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How long does it take to complete? That depends on the players. It has been done in 20 minutes but that was chaotic; no scouting just in, out and lucky.
If you "Free hostage" he will leave the group and you won't be able to reinvite him (which is the issue).
But he will follow if your group if you select "Follow squad" and leave it there.
I'm in the process of modernizing the mission and that'll be fixed soon.
There will likely be some minor balancing too; reducing the reinforcements and increasing the patrol count.
Potentially adding more options for difficulty as well.
If I've only got one AI team mate F2 selects him.
With the unit selected, I press 4 to bring up the option to get in the ghost hawk.
Now I have more options, where the unit should go (pilot, gunner or backseat/cargo).
To tell the unit where to fly, I bring up my map (with the unit still selected) I click the location I want the AI to fly to.
To land, I select the unit again and press 4 and select disembark.
Hope that very rough guide helps! I'm fairly sure the command interface is covered in one of the tutorials but yeah, it's not the most user friendly way of commanding troops.
The F keys (F2 - F12) selects the corresponding unit under your control (` selects all units). With a unit selected you can issue various commands, either through the numbered options:
1 = Movement,
2 = Target,
3 = Engagement options,
4 = Vehicle access,
5 = Radio,
6 = Special action,
7 = Combat stance,
8 = Formations,
9 = Assign team,
0 = Radio reply.
Or you can get context options based upon whatever your mouse is hovering over.
If stamina is disabled, weight does not matter.
I've also disabled the stamina script as BI has changed their stamina values and added a stamina bar.
Do let me know if you find the AI too easy.
Although great mission. Awesome work, would totally like to see more missions from you. :)
I did mention a update earlier and rather than keep anyone waiting or dissuading people from trying the mission, I thought there's no harm in releasing what appears to be a stable and (so far) error free update.
These are the changes:
1.1
- Reworked enemy AI
- Difficulty lowered
- Improved stamina
- Performance enhanced
- Enabled friendly AI
- Added Virtual Arsenal (can disable in parameters if so desired)
Yet again, thank you and enjoy!
Lowered the difficulty
Optional virtual arsenal
Improved performance
More stamina