Total War: ATTILA

Total War: ATTILA

TACTICA Imperium - Skills Redone for TERMINUS IMPERIUM TW
21 Comments
KiNGAlpha 5 Apr @ 6:44am 
Awesome Chop you're amazing seriously appreciate you listening to feed back and also fixing things that need fixing =)
ChopChop92  [author] 5 Apr @ 5:00am 
Fixed
KiNGAlpha 5 Apr @ 4:13am 
Sorry i thought i put the pictures one second: Its under Tactics bottom left corner the middle one with the map as shown in the image below

https://imgur.com/a/QdMIYVk
ChopChop92  [author] 5 Apr @ 3:58am 
Which skill?
KiNGAlpha 3 Apr @ 1:52pm 
Hey Chopchop hope all is good! Can you see if this happens on your end but i wonder why level 1 provides -5% upkeep for all units but level 2 goes +10% upkeep cost is this a bug or intended?
ChopChop92  [author] 5 Sep, 2024 @ 10:31am 
this version for terminus the other one for attila
davidc3899 31 May, 2024 @ 2:05pm 
can this be used in normal attila or just terminus?
ChopChop92  [author] 24 Apr, 2024 @ 5:26pm 
major update
- changed a design choice for the commander types, planner, politician skills to be independent of previous choices but available after reaching rank 3 (basically fixed the need of choosing 2 skills that may had cancelled each other depending on previous choices)
-the same treatment was applied to specific army traditions

- I lowered the corruption and public order maluses for the Populism, Merchantlism, Leadership (etc), Wealth creation skills.
I feel now the negative effects stack is less and governors are much better, but if you have any suggestions be free to post them.
ChopChop92  [author] 17 Dec, 2023 @ 1:50pm 
@Loki I just released an update. The issue should be resolved now.
Loki 16 Dec, 2023 @ 12:57pm 
thanks for checking in.
Downloaded mod and terminus again but still see the issue, only with WRE and ERE,
maybe because they're named differently? as Come rei militaris & strategetes"

only 2 mods active, this one and terminus
ChopChop92  [author] 16 Dec, 2023 @ 12:12pm 
@Loki they do have bonuses, i've checked teutons and they work. Maybe another mod is interfering?
Loki 16 Dec, 2023 @ 10:51am 
first of all,
thanks for the mod. it looks really in dept and interesting. Look forward to play around with it.

I however noticed that the traits in "commander" and "warchief" have no related bonuses to the trait which based on how I see the admin tree go they should have some right?
edit: I checked but this seems to be the case in WRE/ERE but not with teutons?
ChopChop92  [author] 4 Dec, 2023 @ 12:01pm 
This version works only with Terminus. The vanilla TACTICA will work with other mods. like FotE or Europa Perdita.
AlviseLeone 4 Dec, 2023 @ 5:01am 
Unfortunately, it does work only with TTW.

What a pity
TheChosenman 3 Dec, 2023 @ 6:58am 
this is awesome, thank you, i hated the skills lottery at the beginning of a campaign if my generals would have good skills or not this completely fixes this, excellent work and thank you take my points good sir
Redin5ide 29 Nov, 2023 @ 10:45pm 
Many thanks mate, great job anyway!
ChopChop92  [author] 29 Nov, 2023 @ 7:54am 
@Redin5ide i just update the Tactica also here. Sorry for the delay.
As for the 2nd skill point I have written in the TActica that the first skills, the first 3 for each tree, the habit and event skills and the cultural ones require specific ranks to be reached for the 2nd lv. All other can be upgraded from the get go
Redin5ide 28 Nov, 2023 @ 1:15pm 
And please ... less negative admin traits for governors at start! As you've done for the other Tactica
Redin5ide 28 Nov, 2023 @ 1:09pm 
It is not possible to add 2 skills points at the same time to the same skill ?
UnTypeOrdinaire 23 Nov, 2023 @ 5:22pm 
Nice to see that Terminus still receive love
Redin5ide 20 Nov, 2023 @ 8:59pm 
Love this!