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(also loved this map, thank you for making this)
Speaking of soundtrack, is it out somewhere? I'd buy it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3149772340
I found a hidden space with a cod4 "x=" format... how can I use it?
Looking fwd to more Sheriff maps.
Pros: Well-balanced and entertaining. I ended with mroe than 20 shells, but a few times my health was quite low- making it suspenseful and tense. The music was refreshing and mostly good, usually not too loud except near the end.
Cons: Way too dark- makes it claustrophobic, which is not fun. It tightly turns on itself everywhere, so the actual space of the area is small- It feels cramped.
My only real complaint is the fight with the combine in the dark. The layout was pretty complex on its own, but paired with fighting in the pitch black it was a bit overkill for me. (I also had an annoying bug where my flashlight wouldn't line up with my aim, which while not your fault certainly didn't help)
I look forward to seeing what other stuff you come up with!
(A bit too many cats inside and outside that room haha :)
But this is very good!
Enough challenge (not easy, not hard) and the map very good!
And I have to say this title really stands out.
The sound design is exceptionally well done. The music is cleverly mixed and fits into the gameplay. Also the environmental sound is well thought out. Unfortunately the audio element is often underestimated, but it adds so much to the atmosphere.
The idea of giving the player only the shotgun is way more refreshing than I thought. It changes the usual combat into closer fights which fits well into VR. The combination of getting a lot of grenades works so well with the shotgun, I gladly threw every grenade I could get.
Keep up the great work :)
Great visuals, audio, challenging combat and all over level design.
Awesome work - it makes me happy to play this.
Also made a playthrough here: https://youtu.be/lhMOy-ctHEg
Also, out of interest, what was used to make the soundtrack (DAW, synths, plugins, etc)? Always interested in hearing (har har) what people use to make music for mods like this.