author] 9 Jan, 2024 @ 12:40am 
@Quack Thats strange, is just the white tiles or also the road of the bridge that causes it?
Does it also happen when on the North side of the bridge? (the part that is on the side of Leavenburg).
Quack 8 Jan, 2024 @ 3:02pm 
I don't know if it is just me but when I use this bridge on a server both sides of the bridge that has a white tile seems to make my character swim and getting the wet moodles whenever I walk on it. Might this be incompatible with Aquatsar?
Irradiated bagel  [author] 10 Dec, 2023 @ 2:06pm 
@Panic I'm not 100% sure how it works for multiplayer but I have heard in the past that the map wont update if the area was already visited. If you don't want to wipe your server.
You could physically connect the bridge yourself by building it.
There should be a gravel road just east of the Riverside police station that heads North.
Follow it directly North to the river and start building straight from there. I believe it would take about 60-80 squares to connect to the bridge.
Panic 10 Dec, 2023 @ 1:54pm 
@Irradiated bagel I made a new server and it worked fine but it still wont work on the original server is it because my friends have already explored around riverside?
Panic 10 Dec, 2023 @ 1:13pm 
@Irradiated bagel would you be able to help me through it because i pretty sure there both enabled becuase i tried nocliping over the river to see that the town is there but the bridge isnt
Irradiated bagel  [author] 10 Dec, 2023 @ 1:09pm 
@Panic I just double checked and it works for me. Could you check if you have both this mod + Leavenburg set to Enabled in the mod list? You need both this mod + Leavenburg for the complete bridge.
Panic 10 Dec, 2023 @ 12:25pm 
@Irradiated bagel i just downloaded your mod but when me and my friend went up there to explore the bridge isnt there anyway to fix this?
Irradiated bagel  [author] 10 Dec, 2023 @ 4:28am 
Issue is resolved now.

Answer from steam support essentially came down to 'you have to wait'. So I will reserve mod updates/fixes for when there's big enough changes.
tennftbll214 9 Dec, 2023 @ 12:22pm 
I see. I just loaded this on to my hosted server last night lol. First successful map mod I got to work on existing save. Good luck on getting it back up! Really looking forward to it.
Irradiated bagel  [author] 9 Dec, 2023 @ 9:42am 
I don't know why. The mod seems to be stuck on "This item is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information)."
And when attempting to update the mod I get the error "failed to update workshop item, result=15"



Trying to figure out how to resolve this.
little nugget 9 Dec, 2023 @ 8:35am 
cant*
little nugget 9 Dec, 2023 @ 8:35am 
i can download leavenburg it says its hidden so is there a chance i can be able to download it
Irradiated bagel  [author] 9 Dec, 2023 @ 7:40am 
@Glizzy Glizalea I did a small update a couple hours ago and it's being checked by the Steam automated content check system. Which is why its hidden at the moment. It's the first time since uploading I've updated anything so can't say how long it will take to complete.
Hopefully not too long.
mkdir 9 Dec, 2023 @ 7:32am 
@Irradiated bagel Hey, Leavenburg is marked as hidden for me- but I saw it was updated today. Since I can't comment there I figured I'd comment here. Is this something I should be worried about since I have it subscribed and part of my server? o.O
NekoJess 7 Dec, 2023 @ 10:27pm 
@Captain Tofu
@Irradiated Bagel

I'm sure by now you have figured out the proper load order, but when loading maps, you need to load them like a stack of cards, in that the highest card covers the lower card, or a portion of it. So if this mod alters even a single cell of another map, then this mod needs to be loaded first, aka, above any maps with cells it overwrites.

So in your map load order, you would have the lowest in the list be the vanilla map, "Muldraugh, KY" then "Leavenburgh", followed by "LeavenburgRiversideBridge".

However, seeing as this is a single cell, and it doesn't seem to use any cells in taken up
by Leavenburgh, then load order for it shouldn't mater in this case. But it's always a good rule of thumb to keep load order in mind. If a single cell map only overwrites a vanilla map cell, you should still remember to try and kep your map load order in a nice coherent order.

And never load anything under Muldraugh,KY.
Irradiated bagel  [author] 29 Nov, 2023 @ 1:00pm 
@Captain Tofu I don't think it matters but let me know if you run into issues.
Captain Tofu 29 Nov, 2023 @ 8:20am 
Do I load the bridge first or Leavenburg?