Sid Meier's Civilization VI

Sid Meier's Civilization VI

Cathedral of Christ the Saviour (World Wonder)
14 Comments
akayoshi1 25 Jul @ 8:22pm 
overpowered? that sounds on par for civ 6.
sashaeconomic 20 Mar @ 2:19pm 
over powered
Nahueformaline 9 Sep, 2024 @ 10:41pm 
Good mod :D. More Buildings!
GroBoiD 14 May, 2024 @ 3:26pm 
so OP
Code 10 Feb, 2024 @ 8:25am 
Pretty sure JohnLeGreat said they do in the comments of Gyantse Kumbum, guess I'll go ask him there instead then.
Phantagonist  [author] 9 Feb, 2024 @ 8:27pm 
No
Code 9 Feb, 2024 @ 7:20pm 
Do you accept commissions?
Solarius Scorch 6 Jan, 2024 @ 1:24pm 
"Military units and religious units do not suffer from combat penalties when injured" - that's a bit too good, and the reason I've decided against installing this mod. I think the wonder would be fine without this feature.
If you think an extra feature is needed, maybe this: when an enemy unit destroys your unit in direct combat, they receive 25% damage. What do you think?
Doc_Furtado 26 Nov, 2023 @ 5:22am 
Beutiful and great history, praise the Lord
IR62 23 Nov, 2023 @ 6:33pm 
Looks very useful for an industrial era domination run.
Phantagonist  [author] 23 Nov, 2023 @ 6:08am 
@ IR62
Yes, the effect stacks with other heal-after-kill effects, including Tomyris and War Department.
IR62 23 Nov, 2023 @ 12:44am 
Does the second effect stack with the War Department effect?
Zaynolabar 21 Nov, 2023 @ 7:46pm 
How Do I remove this if i've accidentally installed?
Lucius, the Heavenly Dragon 19 Nov, 2023 @ 9:07am 
Another great wonder, I hesitate to say as expected, but well, it is now a fact that you have now replaced Deliverator as "The Wonder Modder".

So, excellent work Phantagonist & JohnLeGreat!