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Now we can have neat guns and use our flashlight at the same time! We only encountered one error so far, but it didn't seem to effect game play.
[TTT2 (Base) - v0.14.0b] gamemodes/terrortown/gamemode/server/sv_player.lua:1086: attempt to call method 'GetHeadshotMultiplier' (a nil value)
1. unknown - gamemodes/terrortown/gamemode/server/sv_player.lua:1086
2. FireBullets - [C]:-1
3. ProgressPhysBullet - lua/arc9/shared/sh_physbullet.lua:470
4. fn - lua/arc9/shared/sh_physbullet.lua:253
5. unknown - lua/ulib/shared/hook.lua:109
Figured I should put it here first. Would a fix be possible or am I barking up the wrong tree?
[ARC9 Weapon Base] lua/weapons/arc9_base/cl_laser.lua:121: bad argument #1 to 'ipairs' (table expected, got nil)
1. ipairs - [C]:-1
2. DrawLasers - lua/weapons/arc9_base/cl_laser.lua:121
3. unknown - lua/autorun/sh_arc9_ttt_support.lua:271 (x159)
This is just with arc9 and Gunsmith reloaded mind you.
[Arc9 For TTT] lua/autorun/sh_arc9_ttt_support.lua:554: bad argument #1 to 'PlaySound' (string expected, got nil)
1. PlaySound - [C]:-1
2. fn - lua/autorun/sh_arc9_ttt_support.lua:554
3. unknown - lua/ulib/shared/hook.lua:109
You can ignore the weird gun tilt i mentioned, it seems to have fixed itself since i reinstalled some addons.
Regardless, this is a good mod! Whenever i play TTT again i'll try it once more to see if it fixes itself