Project Zomboid

Project Zomboid

FR Motorhome - Upgraded
22 Comments
Timserad  [author] 23 Jul @ 5:03pm 
TheFrosty, honestly I couldnt say I have not looked at version 3. Once B42 becomes the stable release I will be looking into this.
TheFrosty 23 Jul @ 12:05pm 
this mod wokr with Standardized Vehicle Upgrades 3?
Timserad  [author] 18 Feb @ 9:44pm 
Hi hebertramosmaciel12, I suspect this wont be compatible with B42, although I have yet to confirm that. If that is the case I plan on updating this when B42 becomes the stable release.
hebertramosmaciel12 18 Feb @ 1:12pm 
The motorhome in build 42 won't have it?
Timserad  [author] 24 Nov, 2024 @ 2:24pm 
Any unexplored area of the map will have a chance to spawn a motorhome at the increased spawn rate. If you've explored all of the map you would need to spawn one in.
AreaGameplaysYT 24 Nov, 2024 @ 1:20pm 
I downloaded the mod in my world, but will it spawn the motorhome or do I need to create another one?
Timserad  [author] 6 Nov, 2024 @ 4:55pm 
Unlikely as I did not add that vehicle into the mod. Just the two motorhomes the class A and the class C.
Beastmode 5 Nov, 2024 @ 4:43pm 
thank you for the reply this work for the specialized fbi moble command center from the extra filibuster mod?
Timserad  [author] 5 Nov, 2024 @ 4:18pm 
Hi Beastmode, you sure can.
Beastmode 5 Nov, 2024 @ 7:28am 
Can I add this to an existing save??
fester_21 25 Jun, 2024 @ 6:42pm 
@Пылесос забивной, yes, Filibusters used car mod {LINK REMOVED} does add 2 Motorhomes, there is a additional mod somewhere on the steam workshop that adds a interior home to them. ims orry but i cant remember the name.
К0кЛ0рд228★ 19 May, 2024 @ 11:06am 
I'd like to ask what about Filibuster Rhymes' Used Cars! does it add a motorhome at all or not?
Oguri Kyousuke 30 Mar, 2024 @ 3:29am 
and... I found the problem
it was No vanilla vehicle's fault
Forgot I used that one to have Filibuster cars only
It was working fine together before though. Not sure what caused the conflict exactly
Timserad  [author] 16 Mar, 2024 @ 9:46am 
Odd, okay well let me know the outcome of your testing. I've started many a game with this mod enable and never encountered the issue you describe. Plus I would have to think another subscriber would have mentioned the issue. Again, please let me know the outcome of your testing I would appreciate it.
Oguri Kyousuke 16 Mar, 2024 @ 1:57am 
I don't have any other mod that touchs vehicles though
Only Filibuster used car, standardized vehicle upgrade and this one
Will test again to see which mod caused the problem
Timserad  [author] 14 Mar, 2024 @ 4:24pm 
Hi Oguri, if you mean literally every vehicle turned into the bounder then it should not be from this mod. The just affects the rate of the bounder, it increased it.
Oguri Kyousuke 14 Mar, 2024 @ 11:09am 
For some reason all the vehicles spawned in my MP game turned into the bounder
Not sure if it is this mod or any other that caused the problem
Timserad  [author] 18 Jan, 2024 @ 4:09pm 
Hi monkey, as far as I am aware it should work just fine multiplayer. Having said that please let me know if you notice any issues.
xXxlemonkeyxXx 18 Jan, 2024 @ 5:37am 
is there any issues for multiplayer use? :bleach:
Dog 26 Dec, 2023 @ 6:03pm 
All good! I added it back into my game. I don't seem to have the same issue.
Thanks again!
Timserad  [author] 26 Dec, 2023 @ 5:42pm 
Hi Dog, Yes I removed the silver skin because I kept having issues with it. When I would hit a zombie or take damage randomly if the motorhome had the silver skin the model would just disappear from the screen. I could see the four tires and the shadow the motorhome cast, but for some reason it would just disappear. Apologies for not making a mention of that in the mod description I spaced out mentioning that.
Dog 26 Dec, 2023 @ 5:23pm 
Man, I had spent a few hours last night fiddling with the script files for the bigger RV within the Used Car mods. Had no idea why it had a weaker engine power than the smaller one, and it slowed to a crawl with even just a bit of weight in the trunk.

I wasn't having any luck getting the values to change in-game. I had even started messing around with the vehicles database file in my save folder - with no luck. Based on your description the Standardised Vehicle Upgrades had its own script file that was loading afterwards. This mod saved a very novice modder a lot of headache, so many thanks. Have some Steam monopoly money

One issue, though: the 86bounder script doesn't have the second skin, so my vehicle's skin defaulted back to the orange colour.