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https://youtu.be/WAluIV7wRSw
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3102868897
very few points to mention:
1. Is there possible to add some inertia in cyclic reaction too? right now it is very fast.
2. Pilot is seating with left leg pushing pedal forward - it is coaxial helicopter, it does not need so much leg push, if at all. having leg animation is still nice, thank you.
3. Extremely twitchy, and on anything that is not ground (roofs, piers etc.) is prone to immediate damage and explosion if left there decrewed. Arma physics is a bitch, may be you don't need to fight it with moving wheels? Yes, it is nice to do running takeoff sometimes, but I'd rather have a stable position behavior.
4. Speed indicator is lying for +10 km/h.
might be a cool addition far down the line to be useful in combating boats/submarines from some of the naval mods and the submarine/submersables in base arma
I hope this info helps!
Also, I noticed that from time to time the heli tends to slide downhill as if the wheel brakes were not engaged (when wheels are aligned straight)! When it happens, AI crew doesn't seem to mind it and just rolls downhill oft to their death! There is no such problem with other KA-32 mod and other helis that I tested today.
Still, I see great potential in your work! I wish you best luck in improving that beauty!