Space Engineers

Space Engineers

(DX11) Pillars
14 Comments
kinngrimm 12 Jan, 2024 @ 12:26pm 
this with 5*1 and 10*1 versions whereby the upper and lower ends would give additional structural integrity in a 5 block radius
yugomataio 7 Dec, 2019 @ 11:46pm 
is this broken
data hellfire 13 Dec, 2018 @ 10:41am 
can i play tetrus useing this?
yugomataio 4 Aug, 2018 @ 6:27am 
pcu update please
Ulfsark 2 Jan, 2018 @ 2:54pm 
any chance of updating this with the new vanilla models?
Wolverine 23 Sep, 2015 @ 3:58pm 
YES!
737✈Garrus 10 Aug, 2015 @ 7:12am 
SSSMMMAAALLL SSSHHHIIIP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANK YOU ALOT!!!!!!!!!! YOU'RE THE F-ING BEST!:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
Eikester  [author] 10 Aug, 2015 @ 5:41am 
Added Small Ship versions and updated for DX11
GodOfCake 14 Jul, 2015 @ 10:58am 
dx11?
737✈Garrus 4 Jun, 2015 @ 6:38am 
Can you plzzzzzzz make them SmallShipp'd?
RoedaTomten 30 Dec, 2014 @ 10:02pm 
What about a type with integrated light for longer pillar builds (a 360 light in the middle of the pillar)?
p3st|cIdE 14 Nov, 2014 @ 10:42am 
Can you make these small-block enabled?
Dark_453 18 Sep, 2014 @ 10:08am 
nice work, is that any chance you could add a transparent middle to the down and L shape.
i normaly use this to connect a platform on the "top, bottom and Sides" of a astoroid. but doing this make the polys go in to VERY high numbers.
i was trying to do this my self however im "crap" and my blocks have so far 10000% failed.
if you could manage this would be very cool- i would be asking the admin to add this to the server communlty i am part of. so could you possably make it stand alone?
If you would like what i had done my self so far- maybe you can get them to work. I dont want credit if you did lol. i would be grafull to get this working at all.- If thats the case please add me-
thanks
Jinx
Gazgutz 1 Sep, 2014 @ 3:50pm 
works as advertised!