Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

HEROES OF LEGEND - ORKS PACK (Add-on) - NEW UNITS
27 Comments
Devian  [author] 20 Apr @ 12:54am 
I think there is already a Gargant unit from Doc. But yeah, more contents will be added for the Orks.
add stompas and gargants ya git
Devian  [author] 18 Jan @ 2:28pm 
Only for TMV and Gladius+ so far.

But a folk on the discord was working on a patch of my stuff for the inventory for all units this but no news for now.

It's not complicated at all, but a bit long. If you're interested, try to see how the Skirata mod works.

Contact me on Discord, if you want : devian6357

I'll make the inventory patch myself one day, but this must w8 i finish all my stuff before.
ScythH02 18 Jan @ 2:11pm 
You say that but i have no idea how. That's why I rely on the mods created by the more talented people, such as yourself. I noticed you have patch files pre-made for compatibility issues with others mods, do you have one that matches up with Skirata's mods?
Devian  [author] 16 Jan @ 6:17am 
There is nothing to fix because adding new stuff of current units only need a patch (.ext files). Quite easy to make.
ScythH02 15 Jan @ 9:56pm 
These units and your Hero packs dont seem to be compatible with mods that increase movement or action count. Is there anything that can be done to fix that?
Nexus 666 24 May, 2024 @ 10:42am 
Cool thanks for the fast response
Devian  [author] 24 May, 2024 @ 10:20am 
Yeah, with no issue so far. But i'll remove mine when i'll begin to work on the Orks Edition, they're obsolete now.
Nexus 666 24 May, 2024 @ 10:10am 
Will this mod be compatible with the new DLC as the new DLC includes Burna Boyz
.jpg 17 Feb, 2024 @ 4:01pm 
You are a god sir, thank you
Devian  [author] 17 Feb, 2024 @ 3:31pm 
I don't play with Necrons (for AI) at all for the moment and the crash won't happend anymore. I've done dozen of games (turn 100-130) without any crash. Try yourself without them for now.
.jpg 17 Feb, 2024 @ 2:52pm 
Do you recommend just removing necrons for now?
Devian  [author] 16 Feb, 2024 @ 4:11pm 
Yeah, it's tied to the healing/turn of the Necrons. A core game issue i guess.
.jpg 16 Feb, 2024 @ 3:13pm 
cities+
gladius+
heroes gladius patch
both heroes tau mods
Necrons heroes add on
heroes militarum 1 and 2
all heroes ork mods
brutal cities
trenches
leman russ variant pack
heroes cadians
heroes chaos,
(I looked at the crash report for the games this occurred and the strange thing was the issue kept popping up during the orks turn. could just be coincidence like if the orks were attacking the necrons.)
We had more mods but in a attempt to troubleshoot i shaved the mods down to the list above.
Devian  [author] 14 Feb, 2024 @ 3:33pm 
Yeah, i already heard about this issue, seem related to the healing/turn of the Necrons. What mods do you use ?
.jpg 14 Feb, 2024 @ 2:24pm 
hey man, a buddy and I keep trying to play a game with a lot of your mods which is great. We keep soft crashing and the game keeps throwing "GenericUnitAbility.cpp:508: double __cdecl gladius::world::action::GenericUnitAbility::getHealingScore(const class gladius::world::Tile &,double) const: Assertion "targetTile.getUnit()" failed" If this isnt your code can you help me understand the root problem? Big thanks and love the mods.
Devian  [author] 22 Nov, 2023 @ 3:04am 
Don't worry. It's my fault, i must removed the patch (TMV/Gladius+) from the collection.
Nocturnal 22 Nov, 2023 @ 2:31am 
Oh shit, sorry. I should've looked in the collection first ._.
Devian  [author] 22 Nov, 2023 @ 1:25am 
If you use my entire collection, it's because you used my Gladius+ patch :) who resize units to Gladius+.
Nocturnal 21 Nov, 2023 @ 7:07pm 
Only your collection and Too Mane Voices
Devian  [author] 21 Nov, 2023 @ 12:11pm 
Strange. They have the normal/vanilla size. Do you use some mod that rescale units ?
Nocturnal 21 Nov, 2023 @ 10:59am 
A little problem, they appear to be smaller than their vanilla counter parts, while having same number of models. It just caught my eye right away. But good job otherwise, really wanted more variety.
Keego Extremo 20 Nov, 2023 @ 2:23pm 
k. I noticed the icon after I made the comment. It could be better but I guess it's usable.
Devian  [author] 20 Nov, 2023 @ 1:53pm 
Nothing needed, it's a standalone.

1) Indeed, it's a bone issue. I'm sorry for this but some guns wont place correctly when used by others models.
2) There is an icon for them, the same than boyz but with a shoota (yeah, the icons are not quite visible during the game). As for the model, i don't retex them in order to use the player color instead. And i don't have the skills to edit the model itself.
Keego Extremo 20 Nov, 2023 @ 1:21pm 
So, do you require the legendary heroes mod for this one to run?
so 2 things I noticed
1) The gun isn't quite lined up in his hand, not sure how hard it is to fix this, it's not a big deal but just a issue I'd mention.
2) this one is a bit more important, the shoota boyz look basically identical to regular boyz, so it's hard to tell which is which at a glance. Is it possible to throw on a little hat or something on the model so you can see a bit better? or can there be an icon used that makes them more distinct?
Keego Extremo 20 Nov, 2023 @ 10:57am 
Now wez can 'av a proppa Waaagh!
Mindrivet 20 Nov, 2023 @ 10:02am 
Boyz will be boyz.